Arma 3
Body Armor Overhaul to ace3 NIJ Standard (Vanilla)
21 kommentarer
Kardagan 19. sep. kl. 6:11 
@Ren ❤️🔥💯 your mod is very good.
Ren  [ophavsmand] 18. sep. kl. 16:35 
@Kardagan
Uniforms also affect balance, and armor only applies to compatible items.
Kardagan 12. sep. kl. 13:02 
Is it compatible with uniform and armor mods?
UEemperor 10. sep. kl. 4:17 
Disregard, sorry. It was the uniform that was helping the armour be impervious -.-
Ren  [ophavsmand] 10. sep. kl. 2:37 
@UEemperor
Does that mean it can withstand a lot of bullets or is it weaker?
UEemperor 9. sep. kl. 9:25 
Also, the AAF vest is not working (the GA carrier), its bulletspongy still.
UEemperor 28. aug. kl. 6:03 
Hey there, this is an incredible mod. It has allowed us to fight without wondering why there are terminators in the game!!!!

Would it be possible to make a compat for 3CB factions? They sorely need it.
Ren  [ophavsmand] 14. aug. kl. 8:44 
@AndoArgyll
Thank you for pointing this out! This mod is currently under development, and we aim to standardize it for the purpose of balancing the entire game. (Extreme performance is not yet developed.)
We will fix it in the next update!
AndoArgyll 14. aug. kl. 8:34 
Osprey plates are much heavier and thicker than SAPIs. They’re rated for multiple hits by 7.62x54 and have been known to stop 12.7mm rounds. They’re not NIJ Level III 😂
Ren  [ophavsmand] 21. juli kl. 20:37 
Dear everyone, Recently, ace3 has been adapted to the armor penetration power in proportion to the caliber of the ammunition, so we are working on it now. Until then, it is not appropriate to use this mod. For now, it will be compatible with Vanilla, RF, EF, WS, CUP, and RHS. Thank you for waiting.
CyberMassacre 20. juli kl. 12:10 
SOG DLC needs this badly, too, the flak jackets offer too much protection.
CyberMassacre 20. juli kl. 12:09 
Hi my friend, any plans to add to USP gear? Also, does this affect helmets?
Valken 28. juni kl. 10:52 
Does this mod also affect the DLC and cDLCs such as WS, RF and EF?
Ren  [ophavsmand] 20. juni kl. 6:19 
@Reticuli
No, I don't know.
Reticuli 19. juni kl. 11:23 
You heard of any mods that will allow the caliber value for ammo to influence existing Arma 3 body armor penetration like it does on vehicles and obstacles?
Ren  [ophavsmand] 18. dec. 2023 kl. 5:57 
@Sam
This does not give any durability value to the bulletproof plate, so how many shots it can withstand depends on the damage settings of the ace. Also, 7.62mm can currently be stopped with NIJ III. (I forgot to modify the damage value of 5.56mm, so I will stop doing this as well...) Currently, it is not compatible with RHS, and the work is slow because it needs to be compared with the eastern GOST standard. It will be. I'm sorry
Ren  [ophavsmand] 15. dec. 2023 kl. 3:04 
@Sir Cumsicion
It's probably not compatible with that mod. This is because even though they inherited the class name from Vanilla, they copied and pasted specs such as bulletproof performance! (Well, it's simply bad that this mod can't overwrite their mod, so Vanilla > My mod > Their mod.)
Sir Cumsicion 14. dec. 2023 kl. 22:40 
would this work with Aegis, Atlas, etc. since those mainly use retextured vanilla assets?
Ben 12. dec. 2023 kl. 1:03 
@Ren
Thx for reply

I had download "Body Armor Overhaul"series ,
wish new"AIO" release in short future
thank your all of excellent work
Ren  [ophavsmand] 11. dec. 2023 kl. 21:27 
@Ben
Sorry, it's not supported yet, but we plan to release a compatibility patch for each mod eventually.
However, it is compatible with some popular mods, so please take a look at my other works as well.
Ben 11. dec. 2023 kl. 8:09 
Great mod
is compatible with DLC RHS and CUP?