Barotrauma

Barotrauma

Better Connection Panel UI Fixed
10 kommentarer
Sullivas 3 jan @ 15:29 
(It still functions as intended though)
Sullivas 3 jan @ 15:28 
This is giving me errors when testing subs in the sub editor while not enabled, but still force enabled
NickFleim  [skapare] 22 apr, 2024 @ 3:31 
Руки никак не доходят перевести описание)))

П.С. Учи английский, пригодится.
Nexus 21 apr, 2024 @ 23:50 
Тип, ну у тебя же игра на русском, ну написал бы ещё раз на нём. Скачало бы больше:barotrauma:
horse 16 apr, 2024 @ 11:32 
yay
Dudewhat 14 apr, 2024 @ 9:04 
what a life save friend, this can spare me the trouble of searching every single light"s power source.
NickFleim  [skapare] 14 apr, 2024 @ 6:04 
point at the wire, and exit connection panel
RTO700 13 apr, 2024 @ 20:29 
how to select a wire?
froggx 10 apr, 2024 @ 6:32 
worked perfectly for me aside for one instance where a wiring component's item ID overflowed and i ended up with instead of something like "RELAY(468)" i got "RELAY (468)(468)(468)(468)(468)....(468)." so it works exactly like it always has :uritona:
thanks for fixing this, having those item IDs visible saves a lot of time even with all the upgrades that have been made.
froggx 8 apr, 2024 @ 1:31 
thanks for this, it really helps with wiring. i'll give it a try sometime in the coming days and if there's any problems i'll let you know.