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Raportează o problemă de traducere
https://imgur.com/a/zmMfaNC
I tried other modded towns like Coryerdon (paying attention to the loading order) and Tikitown, but it still doesn't work. Apparently, as soon as the cell is modded, I can't do anything with the stones.
java.util.concurrent.ExecutionException: zombie.util.PZXmlParserException: Exception thrown while parsing XML file "media/clothing/clothingItems/Hat_PatrolCapGreen.xml"
Caused by: not having the file.
every. single. house.
Yeah no thanks
the city is displayed on the map, but only about a quarter of the entire city appears; the rest is missing. What could be the reason for this? It works in other locations with mods as well. I also don't have any other mod that uses this cell.
@hulasquid Map mods should not affect cars, so it's likely an issue with the game or other mod.
@mr.l Yes, this map will not work with EZPZ Community Center.
@kent.bjorner I have seen others use Week One mod with this map so it should work, but I have not tried it myself.
@American I'm not going to remove the bridges, they will eventually lead to new areas that I'm still working on. I might make a separate mod to remove them in the future.
@marshmallow justice I think it only loads the cells you are visiting but I'm not sure.
For feedback, I do love the city and the overall layout/custom tiles.
One slight issue i've noticed is that some overhead roofs don't seem to disappear when you're under them, which makes it impossible to see.