Space Engineers

Space Engineers

(DX11) Pillars
14 kommentarer
kinngrimm 12. jan. 2024 kl. 12:26 
this with 5*1 and 10*1 versions whereby the upper and lower ends would give additional structural integrity in a 5 block radius
yugomataio 7. dec. 2019 kl. 23:46 
is this broken
data hellfire 13. dec. 2018 kl. 10:41 
can i play tetrus useing this?
yugomataio 4. aug. 2018 kl. 6:27 
pcu update please
Ulfsark 2. jan. 2018 kl. 14:54 
any chance of updating this with the new vanilla models?
Wolverine 23. sep. 2015 kl. 15:58 
YES!
737✈Garrus 10. aug. 2015 kl. 7:12 
SSSMMMAAALLL SSSHHHIIIP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANK YOU ALOT!!!!!!!!!! YOU'RE THE F-ING BEST!:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Eikester  [ophavsmand] 10. aug. 2015 kl. 5:41 
Added Small Ship versions and updated for DX11
GodOfCake 14. juli 2015 kl. 10:58 
dx11?
737✈Garrus 4. juni 2015 kl. 6:38 
Can you plzzzzzzz make them SmallShipp'd?
RoedaTomten 30. dec. 2014 kl. 22:02 
What about a type with integrated light for longer pillar builds (a 360 light in the middle of the pillar)?
p3st|cIdE 14. nov. 2014 kl. 10:42 
Can you make these small-block enabled?
Dark_453 18. sep. 2014 kl. 10:08 
nice work, is that any chance you could add a transparent middle to the down and L shape.
i normaly use this to connect a platform on the "top, bottom and Sides" of a astoroid. but doing this make the polys go in to VERY high numbers.
i was trying to do this my self however im "crap" and my blocks have so far 10000% failed.
if you could manage this would be very cool- i would be asking the admin to add this to the server communlty i am part of. so could you possably make it stand alone?
If you would like what i had done my self so far- maybe you can get them to work. I dont want credit if you did lol. i would be grafull to get this working at all.- If thats the case please add me-
thanks
Jinx
Gazgutz 1. sep. 2014 kl. 15:50 
works as advertised!