安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






I will remove the event Skyline X soon on Smelly Subway 2 and nerf random events to 1 per round instead of 2 per round, at least before the weekend. Will also add extra weapon spawns to the map.
Also, I think the extra areas of the map behind the shutter doors would be better if they were always available instead of randomly.
The random events are cool on paper but in practice they tend to be annoying. Everyone hates the "Teleport to a different map" event. The second map has no weapons or ammo, is super tiny, and feels like a empty blockout. Some other events also make more sense as a Traitor trap, such as the flooding subway or the Acid Rain.
If you're willing to update this again, changing some events into T traps would be a big improvement!