Left 4 Dead 2

Left 4 Dead 2

Survivor Death Scream [VScript]
53 kommentarer
韩元义 18. aug. kl. 10:51 
懂了 感谢:steamthumbsup:
4512369781  [ophavsmand] 18. aug. kl. 7:48 
@韩元义
我下次更新的时候会加上这个功能,到时候你可以在设置文件里改路径。
声音的话,你可以打包成vpk,或者在“.../Left 4 Dead 2/left4dead2/sound/” 里新建一个文件夹,把声音放里面,建议弄成 44.1 kHz 的mp3格式。
你也可以看下 wiki里的一些信息
韩元义 18. aug. kl. 6:27 
对 声音我自己弄 但是代码我不懂:steamsad: 路径写到设置里是从这个MOD里魔改吗 还是等你需要些时间然后制作的意思 我可以把音效发你:steamhappy:
4512369781  [ophavsmand] 17. aug. kl. 16:53 
@韩元义
我觉得是个不错的点子,就是你得自己弄声音,然后把路径写到设置里就行了。
需要些时间,我还有其他mod要处理。:cozybethesda:
韩元义 17. aug. kl. 16:05 
是否可以做一个 当生还者只剩一人 其他人都死亡的时候 播放一段音效的MOD 想用战舰世界里那个只剩一个玩家的时候 会被系统语音提示 "你是我军最后的希望" 因为这样可以提高紧张感和兴奋感 可以让最后一名玩家 让他燃起来:steamhappy: https://www.bilibili.com/video/BV1yK411Z7R1
4512369781  [ophavsmand] 16. aug. kl. 14:12 
thx man!
Ajiliffe 16. aug. kl. 14:09 
mild typo, you spelled "Surport" in the log, but, cheers either way
4512369781  [ophavsmand] 16. aug. kl. 13:35 
@Ajiliffe
Updated, now support CST, loaded custom survivors will be added automatically.:steamhappy:
4512369781  [ophavsmand] 11. aug. kl. 11:39 
@Ajiliffe
Not yet, but I have plan to support it soon.:2018bestcoffee:
Ajiliffe 11. aug. kl. 10:17 
CST support? I've tried making a .txt file with the character's name, but it didn't work, but there is an addnew.txt file there, how does that work?
now its more realistic
a guy 11. maj kl. 16:45 
*Fucking dies* "I ever tell you about the time keith and i filled up water balloons with our own--"
CloudDude(AKA:CD) 29. dec. 2024 kl. 14:36 
thank you <3
4512369781  [ophavsmand] 29. dec. 2024 kl. 5:27 
CloudDude(AKA:CD) 29. dec. 2024 kl. 2:16 
what's the pistol mod you have in the picture?
maiaterix 8. dec. 2024 kl. 16:25 
Super :steamthumbsup:
4512369781  [ophavsmand] 2. dec. 2024 kl. 11:50 
@ Ajiliffe
if i put for example, fall scream in nick.txt but i want it only as fall damage type, would it also play on "default" deaths? how could i prevent that?


good point!:steamthumbsup:
I hadn't thought of that, I'll improve on that later.
4512369781  [ophavsmand] 2. dec. 2024 kl. 10:43 
@ Ajiliffe
use "//" to close the new features, like this:
{
//DMG_FALL = []
//DMG_DROWN = []
//DMG_HEADSHOT = []
}

if you want to add something to death_reson.txt, dont forget the quotation marks
DMG_FALL = ["DeathScream"]

and thanks report the error.
Ajiliffe 2. dec. 2024 kl. 10:27 
and yeah it doesnt matter if its bill or not, none of the surv's seem to play their lines
Ajiliffe 2. dec. 2024 kl. 10:27 
honestly, could i just get the old version of the mod without these death reasons? i am too dumb to dig in squirrel
Ajiliffe 2. dec. 2024 kl. 10:26 
}"
[fileContents] "//Bill as NamVet
//If actor dies from the specified damage type(https://developer.valvesoftware.com/wiki/Damage_types)
//You can select an existing line from the bill.txt file: DMG_FALL = ["DeathScream"]
//Can also combine them: DMG_FALL = ["DeathScream", "HurtCritical02", "HurtCritical04"]
//Blank means mute: DMG_FALL = []
{
DMG_FALL = [DeathScream]
DMG_DROWN = [DeathScream]
//DMG_HEADSHOT = [DeathScream]
}

"
[filepath] "survivor_death_lines/bill_death_reason.txt"
[name] "bill"
[actor] "NamVet"
[this] TABLE
[name] "bill"
[actor] "NamVet"
[this] TABLE
[this] TABLE
[player] INSTANCE
[this] TABLE
[cmdfunc] NULL
[cmd] "reload"
[args] ARRAY
[player] INSTANCE
[text] "!sdl reload"
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_player_say"
[idx] 8
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "player_say"
[this] TABLE
[params] TABLE
[event] "player_say"
[this] TABLE
Ajiliffe 2. dec. 2024 kl. 10:26 
[LXC] bill's death_reason file loading error

