Kenshi
Armor - Collection Pack
36 kommentarer
Anrhaa 19. juni kl. 7:02 
By today, all armors entries, once part of this patch, are already included at the main mod. I manually added support to each armor mod individually.
Laughing Forest 6. feb. kl. 10:17 
For some reason, this is throwing off an error only for Plated Cargopants [chain] indicating a missing mod "Armour Variations" -- ?
TheHydraulicAmor 3. sep. 2024 kl. 18:14 
where do I put this mod in mod order I didn't understand
GrimoireODS 13. maj 2024 kl. 16:27 
Ayye not the fault of this mod, was on my end, sorry
JackJack  [ophavsmand] 13. maj 2024 kl. 16:26 
@GrimoireODS. You can check the logs in Kenshi/logs/
Might give you a hint as to what is causing the crashes.
GrimoireODS 8. maj 2024 kl. 21:23 
Old bug was fixed but now I am crashing alot, after other update could be another mod tho too
JackJack  [ophavsmand] 6. maj 2024 kl. 19:25 
Glad we could figure that out. I appreciate your patience. I merged the armor entries from the most updated bugged build back in without all the added race dummies, so we should have the best of both worlds now.

No problem! I try my best to keep my mods bug free. That is near impossible to do without help from users reporting when things break. So, thank you as well!
MagicHp 6. maj 2024 kl. 19:02 
And forgot to mention, but thanks a lot for this mod and the added work I put you through ;)
MagicHp 6. maj 2024 kl. 19:01 
Yup, that was it, no more error message here after this latest update!

To answer the previous question, it was really just this Armor pack mod that caused the issue when enabled, and removing just it was solving the issue.

If you couldn't reproduce the issue, maybe a weird interaction between other mods?
I am using my own collection that is a merge of Anrhaa's Kaizo/UWE and Dr Igor's Lore-friendly one, aptly named UWE/Kaizo/Lore-Friendly merged .
It's available in the workshop if you want to try and reproduce the issue yourself.
JackJack  [ophavsmand] 6. maj 2024 kl. 17:56 
kk, Reversion complete. Please, let me know if this fixed the issue. I cannot replicate the bug on my end even though I also have the patch you mentioned in my load order.
JackJack  [ophavsmand] 6. maj 2024 kl. 17:52 
@MagicHp. seems I may need to revert further back to before I added the dummy races in. I was reticent to do so as these were referenced in some of Anrhaa's patches, but I've confirmed with them that this reversion will not break anything on their end.
JackJack  [ophavsmand] 6. maj 2024 kl. 16:47 
@MagicHp. Did you need to take both this mod and MEGA All-In-one Compatibility Pack out of your load order? Or just this one?
MagicHp 5. maj 2024 kl. 18:44 
Hurm, I still encounter the exact same issue... Very weird...
I can confirm that removing your mod gets rid of the issue and that it wasn't happening before those updates.
But it really doesn't make sense that it is still happening while you reverted to a previous version.
JackJack  [ophavsmand] 5. maj 2024 kl. 15:50 
Feliz Cinco de Mayo a todos!
JackJack  [ophavsmand] 5. maj 2024 kl. 15:39 
Possible things that contributed to this bug being introduced:
*Changed Thrasher + Thasher OLD sound back to Skeleton
*Added animation files entries to Thrasher + Thasher OLD
*Updated all races/race exclusions with applicable races (i.e. Human=sounds:human;landers/cannibal, Shek=sounds:shek, Skeleton=sounds:skeleton, Hivers=sounds:hive). In cases where both races and race exclusions occured simultaneously, only races were updated.

However, these changes (and all the ones added between yesterday and today) have been reverted.
JackJack  [ophavsmand] 5. maj 2024 kl. 15:21 
KK, this collection has been reverted to the May 1st version which is prior to this bug being introduced.
JackJack  [ophavsmand] 5. maj 2024 kl. 15:01 
I'll just revert to the version prior to this bug being introduced.
MagicHp 5. maj 2024 kl. 11:30 
I'm sorry to report that the issue is still present after this new update...
JackJack  [ophavsmand] 5. maj 2024 kl. 7:01 
@MagicHp. kk, I put up another update removing the entry I added for the non-UWE Mechanical Hive Praetorian. Let me know if this changed the circumstances.
MagicHp 5. maj 2024 kl. 1:22 
The latest update didn't solve the issue, I still have the message " Missing race editor limits for race mechanical hive Praetorian.
JackJack  [ophavsmand] 4. maj 2024 kl. 22:50 
@MagicHp The only other thing I can think of is to delete the extra Primordial Hive Praetorian I had Anrhaa merge from my Hiver mod that's currently in development. I didn't have the Praetorian Patch enabled when I created the duplicate, but it will not be in the mod I'm working on... So, deleting this entry will have no adverse effect.

