Arma 3
ARGM
32 Comments
JohnBattlefieldVI 29 Aug @ 7:32am 
From what I've tested out it looked good! No bugs to report so far.
Gengu  [author] 29 Aug @ 7:05am 
@Helljumper Oh, thank you. It was long, it was difficult. I really hope I didn't screw up or forget anything :D
JohnBattlefieldVI 29 Aug @ 6:48am 
Great update!
Gengu  [author] 3 Aug @ 2:32am 
@u are empty низкий поклон, снимаю шляпу) Скоро PVS-14 подъедет, ууу, там просто уаааааа)
u are empty 2 Aug @ 3:19pm 
лучше касок и протиков не видал, СП
Rebus 31 Jul @ 7:57am 
@Gengu Кто может ты кто здесь?
Gengu  [author] 28 Jul @ 1:26pm 
@Rebus Может ты кто здесь?
Rebus 28 Jul @ 12:58pm 
Кто здесь?
Gengu  [author] 15 Jul @ 6:05am 
@BAXENATOR Sure, no problem. I attached a link to our discord in the description above, though there aren't many people there🙃. If anything, if you have questions or need help, you can find me there. I'm online every day and keep a development diary in the discord.
BAXENATOR 14 Jul @ 10:44am 
Would it be okay if I released a custom patch mod for your helmet? Id to copy and modify the patch files.
Gengu  [author] 29 May @ 3:21am 
@BAXENATOR Hi, sorry for the late reply, I'm a bit out of touch. About RHS, we'll try to do it, thanks for clarifying.
No, this is our first and only mod. I was planning to do a lot of things for ARMA3, but it turned out to be too complicated and time-consuming, so I don't think we'll do another mod. I was really surprised that a lot of people use this mod and we'll try to support this mod.
Cthulhu16 4 Feb @ 6:07pm 
What is the vest in the 5th pic? Great mod btw really high quality!
Kokujo 3 Feb @ 8:44am 
The suppressor is still loud.
doesn't keep sound at all
BAXENATOR 17 Nov, 2024 @ 7:00pm 
Love the helmets man! Those color tags are awesome. Gonna do some pvp and night stuff with them. For the mods that require RHS addons, could you add `skipWhenMissingDependencies = 1;` to the CfgPatches file please.
Also, I noticed yalls profiles are private. Do yall have any other published goodies on the workshop?
doritos melche 14 Nov, 2024 @ 6:21am 
underrated mod
Rabbit 13 Nov, 2024 @ 10:47am 
Thanks @gengu you are a legend, it's no problem, not many people outside the U.S. know that little fact. Looking forward to that update!
Gengu  [author] 12 Nov, 2024 @ 5:14pm 
@Rabbit
Wow, I didn't know about that. I saw something like this on some form in some game, but I thought that the developers were too lazy to fix the overlapping on the UVs.
But it turns out that this was correct. This is a very interesting detail, I will definitely correct it in the next update, thanks for the correction.
Rabbit 12 Nov, 2024 @ 9:20am 
Little nitpick, but if you could seperate the U.S. Flags on the Airframe, and then flip the one on the right side horizontally, that would be awesome. I say this, just because the U.S. Flag as per U.S. Military is that it is always pointed as if it is moving forward, so the stars should be be torwards the front with the stripes going towards the back of the helmet. I know it's a weird request but it would make these 10/10
Gengu  [author] 11 Nov, 2024 @ 10:16pm 
@Garuda Thirteen
@Branec
Hi guys, honestly I have no idea how to fix this. Initially we made a mod for our server, we didn't even think that someone would like it and that someone would want to add it to another server. I don't understand much about the technical part of porting to ARMA 3, all I can do is model and texture. The code part is usually done at random or with the help of the Internet. As soon as we figure out how to make muzzle attachments work on our server as they should, without breaking anything on other servers, we will do it right away. My apologies.
JohnBattlefieldVI 10 Nov, 2024 @ 3:09pm 
Yeah I have the same issue as Branec, pls fix.
Branec 10 Nov, 2024 @ 2:52am 
AFTER last update it requires cup weapons bizon in my server logs can you please fix it so i dont have to load cup weapons ?
Gengu  [author] 5 Nov, 2024 @ 7:54am 
@SPEC.F-04☠77thCSAR
Hello, I can't adjust the brightness of the light markers because it will reflect on our server. But you can do it manually in your mod. To do this you need to open RVMAT "blue_light_new.rvmat" or "red_light_new.rvmat" and change the values ​​emmisive[] = {100,100,100,100}; Instead of 100, you can put any number; the higher the number, the brighter it is.
Gengu  [author] 31 Oct, 2024 @ 7:07pm 
@SPEC.F-04☠77thCSAR You can find me on discord under the nickname andyrix or AndyRix#2084, describe the problem in detail and send me the error log, maybe I can help you.
Gengu  [author] 30 Oct, 2024 @ 9:58am 
@SPEC.F-04☠77thCSAR
Hello, sorry, but we are making a mod for a server we have been playing on for many years. Everything in the mod was made mainly for the URAL66 server, so there are patches with the URAL66 logo and the USA and RUS sides. In truth, you can do a retexture if you have your own mod. In fashion, patches on helmets have a Hideselection "patch" and a corresponding texture. You can replace it with any other flag and server patch.
Nomad 27 Oct, 2024 @ 12:02pm 
@SPEC.F-04☠77thCSAR the files arnt locked, anyone who can do basic retexturing could change those flags easily
Branec 22 Oct, 2024 @ 11:24am 
Gengu  [author] 25 May, 2024 @ 9:34pm 
@Garuda Thirteen Ah, I understand. This is a cool idea, but I'm making a mod mainly for the server I play on, and there I need appropriate icons for things.
JohnBattlefieldVI 25 May, 2024 @ 6:17am 
Hi Gengu! No worries! But yup! It's just a suggestion however, no worries. I just it would help make your mod stand out a little bit more?
Gengu  [author] 25 May, 2024 @ 12:19am 
@Garuda Thirteen Thank you very much for your feedback. I'm sorry, I didn't quite understand. Do you mean converting the small icon in the arsenal into a mod logo?
Gengu  [author] 25 May, 2024 @ 12:09am 
@Wolfovich База)
Wolfovich 7 Mar, 2024 @ 9:51am 
База
JohnBattlefieldVI 6 Mar, 2024 @ 11:16pm 
Pretty cool looking mod! I'd like to suggest that maybe you change a thumbnail to one of the helmets or gas mask so people will click on it to get their interest.