CALLSTACK
*FUNCTION [add()] scripts/vscripts/survivor_death_lines.nut line [91]
*FUNCTION [LoadActorDeathReasonLinesFromFile()] scripts/vscripts/survivor_death_lines.nut line [978]
*FUNCTION [LoadDeathReasonLines()] scripts/vscripts/survivor_death_lines.nut line [1095]
*FUNCTION [LoadConfig()] scripts/vscripts/survivor_death_lines.nut line [1133]
*FUNCTION [ReloadConfig()] scripts/vscripts/survivor_death_lines.nut line [1153]
*FUNCTION [OnGameEvent_player_say()] scripts/vscripts/survivor_death_lines.nut line [1267]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS
[filename] "bill_death_reason.txt"
[filepath] "survivor_death_lines/bill_death_reason.txt"
[name] "bill"
[this] TABLE
[exception] "the index 'DeathScream' does not exist"
[str] "{
DMG_FALL = [DeathScream]
DMG_DROWN = [DeathScream]
//DMG_HEADSHOT = [DeathScream]
Ajiliffe 2. dec. 2024 kl. 10:19 
and also, if i do end up editing the death reasons, if i put for example, fall scream in nick.txt but i want it only as fall damage type, would it also play on "default" deaths? how could i prevent that?
Ajiliffe 2. dec. 2024 kl. 10:05 
what if i remove the new death reason feature from the ems? would it break or fall back to any damage death = default death scream value? or i have to set it all up myself?
4512369781  [ophavsmand] 29. nov. 2024 kl. 2:05 
Mecha 28. nov. 2024 kl. 21:28 
hud in the video?
4512369781  [ophavsmand] 19. nov. 2024 kl. 4:30 
@Lemmestrokeyoshit25
If the console does not report any error, then the new content should be added correctly. Mod will randomly select the content you add, so the character will not necessarily say new sound. If this is not the case for you, we can discuss it in here .
Lemmestrokeyoshit25 18. nov. 2024 kl. 17:44 
Hey! Amazing mod but im having techinal difficulties with it. For some reason changes I make in the Addnew file dont apply at all! It worked for francis once and then never again. Even after manually setting some sounds in the characters files its still having trouble. Any ideas?
Mr. Biscuit 9. nov. 2024 kl. 12:26 
that custom one really fit ellis and his death bro went from yapping to shutting the hell up
4512369781  [ophavsmand] 9. nov. 2024 kl. 1:52 
@tomaz
Yeah, sounds like a bit weird in that case. I would make it as a configurable feature so you can customize it. Thanks!
tomaz 8. nov. 2024 kl. 11:36 
maybe it's just me but i recommend making it so that they don't scream if the damage type is something that wouldn't make sense like DMG_FALL or DMG_DROWN :steamhappy:
4512369781  [ophavsmand] 31. aug. 2024 kl. 1:46 
@UnamedWitch
this is ingame font, I use chinese to play, so the font looks different.
UnamedWitch 30. aug. 2024 kl. 7:39 
how do you got that font
bad to the bone 23. aug. 2024 kl. 13:49 
DID I EVER TELL ABOUT MY BUDDY KEITH DROVE HIS CAR OFF A CLIFF :steamhappy::steamthumbsup:
Bob 26. juli 2024 kl. 22:24 
gosh i love the l4d2 and community modders so much... i fooking love the memes
4512369781  [ophavsmand] 10. juli 2024 kl. 3:11 
@StrobaCat
pistol: H&K VP9 (9mm Pistols)
hud: Vanilla Overhaul Minimal HUD , origin version was deleted, this is reupload.
StrobaCat 9. juli 2024 kl. 22:20 
pistol and hud mod?
Ajiliffe 2. juli 2024 kl. 12:50 
I EVER TELL YOU 'BOUT THE TIME-
4512369781  [ophavsmand] 3. juni 2024 kl. 7:05 
@Xenorvya
Each character has its own settings file and will play a random scream from it.
Xenorvya 3. juni 2024 kl. 6:26 
Is it a specific scream only or random death scream for each character?
4512369781  [ophavsmand] 5. maj 2024 kl. 16:05 
@RED_THE_KILLER911
you can customize it by yourself :)
Speed Racer 27. apr. 2024 kl. 16:16 
Bruh, I just had a Mandela Effect with this since I have a voice talker that lets you use the Death screams any time but I never realized the survivors don't scream when they die. Thought they did.
Gavitron 24. apr. 2024 kl. 22:34 
"Hey Ellis, how about you tell us about the time that you shut up"
4512369781  [ophavsmand] 15. apr. 2024 kl. 2:21 
"Nick, I know you shot me."
"This reminds me my buddy Keith tried camping out on top of a building once. He was just shooting crows, but the police were too busy tear gassing him to ask what he was doing up there. He screamed for an entire YEAR every single time he opened his eyes."
Kurwek 14. apr. 2024 kl. 2:02 
[Shotgun shot]
"Young'un, SHUT UP."
4512369781  [ophavsmand] 13. apr. 2024 kl. 8:29 
"Got some chest paddles. Work, damn it..." [being shocked]
4512369781  [ophavsmand] 12. apr. 2024 kl. 9:31 
"Okay, I trust you..." [hold crowbar]
4512369781  [ophavsmand] 11. apr. 2024 kl. 8:04 
@Shapefulobject
thanks! I'm glad you like it.
AppleBiscuit7 11. apr. 2024 kl. 6:09 
greatest mod i ever seen

now i can literally ruin everything
4512369781  [ophavsmand] 11. apr. 2024 kl. 2:19 
"Ellis. If I listen to this, will this be the last one?"