Left 4 Dead 2

Left 4 Dead 2

Makeshift Flamethrower (Knife)
30 kommentarer
Genghis Penghis 3. juli kl. 10:54 
Sweet, thanks!
kurochama  [ophavsmand] 3. juli kl. 10:15 
@Genghis Penghis , you can try this then: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3155820114
However, that one is with grenade launcher skin.
Genghis Penghis 3. juli kl. 8:41 
Is there no way to make this function without custom weapons base?
Forbidden Beverage 7. maj kl. 20:49 
Excellent, thank you.

Now if only the animations could be improved, then this weapon would be 100% a blast to use.
kurochama  [ophavsmand] 11. apr. kl. 0:37 
@bacorjohnray , only one of them is required. If you already have "Custom Weapon Base", you don't need the alternative one.
bacorjohnray 11. apr. kl. 0:31 
@kurochama i have a question? : shall i Subscribe both Custom Weapon Base and Alternative?
TrueKringe 30. dec. 2024 kl. 14:36 
Is it possible to made a version that replaces the chainsaw? Since it also have limited fuel after all (and might be possible to work with any mods that modify the chansaw's fuel).
💧︎✋︎☹︎☜︎☠ 6. dec. 2024 kl. 4:10 
Oh thank you so much this is my dreammm you are 100% awesome
Nao 25. aug. 2024 kl. 6:52 
Oh, nice! Thank you so much!
kurochama  [ophavsmand] 24. aug. 2024 kl. 20:00 
@BabyKatNao , I just updated this mod with a new cfg file. Now you can freely set the max fuel without having to edit the vscript in the vpk file.
kurochama  [ophavsmand] 23. aug. 2024 kl. 10:16 
@BabyKatNao , there's something like "fuel" in the script. You can try to search "fuel" if you want to manually edit it. Btw, probably I could add a cfg file later so people can freely modify the fuel without having to edit the vpk file.
Nao 23. aug. 2024 kl. 8:47 
Nice mod but I'm finding flamethrower too frequent and feels like never running out of ammo. Can you reduce the flamethrower ammo to 50? I couldn't find a way to edit it myself. Thanks
CorruptedFile 21. juli 2024 kl. 15:38 
thanks
CorruptedFile 21. juli 2024 kl. 15:38 
i see
kurochama  [ophavsmand] 21. juli 2024 kl. 14:54 
@Hoodlum_MillS , it isn't removed. It's just only not visible because the fuel is more than the original flamethrower. Once the fuel goes down below the original fuel, it will show up.
CorruptedFile 21. juli 2024 kl. 14:46 
why did you remove the needle to see the ammo with the hints? kinda looks ugly imo
kurochama  [ophavsmand] 5. maj 2024 kl. 20:02 
@Pineapple Sandwich , I'm not sure about that. Probably it's possible, but it has to use different methods. For example, like this Laser Gun by Sw1ft.
Spaghettacus 5. maj 2024 kl. 18:47 
Is there no way to have this replace a primary weapon instead?
kurochama  [ophavsmand] 6. feb. 2024 kl. 23:04 
@Narco , I'll try to upload the grenade launcher version later when I finish testing it for bugs.
Narco 6. feb. 2024 kl. 17:17 
after many tries i give up, everything ive tried to swap the models only breaks the game entirely. Please could you make an Altered version of this addon to use grenade launcher as its model, would greatly apreachiate <3
Narco 6. feb. 2024 kl. 14:59 
alright, i spent time finding the model direction and to replace the references to flamethrower model and everything, and now after i loaded it all that happened is that the custom model is still there, no grenade launcher to be seen and the flame no longer appears anywhere and is effective to only about a meter so acts as melee weapon, im very lost in addon editing
kurochama  [ophavsmand] 6. feb. 2024 kl. 14:28 
@Narco , you don't need to remove the models. You only need to replace the texts that refer to the model (for example: "models/flamethower.mdl" or something like that). Replace those texts with the models you want, but you need to write the correct location of the weapon model (you can take a look at weapon script like "weapon_grenade_launcher.txt" & copy the location of the model like "models/....../weaponmodel.mdl").
Narco 6. feb. 2024 kl. 14:18 
alright let me make clear that it was my first time using vpk decompiling, all i could do is remove material, model files, and remnants of all "flamethrower.mdl" references in all the codes, i cant really do much in that, and after watching youtube tutorials for nearly 4 hours i still couldnt achieve it, all i attempted is for the survivors to at least have empty hands but it was not as simple as that, soo if you would be so kind and make a request id be very greatfull <3
kurochama  [ophavsmand] 6. feb. 2024 kl. 14:15 
@Narco , if you can decompile & modify, you can try to change the weapon model with the existing weapon. The model you need to change exists in the vscript files in "vscripts" folder & melee script file in "melee" folder. If you decompile this vpk, you'll find the files soon.
Narco 6. feb. 2024 kl. 13:49 
About the weird looks thats accounted for, alot of ungodly things can be seen on local servers these days, im proposing maybe a grenade launcher with its tip on fire, i personally attempted to decompile the addon and modify it myself as not to bother anyone, but im completely lost in it, everything's just errors
kurochama  [ophavsmand] 6. feb. 2024 kl. 13:44 
@Narco , it's possible but there's no asset in L4D2 to replace flamethrower. I can replace it with other gun model like m60, but it will look weird & funny, like m60 throwing fire instead of bullets.
Narco 6. feb. 2024 kl. 12:43 
Could you make a version that dosent use custom content for others to be able to play on local server and not have floating errors, i would greatly aprechiate, otherwise great modification <3
kurochama  [ophavsmand] 5. feb. 2024 kl. 4:37 
@Little_Timmy69omg , yes, just like other custom weapons.
StoopHavinFun97 5. feb. 2024 kl. 3:32 
need local servers to work?
Babb56 28. nov. 2023 kl. 19:51 
very cool