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I don’t plan to modify the VUCE_mega_hangar issue for now.
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The content for VUCE (Cold War) is not yet complete.
My current plan is that when the player enters the Cold War era, all World War II–era ships will suffer a severe penalty, while Cold War–era ships will not. This feature hasn’t been enabled yet because I still need more testing.
At the moment, I don’t recommend players to use Cold War–era carriers, since they are extremely expensive to build but carry very few aircraft.
I’m not sure whether I should follow historical accuracy and make carrier aircraft capacity decrease over time, or make it gradually increase instead.
If only Paradox could implement a “plane size” attribute, that would solve the problem.
1. VUCE Submarine can only use SSG role rather than other (and must assign the role), which makes the sub speed very slow. I assume there should be other role such as attack submarine ?
2. VUCE_sub_conning_tower_2 and later is assigned to the wrong category (snorkel instead of conning tower), so all the later conning tower can not really be installed on subs.
3. VUCE_mega_hangar: still only have 10 airplane space, which is not really "mega" at all. The AI will keep building the VNR coldwar carrier which can easily have up to 140 airplane capacity, far larger than the maximum one can get using VUCE carrier (I managed to get to 100, the maximum). As a results, this makes VUCE carrier useless (aside from very high speed). I suggests s that mega hangar get boosted to 30 capacity, given that the cost of it is also about 3~4 times of normal one
已修复
目前冷战海军一些部分尚未完成,如果您打算游玩 VUCE 制作的冷战内容可能会对您的体验造成一定的损害。
(VUCE:VNR+UTTNH Compatch Expand)
1.独立出冷战舰船类型(导弹驱逐舰,冷战航母,导弹护卫舰...)。
2.大量拓展modules。
3.冷战舰船将不再能够装备绝大多数二战时期的武器。
请提前备份存档。
之后本模组将逐渐制作冷战时期独立于UTTNH和VNR的海军拓展内容。
1. Independent Cold War ship types (missile destroyers, Cold War aircraft carriers, missile frigates, etc.).
2. Extensive module expansion.
3. Cold War ships will no longer be able to equip most WWII-era weaponry.
Please back up your save files in advance.
Going forward, this mod will gradually develop naval expansions for the Cold War, independent of UTTNH and VNR.
The above English content is translated by Google due to my poor English.
VNR may have hidden the module for some reason.
VNR received a malicious DMCA.
The English localization files were copied from VNR EN. Testing it alone didn't reveal any issues.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3164741523
Check that you are using VNR EN instead of VNR CN.
link:
VNR EN
https://imgur.com/a/10WVgmD
问题已修复,感谢反馈!
检查一下你的模组列表
即使能够同时使用,也不意味着二者一定兼容.我(很久)不玩kr/kx了,无法测试.
发现进入游戏后科技树是正常显示的,海军模块也可以使用。
所以此补丁不支持的内容是否是指会导致AI海军生产和操作出现问题?
VNR+UTTNH+RT56 兼容包已发布!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3457591333
另外 VNR+UTTNH Expanded 的舰船图标问题我已经向老外重新反馈了(他们之前测试没测出来),不久后应该能修
我不会设计,mod里的战舰图标其实是给原版图标描了个白边,内容用黑色填充,字是像素画.真让我自己设计是做不了的
当然我也不能去描千禧舰船图标的边,因为没有授权,而我也不想要授权
已修复
VNR + UTTNH + EP Compatch cannot be used with this mod.
VNR+UTTNH Expanded 兼容包 (不由我维护): 点击这里
UTTNH's jet engine technology uses the mechanism of the new DLC. I just copied it and did not and will not make any changes. (Unless VNR modifies the content)
In addition, engine V does not appear in the new version.