Project Zomboid

Project Zomboid

Trappealarm
136 kommentarer
Positron1838 26. aug. kl. 3:46 
Чтобы исправить ошибку перевода нужно совершить следующие действия: зайти в проводник, диск С/ Файлы программ (х86)/Steam/steamapps/workshop/content/108600/3044807092/mods/StairsAlert/42.0/media/lua/shared/Translate/RU. Далее открываете файлы IG_UI_RU и Sandbox_RU. Открываете в заметках, файл, сохранить как, снизу находите кодировку и меняете с ANSI на UTF-8, и нажимаете сохранить
jlcarneiro 16. juni kl. 4:37 
Tried OmomiKigo's tip and it works fine:

"Solution for the ERROR IN B41: Turn off the zombie marker function in the "stairs alert" sandbox option."
Gaylord 8. juni kl. 10:13 
Hi. Thanks for the mod, but there's a problem with the Russian version. The entire text of the mod has been replaced with question marks. Apparently, there's some kind of problem with the translation. Could you please update the mod and fix this issue, or just disable the Russian language? Thank you.
Shade is Watching 27. maj kl. 13:01 
Doesn't work on b41
Fred 20. maj kl. 12:45 
this mod does the same thing and allows you to peek behind doors if you want, and it works
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3300688173
Fred 20. maj kl. 8:26 
does not work 5/20/2025
GrUnTs 2. maj kl. 2:41 
sadly, this mod isn't working (B41) anymore
Leex 17. apr. kl. 6:06 
it works fine in b42 but, not on basement stairs.
Ферзь 16. apr. kl. 11:18 
у меня почему то вместо кириллицы когда нажимаю e на лестнице появляются знаки вопроса, все русификаторы стоят в самом низу по порядку загрузки, как исправить?
ah 11. apr. kl. 15:03 
Does not work
[9A]NB 4. apr. kl. 17:09 
UTF-8
𝕲𝖚𝖘𝖙𝖆𝖛𝖔 2. apr. kl. 11:19 
Doesn't work. B41.
macelharen 6. mar. kl. 14:39 
latest update seems to have borked this mod
Lao 4. mar. kl. 11:08 
UTF-8 плииз )
jlcarneiro 14. feb. kl. 15:46 
@OmomiKigo this tip works fine! Thanks!
RedSystem 11. feb. kl. 23:16 
Could you please add Turkish language support?
N0wh3re 5. feb. kl. 17:06 
Hello, you seems you missed a file for B41
StairsAlert\42.0\media\lua\shared\Translate\BB_StairsAlert_Utils.lua
Aki Kitsune 30. jan. kl. 2:28 
yeah that did the trick, it's working again.Thank you
OmomiKigo 29. jan. kl. 10:26 
Solution for the ERROR IN B41.
Turn off the zombie marker function in the "stairs alert" sandbox option.
To fix the current save, you need download a mod to change the sandbox options.
🌴 Zunder 🌴 29. jan. kl. 1:48 
Doesn't work any more on B41
Alktimel 27. jan. kl. 22:20 
Doesn't work any more on B41
WORXS 26. jan. kl. 5:06 
Не работает чет на 42 билде , показывает ???????????? вместо алерта.
Tweek 25. jan. kl. 17:21 
Thank you for all your work on your mods and the effort you've put into updating to B42. I, like others are still in B41, so please, if you could look to fix the issue for B41, it would be very much appreciated :spiffo::pillow:
Aki Kitsune 24. jan. kl. 14:45 
Great mod and really useful, so I'm looking forward to it's development.
Aki Kitsune 24. jan. kl. 14:43 
seems like currently in 41 it just throws an exception (error) when trying to use it after the update.
Viper 24. jan. kl. 13:11 
and it's not working by the way. Error AND no functionality, not just an error.
Viper 24. jan. kl. 13:10 
I am suddenly getting an error from this mod in my B41 game. (some lines removed to fit character limit)

attempted index: DelayFunction of non-table: null
function: grabZedsAbove -- file: BB_StairsAlert_Client.lua line # 78 | MOD: Stairs Alert
function: onKeyPressed -- file: BB_StairsAlert_Client.lua line # 104 | MOD: Stairs Alert
java.lang.RuntimeException: attempted index: DelayFunction of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at zombie.GameWindow.logic(GameWindow.java:249)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)

