RimWorld

RimWorld

Epochs - Incense
113 kommentarer
Comradebusman3 22. aug. kl. 20:13 
also, another suggestion, an ideology precept relating to incense. Ranging from hating it, neutral, loving it (increasing mood bonus and making it an ideology thought) and required (gotta be burnin the incense everywhere)
Comradebusman3 22. aug. kl. 18:33 
would it be possible to have the radius be part of the mod options? My cathedral is just *slightly* too big to be covered by incense burners without placing one in an awkward position, there's just a one tile gap down the middle. If I could increase the radius by a tile or 2 I could fix this. Also I would like to third ElysianEcho's idea, I also like it.
DetVisor  [ophavsmand] 18. juli kl. 6:17 
Noted.
Deggial 18. juli kl. 6:11 
I like ElysianEcho's idea.
It doesn't seem overpowered and adds a nice touch.
DetVisor  [ophavsmand] 18. juli kl. 5:55 
Mod updated to 1.6.
mcdonald's special 12. juli kl. 4:15 
Does anyone know if it causes breaks in 1.6?
2ScoopsPlz 10. juli kl. 14:34 
1.6 plz, love this mod
ElysianEcho 8. maj kl. 9:41 
would it be possible to make incense give a bonus to meditation focus gain while near them? i like the idea of setting up a meditation spot with incense and such and just thought it would be cool if it had more than a story effect
Tonic 15. jan. kl. 18:44 
I like this mod but man when more then 2 people get in range of the insence my game goes to 7fps
Cody 31. dec. 2024 kl. 3:16 
God I love this mod.
mythicarcher 26. dec. 2024 kl. 14:00 
Scrolling through the workshop and found your mod once again. Just stopping in to say that even after MONTHS of using this mod, it is my favorite little tweak out of all 300 of the mods I have installed. Thank you for your work and time!
CaptainKampfkeks 11. nov. 2024 kl. 3:34 
Now we can bring out the Incense along our Iron. We truly are Blessed and Possessed.
DetVisor  [ophavsmand] 3. nov. 2024 kl. 14:41 
You're welcome, boss.
Lurra 3. nov. 2024 kl. 14:28 
I really love this mod, thanks :steamthumbsup:
Calypso 11. sep. 2024 kl. 10:50 
Thank you for making an ince4nse burner that does not need extra fuel!
I love this!
Fumeknight79 18. maj 2024 kl. 8:54 
Ever thought about making a thurible-themed one? Crusading isn't the same without a guy to throw smoke at people. That, and incense in churches usually is in pellet or resin form and not in stick form. But that's just my nitpicking since I'm the incense guy at my church. Otherwise, thank you, very cool.
DetVisor  [ophavsmand] 13. maj 2024 kl. 14:20 
They don't require fuel, having a single crop for 2 decorative buildings seems excessive.
Sigourney Weaver in Alien4 13. maj 2024 kl. 12:12 
could you add a tree to plant and to use to refill the furniture? i love me some more plants :D
Latex Santa 13. maj 2024 kl. 9:03 
@DetVisor
Perfect for my 40K Imperium of Man colony.
Gotta praise the Emperor and appease the machine spirits, after all.
DetVisor  [ophavsmand] 29. apr. 2024 kl. 4:39 
No refuelables, it's bad on performance and I don't really see a reason to make a fueled variant, I'm all for realism but incense isn't a major mechanic that requires fueling imo.
Lemon Water 28. apr. 2024 kl. 22:58 
I absolutely love this mod and spam these things everywhere. Can we potentially get a fueled version that just takes like 1 log to fuel? Or even a crafting bench recipe to convert a log into a pack of incense for a bit of realism as well as something else to sell?
cant aim 15. apr. 2024 kl. 14:31 
He, would you consider an option to turn the smoke effects off? Its fine if not just thought I'd ask.
DigiDragoon 14. apr. 2024 kl. 14:42 
Hurray!
DetVisor  [ophavsmand] 9. apr. 2024 kl. 11:57 
Mod updated to 1.5.
DetVisor  [ophavsmand] 8. apr. 2024 kl. 15:07 
Mod will receive a 1.5 update tomorrow.
DigiDragoon 8. mar. 2024 kl. 22:47 
Thank you!
DetVisor  [ophavsmand] 8. mar. 2024 kl. 17:12 
Sounds removed, no point in a setting, I don't think anyone enjoys the sounds of a raging fire.
DigiDragoon 7. mar. 2024 kl. 21:10 
If you don't want to remove the sound outright, Could you maybe add a toggle to turn the sound effect off for the time being?
DetVisor  [ophavsmand] 18. feb. 2024 kl. 2:07 
Why couldn't they? I just mentioned tribals because they're the first thing I think of.
CheeseWheelGuy 17. feb. 2024 kl. 13:14 
i don't suppose a space-age colony could also make use of these?
spiffoburger 15. feb. 2024 kl. 16:19 
awesome mod! perfect for my new ideology build
Prophet 13. feb. 2024 kl. 22:43 
does it really need a sound though? real life incense doesn't really make a sound
(plus the current fire sound it makes will actually drive me insane one day)
DetVisor  [ophavsmand] 9. feb. 2024 kl. 4:34 
@Sleepy Dinish Yeah, I have to find a quieter sound, it's a complaint I've received a lot.
DetVisor  [ophavsmand] 9. feb. 2024 kl. 4:33 
@mythicarcher Thank you! And don't worry, I never plan to stop modding.
Sleepy Dinish 8. feb. 2024 kl. 19:36 
Great mod! But some options to disable smoke/sound from the incense would be nice. I keep thinking that there is a fire somewhere that i'm not seeing.
mythicarcher 8. feb. 2024 kl. 11:05 
This is such a pleasant mod. Such a small change, but so very noticeable. 10/10 Can't wait for more if you are planning on continuing modding. I will be checking regularly!
Regent 8. feb. 2024 kl. 8:46 
Epochs - Incense.... AND IRON !!!
DetVisor  [ophavsmand] 28. jan. 2024 kl. 0:50 
Technically there is one but I made it really light so that it wouldn't become a bother, since you'd need more than one in big rooms.
Tirith Amar 27. jan. 2024 kl. 4:05 
Cool mod!

