Project Zomboid

Project Zomboid

fur model pack
84 kommentarer
sillyboo 30. aug. kl. 0.24 
will u release a version removing broken models :?
Speedracer 5. juli kl. 23.00 
fecmel
femcelanon  [skaper] 20. juni kl. 14.07 
i tried to add averi and male version for goat. i have noticed that the male fox and goat crash in build 42 too, but i cant figure out why, something to do with the fbx i guess. it doesnt even give me a stacktrace error, the log just ends. so until someone has a better idea on how to solve it just stick with the older/female models for build 42 :steamsalty:
femcelanon  [skaper] 16. juni kl. 14.01 
maybe soon? idk though
Aber 16. juni kl. 10.59 
Hi! You gonna add more kemono characters in the future? :needy_heart::needy_cat:
Createnna 18. mai kl. 18.11 
Forgot to mention, but border collie crashing seems to be exclusively a B42 issue as far as I can tell.
Createnna 18. mai kl. 18.00 
Can't figure why, but border collie from this mod crashes my game every time it's selected, and is the only model that does this. But other than that I would say this is my favorite anthro survivors model pack, thank you for sharing!
×I'amWhite× 15. mai kl. 4.50 
Delete pls)
RUSSIAN GNARPY 10. mai kl. 15.40 
does it works in multiplayer?
Pompadour Nautice 10. mai kl. 10.14 
Would Floorb ever become a reality?
RUSSIAN GNARPY 10. mai kl. 8.32 
cool mod i like it yes :griefer::griefer::griefer:
femcelanon  [skaper] 4. mai kl. 11.47 
why should i care what indians think?
drshahramanvariazar 4. mai kl. 4.27 
YEAH i agree with @the 8th victim
The 8th Victim 3. mai kl. 3.17 
Go to hell.
femcelanon  [skaper] 5. apr. kl. 19.25 
Custnam shes my oc that i post on 4chan
khajiithascoin 5. apr. kl. 7.05 
KATIA MANAGAN!!
Novysm 3. apr. kl. 18.12 
Breathtaking mod
Custnam 1. apr. kl. 16.33 
I like the femcel model, is she from anything?
WORTWORTWORT 16. mars kl. 9.37 
Could you add some Snoot Game characters?
osloyob88 11. mars kl. 12.37 
least brown and gay mutt
femcelanon  [skaper] 11. mars kl. 12.34 
least schizophrenic sharty poster
osloyob88 11. mars kl. 12.10 
"erm, amigo, slavs ain't white esse, dey like, mongolian o algo"
femcelanon  [skaper] 11. mars kl. 11.42 
slavs arent white
osloyob88 10. mars kl. 12.40 
swarthiest poster on the workshop award
Pompadour Nautice 10. mars kl. 7.34 
The way recipes work on B42 changed, so for whatever reason the old B41 format busts the car UI. Had the same issue.
femcelanon  [skaper] 10. mars kl. 4.04 
non-aryan seethe below
osloyob88 10. mars kl. 3.14 
please kys
femcelanon  [skaper] 10. mars kl. 1.37 
猫奴泽 i didnt have issues at first because i was playing build 41. when i played build 42 i also realized i couldnt use the vehicle gui. the recipes script broke it somehow (i dont know how a crafting recipe and the ui for a car are related lol)
femcelanon  [skaper] 10. mars kl. 1.35 
the vehicle gui SHOULD be fixed. i had to delete the recipes for the fox mask for build 42. also sorry for taking 3 months to get around to fixing it lol
femcelanon  [skaper] 10. mars kl. 1.12 
@BlackDragon2121 you can upload it as a mod if you want. im not stingy about people reuploading my stuff
BlackDragon2121 6. mars kl. 14.31 
Hello, Was wondering if you would like to see some re-textures I did, I did not base it on anything just did a color scheme I liked. was a pain figuring out how to get the fbx model into union bytes so i could re-texture it (I will not post the re-textures as a separate mod)
猫奴泽 22. feb. kl. 9.38 
Okay, I also tried it and it was indeed a problem with Kami Fox. After deleting all the content related to Kami Fox and Fox Mask, the problem was resolved
猫奴泽 22. feb. kl. 9.38 
好的,我也尝试了一下,确实是kami fox的问题,当我删除了所有有关kami fox和fox mask的内容后,问题解决了
currentcolt6539 19. feb. kl. 18.35 
went into the mod files and removed every reference to the fox mask and kami fox and now driver ui works
currentcolt6539 19. feb. kl. 17.24 
Im getting the vehicle ui bug as well, driver seat ui breaks with this mod running.
猫奴泽 10. feb. kl. 19.01 
please,do something,I need furry:spiffo:
Pompadour Nautice 25. jan. kl. 22.48 
oh don't worry i looked through the files on the 8th or 9th
femcelanon  [skaper] 25. jan. kl. 22.40 
you know what? dont worry about it (:
Pompadour Nautice 25. jan. kl. 21.13 
oh dear
Shadow 25. jan. kl. 20.44 
found...... who?
femcelanon  [skaper] 25. jan. kl. 16.46 
Shadow you found HIM, didnt you?
femcelanon  [skaper] 25. jan. kl. 16.46 
猫奴泽 im not sure what is causing that, other than perhaps the recipe from my fox mask? i may have to separate the clothing and models mods as a test
Shadow 22. jan. kl. 18.23 
now i've seen everything
猫奴泽 20. jan. kl. 18.05 
I'm sorry, but Steam messages cannot exceed 1000 characters, so I need to separate them
猫奴泽 20. jan. kl. 18.04 
zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:917)
at zombie.GameWindow.run_ez(GameWindow.java:810)
at zombie.GameWindow.mainThread(GameWindow.java:610)
at java.base/java.lang.Thread.run(Unknown Source)
`
猫奴泽 20. jan. kl. 18.04 
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3893)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3993)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoWorld.update(IsoWorld.java:3917)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1750)
at zombie.gameStates.IngameState.update(IngameState.java:1443)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:372)
at
猫奴泽 20. jan. kl. 18.04 
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoCell.update(IsoCell.java:5897)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:3893)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3993)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.iso.IsoWorld.update(IsoWorld.java:3917)
Thread.run(Unknown Source)
`
猫奴泽 20. jan. kl. 18.04 
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2200)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2180)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3058)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:195)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5955)
猫奴泽 20. jan. kl. 18.04 
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10357)
at zombie.core.profiling.PerformanceProbes$Invokable$Params1$Probe_Cached.invoke(PerformanceProbes.java:144)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:9995)
猫奴泽 20. jan. kl. 18.04 
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:326)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:4226)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:60)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)