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Rapporter et oversættelsesproblem
crew is just better at distributing energy without lagging the game
you can just have 300 crew with large ship and it lags less than having 30 wireless things distributing energy.
only reason i subscribed to this mod was in hope to gain more fps and easier energy distribution unfortunately im not reccomending this mod unless you have very beefy cpu. i have Ryzen 5 3600 and its terrible with this mod
依据:在只有5个大型护盾和一个中型反应堆的情况下,一个中型反应堆的发电量是4.5/s,而5个大型护盾的总耗电量为1/s。实际测试过程中哪怕是3个中型反应堆也会闪红,小型反应堆也会有相同的情况
Tried reinstalling the mod and the game. I guess its some conflcit, but I haven't had any trouble before
Looking at the code, the node is arranged to "draw from source with highest percent of it's capacity" and "distribute to source with lowest percent of its capacity"
The issue is twofold, and largely due to the fact that the electrode includes 0,0 as a potential target, meaning it considers itself a candidate for draw and distribution.
For small, low-capacity items, it basically considers the fact that 1 power would put them at 50% or 100% and its not at 50% itself, so it won't send them power. It also means that it won't draw power from reactors once they reach a percent of storage less than the node itself has.
And due to the ticks during which the "fill" takes place, the node will never be full, as it will constantly be cycling power to itself, causing a power "leak."
Also npc ships freeze until you attack them.
你解决这个问题了吗?
However, I got it to work by disabling one, so it does work now.