Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Empire
149 opmerkingen
Decomposed  [auteur] 3 sep om 14:06 
- Updated for patch 6.3
- Adjusted the pack's heroes & lords skill trees
Decomposed  [auteur] 31 aug om 5:50 
Ah I see
raw666 30 aug om 7:45 
It also adds new units, and change the recruitment buildings for each province to recruit their province specific state troops along with regular troops, and the faction build their own to recruit their state troops across the world. Basically, need a compatibility patch to include these troops in the province specific barracks.
Decomposed  [auteur] 28 aug om 3:40 
Sigmar's Heirs adds the wizard lord right? Any other duplicate? If not, I can just remove the lord from here.
raw666 27 aug om 16:54 
Any news on the Sigmar's Heirs Compatibility patch.
MrGomeyBear 18 jun om 9:29 
I checked this morning before work and was able to do a custom battle with the units. Thanks Decomposed!
Decomposed  [auteur] 17 jun om 22:39 
- Updated for patch 6.2
MrGomeyBear 17 jun om 14:25 
Awesome thanks for the quick reply!
Decomposed  [auteur] 17 jun om 13:30 
I will update it soon, but from what I've read around, the new patch shouldn't break it.
MrGomeyBear 17 jun om 12:32 
Hello, I wanted to start an Empire campaign. Is this mod good with the new patch? Thanks in advance!
kcmaister95 5 jun om 6:35 
dont sub. this author ruins peoples games for fun. all my savegames are broken because he locked vc rors v2. report him.
Decomposed  [auteur] 10 apr om 12:30 
- Updated for patch 6.1.2
Cobra Commander 21 mrt om 23:14 
how do you get this to work in co-op
The Iron Duke 11 mrt om 2:31 
are the nuln ironsides getting their 6 shot volley back or not ? would be cool if so
King Glenmore 5 mrt om 19:09 
Can you please reupload the Sigmar submod? Or is it not needed anymore?
Palone 28 jan om 16:17 
also wondering where the submod is
Imperial Sunstrider 21 jan om 23:32 
Where's the Sigmar's Heirs submod-
Decomposed  [auteur] 20 jan om 8:42 
All good, just very busy irl, I want to do more with the game, but I'm getting a bit behind. I hope to be back with more content soon :)
GC72 20 jan om 5:29 
hopefully all the moaning hasnt put you down @decomposed youre a legend and the sensible people know this takes time
Decomposed  [auteur] 19 jan om 15:25 
- Updated for patch 6.0
Rangelx97 23 dec 2024 om 15:27 
I think is not fully compatible with Elspeth campaign,
I have a full stack of repeater iron sights and I'm barely making like 40 schematics even after deliting 2 full stacks
sigmars_disciple 20 dec 2024 om 15:42 
Does somebody know
- if mods requiring this mod to work *should* also work with the Extended Roster compilation activated instead (this would require that both have the exact same structure)?
- if this one *can* in theory be run in a 6.0 campaign without major issues before Deco updated it for 6.0 - or should it stay deactivated?

Thanks <3
Tag_Ur_It--> 13 nov 2024 om 18:18 
Hey thank you man for your wonderful work. I don't play an empire campaign without this mod.
Decomposed  [auteur] 10 nov 2024 om 3:31 
Thanks I'll try to improve them
Tag_Ur_It--> 9 nov 2024 om 14:20 
I think I see the issue, they're supposed to be lower damage because they shoot in volleys but their volleys only ever consist of 1 bullet instead of the indicated 6 in the tooltip
Decomposed  [auteur] 2 nov 2024 om 2:26 
I changed their animations, because CA removed them from the files, maybe this affected them.
Tag_Ur_It--> 1 nov 2024 om 19:51 
Are the repeater rifles supposed to be bad? Or am I using them wrong? I did some testing against lightly armored nurgle units and they perfomed half the damage of normal ironsiders
Decomposed  [auteur] 31 okt 2024 om 15:13 
- Updated for patch 5.3
Dairak Logrus 17 okt 2024 om 13:07 
try delete 2 units with mtc and i cant( new campaign
Odysselios 2 okt 2024 om 11:27 
@Archilece CA removed the animations for repeater rifles but there is a mod that recovers their animation in the workshop.
Archilece 2 okt 2024 om 5:45 
Anyone else have the Nuln Ironsides (Repeater Rifles) Tposing? or just me?
Decomposed  [auteur] 24 sep 2024 om 1:05 
Currently taking a break
Autumnchain 23 sep 2024 om 11:05 
Are you still working on this? Will you fill out the rest of the Wizard Lord choices?
walk_the_max_planck 14 sep 2024 om 19:00 
Are the Nuln Ironsides (Repeater Rifles) supposed to only be available from the Nuln landmark building? If not (i.e., if they're supposed to be available from marksman building chain) then something might be broken.
Decomposed  [auteur] 20 aug 2024 om 14:49 
- Updated for patch 5.2
tabone54 14 aug 2024 om 16:20 
@Crumb I'm not trying to be rude. I genuinely dont know it needs an update. Just asking generally if there's one in the works.
Decomposed  [auteur] 13 aug 2024 om 11:43 
I assume it's the Battle Wizards, no progress atm, but if I am not mistaken Sigmar's Heirs just added them. But I will also add them from my side when I can.
Crumb 13 aug 2024 om 8:00 
@tabone54 instead of being rude maybe you could be somewhat helpful and actually expand on what you think needs updating?
tabone54 10 aug 2024 om 20:15 
Updates in progress?
Decomposed  [auteur] 20 jul 2024 om 5:31 
Contact me on discord
CYLMT Riven 19 jul 2024 om 23:45 
@Decompsed it’s almost 3 am for me as of writing this but I was wondering if you’d be around during the daytime today? I think I’ll try to submod this today at some point and I might have some questions for you about the battle wizard lord if you don’t mind.
Sad Yak 16 jul 2024 om 12:34 
Does this work with SFO?
Le0901 14 jul 2024 om 14:50 
Can the Battle Wizard have Battle Magic from Old World?
Decomposed  [auteur] 4 jul 2024 om 6:16 
They probably play together but there will be some duplicate units I think
Overlord 4 jul 2024 om 5:21 
@Hi there, Decomposed!

Please correct me if I'm wrong - as far as I understand, this still needs some compatibility patch if one also uses Sigmar's Heirs? The link mentioned in this topic still leads nowhere, and probably won't ever lead anywhere, until someone else comes up with another patch?
Decomposed  [auteur] 3 jul 2024 om 15:11 
- Updated for patch 5.1
XII 1 jul 2024 om 5:22 
Thanks again for your work.

French translation here :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3279520832
King of Fools 21 jun 2024 om 3:01 
I think the empire having cheap halberds with shields and +8 MD is pretty spooky. Empire has Celestial Dragon Guard on a budget now basically.