Arma 3
Dynamic Horror Operations - Takistan
7 kommentarer
UselessFodder  [ophavsmand] 6. sep. kl. 10:38 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
UselessFodder  [ophavsmand] 28. okt. 2024 kl. 7:15 
@Quack Stalker-Like Anomalies is the next planned addition. There is a 'prop spawning system' that I have to create to properly place the anomalies as well as other objects (Horror mod, for instance)
Quack 28. okt. 2024 kl. 2:12 
I think the stalker like anomalies (reword) would be great for spooks vibe honestly
UselessFodder  [ophavsmand] 21. okt. 2024 kl. 7:07 
New version for Halloween 2024 is OUT! This major update includes new support for the FAP Zetaborn Alienz mod, TTS Emissions (Blowout) mod, as well as 3 new types of ‘spook events’ and 8 more spooky sounds to creep you out on mission! More importantly, this mission was totally refactored with a new function system which results in a much more stable mission and serious performance improvements. There were also small bugfixes and quality-of-life additions added. See the scenario changelog a complete list of updates and changes and have a Happy Halloween!

Most importantly, Dynamic Horror Ops has now been ported to Livonia, Esseker, and Yulakia! Go get them from the official release collection here: https://gtm.steamproxy.vip/workshop/filedetails/?id=3064136265

If you’d like to see the most up-to-date beta builds of DHO, check out our GitHub repository at https://github.com/UselessFodder/FS-DynamicHorrorOp
UselessFodder  [ophavsmand] 12. feb. 2024 kl. 20:46 
Just uploaded a major new update for 0.14 that adds in several requested features. This is a summary of the changes and additions with the full changelog in the mission Steam Workshop "Change Notes" section:

Multiple Objectives: DHO can now spawn multiple objectives per play session, from 1 to 4, or randomize the number within the MP mission parameters. For SP, the number of missions is always randomized from 1-3

Enemy Faction Selection: The enemy factions are now selectable in two different ways: The first is a “theme” category that will select enemy units from the loaded mods that are relevant to the theme. The second way is by selecting the specific mods to load yourself with the bottom three drop downs (follow the listed instructions for it to work!).

Enemies No Longer Fight: Added functionality so they now consider themselves friends and no longer fight each other. HUGE shout out to Drongo and DevourerKing for helping me to get these units playing nicely!
Dator 20. jan. 2024 kl. 1:57 
I completed one single mission and that's it?
Wilky 11. jan. 2024 kl. 10:18 
You should do North Takistan. Its a smaller, more optimized version of Takistan with good lighting. It makes for a good horror op.