Total War: WARHAMMER III

Total War: WARHAMMER III

More dust
22 kommentarer
Baron Devastator 7. sep. kl. 11:00 
RIP need update :steamsad:
Baron Devastator 31. maj kl. 23:28 
Hi. There is any way to mak this mod works with radious ?
Flying Red Rooster 23. okt. 2024 kl. 5:55 
Its a nice idea but I find its way too much dust where the lines collide. Cant see anything at all
[83rd]1in1class 8. juni 2024 kl. 18:45 
Has anyone got this working? Do you put this mod at the top of load order? Not seeing any of the dust.
Marcus Aurelius 9. jan. 2024 kl. 18:51 
Great mod! Would the smoke transparency fix help with the transparency issues that dust causes to units?
EggOnLegs 5. jan. 2024 kl. 1:04 
Outstanding Mod
purr  [ophavsmand] 18. okt. 2023 kl. 1:53 
Thanks for the positive feedbacks everyone

Those dwarfs are from my upcoming Grimdwarf roster overhaul, contact me on discord if you want to be part of the beta (toumai#3164)

@DokturProfesur: You bet I'm looking into it
Night_Lion 16. okt. 2023 kl. 2:05 
@Toumaï what visual mod are those dwarf units from?
泡泡茶壶 16. okt. 2023 kl. 0:44 
估计是个掉帧利器
GLaDOS_cz 16. okt. 2023 kl. 0:28 
@Marnok ahh, thanks a lot.
Marnok 15. okt. 2023 kl. 19:06 
GLaDOS_cz You can see any workshop creator's work if you look above the name of the mod, for here it'd be the Total War: WARHAMMER III >  Workshop > Toumaï's Workshop above the More dust name.
Night_Lion 15. okt. 2023 kl. 17:21 
are those IBs modded in the picture and if so what mod ?
GLaDOS_cz 15. okt. 2023 kl. 15:59 
I hate it when creator has private profile so we cant see his other work...
DokturProfesur 15. okt. 2023 kl. 14:43 
Now all we need is a sound mod that actually makes marching armies sound like marching armies.
juanliam 15. okt. 2023 kl. 4:16 
Hi superb mod I had been waiting for you for a long time. 2 questions why certain unite do not make dust? Is it possible to have less black dust?
[83rd]1in1class 14. okt. 2023 kl. 10:10 
Top mod! Not sure if it's working with the mods listed from soulmindproductions. Have a few of those mods and had this one loaded towards the bottom of the load list. Not able to see the effects. Has anyone tried this out or would this be on to place at top of load order?
juanliam 14. okt. 2023 kl. 4:14 
Enfin merci beaucoup
purr  [ophavsmand] 14. okt. 2023 kl. 2:26 
@soulmindproductions: thanks for taking the time to lay it all down, I'll make sure to follow those recommendations

@TheHonoredPerson-333: not as of now no. That would require to edit quite lot of animation meta file, which I don't feel like doing just now. I could teach you tho ?

@Altey: :steamsad:
Altey 14. okt. 2023 kl. 1:53 
now if only trees could be burnt or torn down too
TheHonoredPerson-333 14. okt. 2023 kl. 1:43 
Are there any plans to add a mod to add a cloud of rot and flies for Nurgle and the Vampire faction?
sigmars_disciple 13. okt. 2023 kl. 16:08 
I'd wager these mods would be most interesting in terms of compatibility:

- Reloading Animations
- Hooveric Reskin / ZC Empire Reskin 2.0
- Guns, Smoke & Spectacle
- Blood mods such as Smirk's or "Permanent Blood"
- Your new "Perma Ground Damage" mod, which you can prominently and shamelessly cross promote here - I'd assume they can work in tandem but trust me, it's really hard to say as a noob and/or trying every mod combo out via trial-and-error :)

Liebe Grüße vom Erklärbär <3
sigmars_disciple 13. okt. 2023 kl. 16:08 
Does this mod only make sense - like others of its kind - if Visual FX are set to max in WH3's advanced graphics settings screen? If yes, this should probably be mentioned in the description.

Benchmark is great. Maybe mention the rough result in the description too.
Or if 1-3 maps prove problematic in terms of performance

People will probably wonder about compatibility with other visual mods they use - no matter whether these might be noob questions with completely obvious answers to you, haha!