Ravenfield

Ravenfield

2LW Inspired: Seyvrosk-West Airfield
23 kommentarer
Urocyon  [skapare] 17 okt @ 22:11 
Good to know!
Dodgy 17 okt @ 12:59 
you know, I tried it again and it worked. I swear it was broken a few weeks ago. That's so weird.
Urocyon  [skapare] 5 okt @ 9:00 
@ Dodgy: Are you sure it's the map? Seems to work for me...
Dodgy 5 okt @ 1:18 
AI just aren't spawning anymore
null 13 sep, 2024 @ 16:19 
Very good map, one slight problem. Bots keep hitting into the bushes which results in them leaving the vehicle and proceeding on foot
Dumb-Guy-From-France 25 apr, 2024 @ 6:13 
It looks very good, very nice. :steamthumbsup:
Urocyon  [skapare] 21 nov, 2023 @ 2:30 
Some decent improvements made, check change notes/new images...
Babb56 12 nov, 2023 @ 11:37 
looks nice
Killertoast 12 nov, 2023 @ 11:11 
hi im sorry, but i´d like to put planes into the APC slots but the landing gears keep geting stuck in the ground. Would it be possible to move them up a tiny bit so i can spawn planes in?
x Aer 12 nov, 2023 @ 4:25 
actually good
Stalwart 11 nov, 2023 @ 19:12 
OH WAIT NVM IT WORKS
Stalwart 11 nov, 2023 @ 19:10 
Hey could you remove sandbags from the TOWS because when i replace the TOW to a wwii cannon mod it will shoot from the sandbags and it kills me
Yul Rave (starstrafe) 11 nov, 2023 @ 17:07 
ah, well the light tank thing def explains some things. Makes me wish yet again for a vanilla IFV or something with fewer seats.
Urocyon  [skapare] 11 nov, 2023 @ 16:23 
Thanks for the response, Yul Rave!

You mention having APCs present: are you using the 2LW weapons/vehicles mod? If not, it would help fix that:

The map is specifically designed/balanced for that mod. The APC becomes a light tank, operable at minimum by one bot, and carries only 4 additional infantry on the outside that deploy automatically. This allows for far more infantry to attack than fully manned vanilla APCs.


As for flag spacing, I'll definitely keep that in mind next time, and maybe even experiment with that here...
Yul Rave (starstrafe) 11 nov, 2023 @ 14:58 
it would not be quite so necessary to run 200 bots if only there were not so many APCs present; it takes close to 50 blue bots just to man all the vehicles. 12 Armors is fine for the initial push, but maybe around half of em' could be set to "do not respawn" so that more infantry bots can populate the inner map once they're inside.

This next thing is more of a preference than a suggestion, but i notice that ravenfield bots do their best work when the flags are spaced out at 100-300m intervals or so. Between 700m flags, they start to show their stupid quite a bit more, and it becomes highly unlikely that they accomplish anything while dallying out in the open. Do what you want with this criticism, it's a pretty neat map regardless.
Polished Mercury 11 nov, 2023 @ 14:07 
Maybe do a toy soldier one next time
Polished Mercury 11 nov, 2023 @ 14:07 
Sofa would love this
UnarmedCivilian64 11 nov, 2023 @ 10:36 
yeah man, this good buh can u make a map similar to this but with longer trenchs and please have both teams have an equal amount of flags (take ur time when ur making aight)
Wierd_Dude 11 nov, 2023 @ 7:41 
damn You Could Carry This On
Petersham 10 nov, 2023 @ 19:47 
damn, good shite
Hans von Pizdenpalcenszturchen 7 nov, 2023 @ 14:33 
Beautiful map bro,, keep it up :)
Titanus 7 nov, 2023 @ 13:27 
Noice
C0nsuliuS 7 nov, 2023 @ 5:25 
Very good :steamthumbsup: