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Rapporter et oversættelsesproblem






When testing Mods, if something is internally broken it will completely crash the game with an error code in stdout either immediately or when you try to load the save file that the mod was enabled on. To just hang indefinitely is rather peculiar.
Only way out is to use task manager to end process.
Don't know it it's the in-game mod at fault or your mod.
If you could do a similar thing with bridges that would be lovely. (and if you can maybe allow for junctions to be placed from non-bridge to bridge)
It is a comparison of the Mod being DISABLED/ENABLED in a Track Segment that was created with colliding textures. With that said, the Video should do the rest of the talking. You can view it by clicking the dedicated YouTube button on this Mod page.
Please Enjoy!
To clarify, the affects of the Mod are automatic the moment you enable it on your save. Therefore, this Video will not show you how to directly use the Mod. It will still be of great aid in making sure you achieve your ultimate goal of having beautiful Tunnels.
Another Video will be made demonstrating the comparison between using the mod and not using it. It will also showcase with several Train types so you will be able to see how different vehicles vanilla and Modded are all rectified.