If the current update is not working to alleviate your issue, deleting the duplicate race will be my next step.
JackJack  [ophavsmand] 4. maj 2024 kl. 22:30 
@MagicHp @GrimoireODS @YuujinnG Just updated the race entries, making sure that all were marked unplayable and with human sliders (to be overwritten by mods/patches). Please, let me know if that helped.
JackJack  [ophavsmand] 4. maj 2024 kl. 22:23 
@MagicHp That's odd, I haven't changed this race at all.

@Yuujinn I accidently left the races I merged in as playable=True. Next update should fix this.
GrimoireODS 4. maj 2024 kl. 13:19 
@YuujinnG Same like many :C
YuujinnG3 4. maj 2024 kl. 12:57 
An error occurred due to the update. When starting a new game, the missing race editor limits file for race mechanical hive Praetorian will be displayed, which took me a long time to investigate. Please fix it as soon as possible:steamsad:
MagicHp 4. maj 2024 kl. 10:01 
Hi, it seems your latest update broke compatibility with "Radiant Primordial Hive - Praetorian Patch" ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2702675879 )

Is it a mlstake or intentional? Just to know if I should remove it for now ^^
GrimoireODS 4. maj 2024 kl. 8:07 
Since this got updated I got {LINK FJERNET} this problem
JackJack  [ophavsmand] 30. apr. 2024 kl. 4:50 
@Anrhaa. Your NCE - Collection Pack was in the first round of patch integration. It is lower on the credits list because I went by date subscribed for the support and credits discussion.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3210655841/4357871761804506352/
JackJack  [ophavsmand] 29. apr. 2024 kl. 21:51 
That sounds right in the number of races added. I must have an outdated Animation - Collection Pack.mod in my mods folder.
JackJack  [ophavsmand] 29. apr. 2024 kl. 21:47 
@Anrhaa. Sure... Are you talking about the one I accidently stole the name of? LOL
Anrhaa 29. apr. 2024 kl. 20:03 
@JackJack. Odd. Perhaps I downloaded a not updated version. Because there were 7 alternate Queen, 3 Praetorians, 1 worker and 2 Princes.

Btw, if you got time, can you merge my NCE patch mod to yours? So I can replace it with your version
JackJack  [ophavsmand] 29. apr. 2024 kl. 17:01 
@Anrhaa. All the races I merged into this dummy remain green. No biggie though, as I said my Hivers patch is far from complete. Perhaps when it is finished, you'll see why I added so many seemingly redundant races. There are two different Eastern Hive (Ultimate Hive Mod and Blue Men Standalone) and Northern Hive (Ultimate Wasteland Expansion and Ultimate Hive Mod) clades that I'm patching for. The goal is to have Cute Hive meshes (both male and female) for every hive clade that will stay "unplayable" until overridden by a following patch to remove invalid severed limbs (each clade will have their own limbs) and set gender to either true or false (There will be the following options for each clade/dependent mod; Cute Hive [Just males], Princess, Princess EXPAND, No Female Praetorian, No Female Praetorian&Soldier, and No Female Praetorian&Worker). That way every single applicable Hiver will have Cute Hive meshes and sliders.
Anrhaa 29. apr. 2024 kl. 14:15 
I just updated my MEGA All-In-One Compatibility Pack adding support for the new Hiver Subraces included at your mod
JackJack  [ophavsmand] 25. apr. 2024 kl. 12:31 
My MOD file size is reaching the current size of Animation - Collection Pack.mod... So, I figure its time to start trimming unnecessary variables.
JackJack  [ophavsmand] 25. apr. 2024 kl. 11:38 
@Anrhaa. Yeah, idk why I deleted those. I'm working on adding a bunch of armors RN, and have reapplied the races and race restrictions. Just clearing the string fields before uploading it. Should be done by the end of the day.
Anrhaa 23. apr. 2024 kl. 9:14 
Hi Jack. A huge request. Could you add back all the race only and restrictions to the armors?