Crusader Kings III

Crusader Kings III

[1.6.2.3] Less Wandering NPCs
32 kommentarer
finallyciv 7. juli kl. 6:07 
I have translated your mod into German (AI assisted) and added the localization to my translation mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3355568022
If you'd like, you can extract the files and add them to your own mod. However, my aim is to keep it updated for as long as possible.
fisto the robo  [ophavsmand] 26. maj kl. 7:25 
@finallyciv: thx for the warning, the paradox launcher is fuky to update mods..
finallyciv 26. maj kl. 2:23 
The description is now the same as in your mod: [1.16.2.1] Less Generated NPC Courtiers?
fisto the robo  [ophavsmand] 17. maj kl. 2:42 
yes
Thrice 16. maj kl. 9:41 
Is this still working in 1.16.2?
fisto the robo  [ophavsmand] 25. dec. 2024 kl. 4:59 
@ -=GoW=-Dennis: do 'verify integrity of game files'?
or launch ck3 with only my in a playlist to check if it does crash your game.
-=GoW=-Dennis 25. dec. 2024 kl. 4:04 
All up to date unfortunately :(
fisto the robo  [ophavsmand] 25. dec. 2024 kl. 3:59 
mod works fine, testing/playing it rn. check your other mods if they are outdated
-=GoW=-Dennis 24. dec. 2024 kl. 5:00 
Unfortunately crashes the game when loading the map after selecting a start date. Hope the old ones still work.

Merry christmas!
Scullex 14. nov. 2024 kl. 18:39 
THE OTHER LANDLESS RECRUITMENT MOD DIED, IM SO HAPPY TO HAVE RAN INTO THIS. JEEEZZZZ
fisto the robo  [ophavsmand] 13. nov. 2024 kl. 8:49 
@commodus: no the mod doesnt touch grand rites or activities, no idea why this would happen either
Commodus 13. nov. 2024 kl. 6:58 
Ah I thought this mod might stop my counsellors and courtiers going to grand rites every 5 mins, but it does not appear to, maybe I have a conflicting mod:/
fisto the robo  [ophavsmand] 12. nov. 2024 kl. 14:45 
@blazeknave: yep is fine
@commodus: yep, it would be fine if the characters could wander off to do an adventure or travel a while before returning, but massive amounts of NPCs just get stuck in this limbo world of wandering and dont do nothing but bloat save games
Commodus 12. nov. 2024 kl. 12:25 
Grand rites seem to be the main culprit.
Commodus 12. nov. 2024 kl. 3:49 
Cant wait to try this, sick to death of Councillors and court members even wife's, leaving court and walking into plagues and dieing, sea and dieing etc etc etc so annoying:/

Stay put!
blazeknave 8. nov. 2024 kl. 4:28 
@fisto the robo - I found that file in MB+ and Gambo's Super Compatch - are they compatible?
fisto the robo  [ophavsmand] 13. okt. 2024 kl. 11:39 
@Krasto Nero: can still happen, it is random sometimes in vanilla ck3. make sure to put the mod AFTER other large mods that may touch up on the same code
Krasto Nero 3. sep. 2024 kl. 13:10 
Hello! First, please allow me to say thank you for taking the time to make this mod and sharing it with us! The hard work is appreciated!! I noticed something strange after the last update to this mod. My courtiers now leave with no warning, including people with jobs like my Councillors and knights. They just up and leave, even when they have 100 opinion, and even when they are my friend. It has only happened since the most recent mod update. Is anyone else noticing this? Any thoughts or suggestions would be most appreciated! Cheers!
IDAZIZ 30. aug. 2024 kl. 6:05 
ur welcome :steamthumbsup:
fisto the robo  [ophavsmand] 30. aug. 2024 kl. 3:40 
thx :47_thumb_up:
IDAZIZ 29. aug. 2024 kl. 15:18 
you sound nice
fisto the robo  [ophavsmand] 29. aug. 2024 kl. 15:12 
@IDAZIZ you should do that in your own mod
IDAZIZ 30. juni 2024 kl. 21:20 
a lot of code for less wondering :)
just make a few lines that overwrite courtier_management and guest_management then that's it.
Screw 8. juni 2024 kl. 8:08 
m8, valve nukes AI stuff sometimes, even for silly ahh photos. Stay safe.
fisto the robo  [ophavsmand] 8. juni 2024 kl. 7:45 
testing changes on the guest modifiers. Now coculture, coreligious, kin and people you have relationships with should run to your court.
Stray952 30. mar. 2024 kl. 9:40 
Didn't have any effect in my game, not saying for sure and I'm not going to trouble shoot, just an anecdote. Was put at top of load order, my family members still wandered off while I was in childhood.
Stray952 29. mar. 2024 kl. 22:47 
hoping this saves my playthrough, thanks
Screw 23. mar. 2024 kl. 11:41 
Fine, 1% of them go on mindboggling adventures, but this is absurd
fisto the robo  [ophavsmand] 23. mar. 2024 kl. 10:43 
@screw
i once had a guy wandering in mongolia romancing my daughter in switzerland. it looks almost deliberatly coded the way chars go wander to the literal opposite side of the world, sadly 0 line of code to edit that
Screw 23. mar. 2024 kl. 7:25 
YES! I was attempting the "Mother of us all" achievement and my giddamn successors 20 year old child wondered from Ethiopia to China (Ü, motherfreaking Kingdom of Ü!!!!) and gets decapitated, sending her into a spiral :^) In those times it's unlikely one would get captured and sent to Asia as a slave by the silk road, let alone willingly go on this adventure with no discernible reason? Fine, maybe psychosis occurred and character decided to go as far East before he died cuz THE VOICES TOLD THEM, that's my best explanation to stay in the role playing enviorment.
fisto the robo  [ophavsmand] 13. mar. 2024 kl. 17:51 
@berryZz
because John Travolta is gay and Tom Cruise is a tiny nut
berry the straw 13. mar. 2024 kl. 12:41 
why do you like nick cage so much?