Any chance you would add a lingering smoke effect like the auto bong or an indoors fog, that scales with amount of incense burned and inversely with room size?
Creepy User 15. jan. 2024 kl. 6:57 
The monastic smokeleaf room just got a little more cool
InVinoVeritas 9. jan. 2024 kl. 23:47 
Awesome Mod to help with maintaining those Pawns that are troublesome to maintain.
Gaming_Ball 20. dec. 2023 kl. 10:53 
can you please remove the sound? or have the option to remove it? its an awesome mod but the constant sound of roaring fire makes me think theres an uncontrolled fire somewhere
monko 4. dec. 2023 kl. 17:11 
Love the mod but the noise they make is extremely loud..
Lucky 3. dec. 2023 kl. 7:46 
Only suggestion to lock them behind a midevil reserch.
Renegaiden 27. nov. 2023 kl. 23:38 
Just an FYI, game produces a (harmless) red line beep when one of these objects is constructed/loaded. Turns out the smoke effect is exclusive to Ideology, I guess.
DetVisor  [ophavsmand] 24. nov. 2023 kl. 10:58 
Very odd, I might have to resort to them making no sound at all.
DigiDragoon 24. nov. 2023 kl. 10:56 
I want to add that this mod is otherwise really nice. Even with the noise I'll be adding this to my 'must have' list.
DigiDragoon 24. nov. 2023 kl. 10:54 
I've also encountered this audio bug. I tend to have 3-5 incense around the base, both towers and bowls. It seems like after loading or reloading a save some of them get really loud. About as loud as a map wide forest fire. As with the others, the only fix seems to be reinstalling the fixtures until I find the 'noisy' one. Perhaps this could be mitigated with a different sound effect that defaults to a lower volume?
DetVisor  [ophavsmand] 20. nov. 2023 kl. 14:01 
Gotcha, thank you.
Meshinator 17. nov. 2023 kl. 11:16 
I'm finding it hard to replicate - sometimes it happens back to back and sometimes I can go a while without it happening, but it happened a few more times since I posted it.

I'm not sure if it's when there's fire on the map (flashstorm, raid fire) or if it's just events that do it or what. I have several incense burners down, (one in forge, two bowls in dining room, one in kitchen, one in temple, one in kitchen) - I have to pick up all of the ones in the rooms with workbenches (and the dining room) for it to stop, but the one in the Temple/Altar doesn't seem to have the bug.

The only fix is uninstalling the burners, and putting them back again - I'll definitely keep my eyes on what exactly happens right before the audio starts bugging out.