Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

HEROES OF LEGEND - CHAOS SPACE MARINES Edition Part II (New Heroes)
88 kommentarer
Devian  [ophavsmand] 12. feb. kl. 1:11 
Can't promess, it will be a difficult addition.
ineptum1234 11. feb. kl. 18:55 
Hello Devian, a question, will chaos demons be added?

Thanks for all your work
[†] Generalseal 28. jan. kl. 22:40 
yeah that makes sense
Devian  [ophavsmand] 28. jan. kl. 3:08 
I won't make any primarch. For balance first and then because i prefer less powerful/known heroes.
[†] Generalseal 28. jan. kl. 2:43 
can we please have primarchs for chaos marines and space marines
Devian  [ophavsmand] 18. dec. 2024 kl. 1:12 
See my comment in Aeldari Edition.
ArcaniteM 17. dec. 2024 kl. 23:01 
I would love to just get the noise marines only.
Devian  [ophavsmand] 21. aug. 2024 kl. 0:53 
Iron Warrior trait give now + 2 accuracy against target in outpost/city (from +4).
Devian  [ophavsmand] 13. aug. 2024 kl. 1:00 
:steamthumbsup:
Pyrodysseus 12. aug. 2024 kl. 17:10 
Well, I finally got to the bottom of it! It was caused by a combination of Neutral mob mods with an improper setting. I'll never know why the log reported Chaos every time but it wasn't this mod :steamthumbsup:
Devian  [ophavsmand] 30. juli 2024 kl. 23:37 
It's strange indeed. Maybe the issue is not on the Chaos side despite what the log says.
Pyrodysseus 30. juli 2024 kl. 21:19 
new test: 1. loaded the save, entered debug mode, 2. disabled CSM AI, then also deleted all units, 3. disabled debug mode and saved the game, 4. loaded new save and ended turn
Ended up with the same results, "human playing as CSM" CTD
Pyrodysseus 30. juli 2024 kl. 20:38 
This confounds me lol, I deleted every unit and then the cities to be certain, but the game still attempts to process Chaos' turn and CTDs
Devian  [ophavsmand] 30. juli 2024 kl. 14:11 
At least, one after another to find the culprit.
Devian  [ophavsmand] 30. juli 2024 kl. 14:11 
The issue must came from a units, even if the faction is defeated the units can still act as another AI or neutral.

You must destroy them... all.
Pyrodysseus 30. juli 2024 kl. 14:08 
Well, weirdly enough even after deleting all their cities and killing the faction, the game still crashed and the error report still says it's on their turn? Which is bizarre since the Tau, who were eliminated earlier in the game, do not appear in turns...
Pyrodysseus 30. juli 2024 kl. 13:39 
Thanks man, will give it a shot
Devian  [ophavsmand] 30. juli 2024 kl. 13:36 
You mean the Heroes of Legend - TMV patch ? No, it contain only extension files that can be used without this mod (or others).

You can try debugging your game by using the Ctrl+d (debug mod) and to check what the Chaos does. Try to erase stuff here and there and maybe you'll find your culprit :)
Pyrodysseus 30. juli 2024 kl. 13:33 
My apologies, turns out I'm not currently subbed to this mod, just a bunch of your other Hero mods. I do have TMV and the patch, is it possible having the patch but not having this mod could cause a problem?
Devian  [ophavsmand] 29. juli 2024 kl. 9:18 
Yeah, that's how i create stuff. By putting them where they'll fit the most. Mostly, my stuff mid game focused. But this depend between all my mods obviously.
Мышка-Сосиска 29. juli 2024 kl. 9:10 
Hm...maybe I'm too early-mid safe game oriented while these mods are more about mid-late efficient game.
Devian  [ophavsmand] 29. juli 2024 kl. 8:54 
Abaddon is based on the terminator rig because he only wear terminator armor. I won't change that.

As for the Chaos Predator summoned by Eliphas, as long as their performance are close to vanilla one (ore more feedback for other player), it's good to me.
Мышка-Сосиска 29. juli 2024 kl. 8:47 
Meanwhile Eliphas is alredy very cool, unique and quite strong hero, I don't think he needs ability to summon a whole tank out of nowhere. But if it's unique feature of him and his legion, these tanks can be limited just by two: one annihilator, one destructor (and probably two different buttons to get exact type of tank first (if it's not lore-based thing)), no more, and price can be raised from 60-60 to 100-100 as payment for "no time to build", "no queue in factory taken", "no time to travel", "no obstacles to care about".

P.S. about Abaddon: his attack animation is very clumsy and silly, what about replacing it with animation of Chaos Lord or Eliphas?
Devian  [ophavsmand] 29. juli 2024 kl. 8:43 
I rised up the cooldown of both (8 marines and 10 land raider) and the cost of the marines summoning to 250 from 200. For the army summoning, since Abaddon is a mid/late game hero, summoning marines (low tier infantry) doesn't seem broken to me. An havoc squad will be wiped easily for example.

As for summoning a Land Raider as an ult don't forget this :

1- Abadonn is unique (cannot duplicate until its death)
2- and if he died, your entire army will be crippled for a long time
3- he is a Tier 6 hero (much more heavy tier than regular hero in the game)
4- he is the Warmaster of the Chaos :p
Мышка-Сосиска 29. juli 2024 kl. 8:33 
All these transform/summon unit abilities are kinda too strong.

Abaddon is a legendary person, but immediately summoning own unique land raider out of nowhere and so cheap is too much. I watched lvl 6 abilities of some vanilla heroes, and in comparison to other abilities they're strong...but not devastating + annihilating. To be more fitting to lvl 6 abilities of other heroes, I can say that Abaddon can transform common landraider into own cool one.
Another his ability of summoning a whole army looks too strong too. Second Chaos hero can summon random daemon for a 3 turns as a lvl 6 ability. What if such army can be summoned only temporary too? For about...6 turns with 10 turns reload probably? Or get significantly more expensive if not temporary (up to 500 probably with 10 turns reload).
Devian  [ophavsmand] 13. juni 2024 kl. 8:42 
That's i said. It was missing feature.
panzerstrick 13. juni 2024 kl. 8:23 
before the 6.10 it can be build many 。
Devian  [ophavsmand] 13. juni 2024 kl. 8:22 
Ahah ! :D It's normal, it's a hero ! All heroes (unless the Wraithseer) are unique. You can't build them more than once. I forgot to add the "unique" trait by the time but it's fixed now.
panzerstrick 13. juni 2024 kl. 8:18 
cant build More than one
Devian  [ophavsmand] 13. juni 2024 kl. 8:14 
You can't build it ?
panzerstrick 13. juni 2024 kl. 8:12 
The Tormentor cant be
Construction free now。
Devian  [ophavsmand] 9. juni 2024 kl. 1:18 
New compatibility patch with EBF Super Heavy Wrecks available !
Romis 1. juni 2024 kl. 19:23 
Мод не работает. :(
Devian  [ophavsmand] 14. maj 2024 kl. 7:55 
Las/Plasma Damage research added to Plasma Weapons. Same for Heavy Bolter.
Fonzosh 14. maj 2024 kl. 1:25 
Now time to give Chaos some heroes :lunar2019crylaughingpig:
mr_d_x 20. apr. 2024 kl. 8:27 
The most militant construction crew of 40K joins the fray on Gladius.
Thanks Devian!
Cursed Hawkins 19. apr. 2024 kl. 2:25 
After hearing about the Iron Circle, seeing them represented is such an amazing thing because they're under the direct control of Perturabo.
Nexus 666 18. apr. 2024 kl. 18:12 
Epic is right Devian is amazing
Chernobex 18. apr. 2024 kl. 17:31 
the models, everything is simply.....EPIC :Mstar:
Nexus 666 18. apr. 2024 kl. 15:20 
Awesome custom models great job as always Devian
Devian  [ophavsmand] 18. apr. 2024 kl. 13:45 
The Tormentor just arrived on Gladius with an army of Iron Warriors, never the war will be the same now... Will you shred your enemies with the Iron Havoc from distance ? Dirty fighting with the Shock Marines ? Makes defensive line with the Castellan Rhino ? Splash the enemy with ectoplasma ? Or destroying everything with the Iron Circle ? In any case... the Tormenter is here to win !

And it's the end of the Chaos Edition Part II ! Before focusing on the Phoenix Lord Pack, i'll revamp the Night Lords with new mesh and more balance ! See you soon !
Devian  [ophavsmand] 16. apr. 2024 kl. 1:27 
I'm doing my best :D
Chernobex 15. apr. 2024 kl. 17:13 
okay, hey Devian, your work is really impressive, from making everything from scratch to the beautiful textures of the heroes, it is simply impressive
Devian  [ophavsmand] 15. apr. 2024 kl. 12:04 
Ah, i get it. Usualy heroes mods works flawless, it's the addons who give me headache to fixes :D The Tormentor (and his allies) will be available ASAP.
Chernobex 15. apr. 2024 kl. 11:37 
oh no, I haven't played the mod but every time you release a new hero it may come with a bug , and I prefer to play the full version, without errors :steamthumbsup:
Devian  [ophavsmand] 15. apr. 2024 kl. 6:07 
There is bug here ? What kind ? I can fix them right away.
Chernobex 15. apr. 2024 kl. 3:59 
no, I was referring to this mod
Devian  [ophavsmand] 15. apr. 2024 kl. 1:20 
@Chernobex For the Necrons ? You can playing with them with no issue (already done it on 120 turn and more without issue). The issue i mentionned below is unknow and not seem to be linked to my Necrons heroes.
Chernobex 14. apr. 2024 kl. 17:55 
The heroes look great! but I would like to play when they are ready, without bugs
Devian  [ophavsmand] 14. apr. 2024 kl. 10:42 
It's the "GenericUnitAbility:getHealingScore" crash ? Some folks already get this one. I made a lot of testing in the past and it seem related to the healing/turn of the Necrons when played by AI with custom map mods.