at java.base/java.lang.Thread.run(Unknown Source)
jlcarneiro 24. jan. kl. 13:04 
Thanks for the update, Braven! Is this new version ONLY B42 compatible? I'm still on B41 (I know! ;-)) and am getting this error:
attempted index: DelayFunction of non-table: null
function: grabZedsAbove -- file: BB_StairsAlert_Client.lua line # 78 | MOD: Stairs Alert
function: onKeyPressed -- file: BB_StairsAlert_Client.lua line # 104 | MOD: Stairs Alert
java.lang.RuntimeException: attempted index: DelayFunction of non-table: null
XOXANA 24. jan. kl. 8:17 
voltou :)
marcelorosado3 24. jan. kl. 6:03 
funciona com o mod dos bandits e dos zombies do mod the last of us?
Lester Chaykin 24. jan. kl. 5:43 
Merci pour la mise à jour !
Braven  [ophavsmand] 24. jan. kl. 5:20 
A new update is out, Superstar!
Added full support for Build 42 and improved the mod overall! 💖
Art Tippet 18. jan. kl. 13:34 
B42 Update please!
Pablo.Escobar 20. dec. 2024 kl. 10:35 
B42 Update please
Wilhelm924 26. okt. 2024 kl. 4:37 
@Swanky
I got the same issue.
It said clear, but I still encountered a zombie a couple of tiles away from the stairs...
Fortunately the 'sixth sense'-mod alerted me of a nearby zombie, so I was prepared anyway.
Swanky 13. juli 2024 kl. 5:41 
It's a great idea but it's not super useful at the moment. I had multiple instances of where it said "clear" and I almost ran into a zombie 2 or 3 tiles away from the stairs, or it was parked directly behind the stairs.
It's a bit unfortunate as stairs currently are the most dangerous place in project zomboid.
Haevacht 12. juli 2024 kl. 4:14 
The radius on this is so small that it's borderline useless. Check before going upstairs, it says clear, go up and there's 8+ 2 tiles from the stairs.
Hugo Qwerty 13. maj 2024 kl. 1:53 
Just a suggestion: change the safe message to something like "Clear." At present both messages are very similar, they both contain "I see" and "infected upstairs!" (I may or may not have scared myself by misreading the message...)
Tnaz.v 1. apr. 2024 kl. 1:44 
I'm suffering from this error, I don't know if it could be your mod or someone else in my pack. The strange thing is that it only happens to me, and it doesn't happen to my friends. When I leave the server and re-enter my character, my character gets sick as if he had been bitten and it dies, I already uninstalled the game and reinstalled it, I restarted the server and reinstalled it and the same thing happens to me, I don't know if it's a bug or what I'm doing wrong, the strangest thing is that I host the server from another PC but with myself Steam account, I shouldn't have a problem being me, am I supposed to? If you can help me, thank you, it's ruining my ability to enjoy and enjoy a great game.

here I explain more about my case
https://gtm.steamproxy.vip/app/108600/discussions/6/4353365802913064673/
Sachimi 31. jan. 2024 kl. 1:35 
this is my most useful mod
MuffDiver69 8. jan. 2024 kl. 8:11 
Sorry for being a noob but what button would I click for controller?
kit 2. jan. 2024 kl. 2:08 
Works perfectly in 2024 as of PZ version 41.78.16
Running alongside 50 other mods on a dedicated server with no conflicts.
TY Braven!
DEADSHOOT 1. jan. 2024 kl. 15:14 
Of course, I understand that this mod is an innovation and can be difficult from the point of view of mechanics. But damn. It doesn't work adequately. I tested it, and he sees zombies ONLY if they are standing right in front of the descent on the stairs, and if they are 1 model of the same zombie away from the ladder, the character and the script do not perceive them and the trouble is that at this distance it is enough for a zombie to cling to someone with minimal difficulty settings. the throat.

I mean, is it worth increasing the inspection radius? For the sense of fashion is not particularly that much, under such conditions...
Elias 9. dec. 2023 kl. 19:21 
@Technic235
That would honestly be an amazing feature, i'd like to see that too
Technic235 6. dec. 2023 kl. 18:47 
I would prefer it to just automatically show icons if your character can see zombies upstairs. No "E" press required, but an option to get a written number.
GingysGumdrops 2. dec. 2023 kl. 15:09 
Thank you comrade
Braven  [ophavsmand] 27. nov. 2023 kl. 22:15 
A new update is out, Superstar!
Added the very requested feature of explicit warning if there's no zombies upstairs! 💖
JD 27. nov. 2023 kl. 4:15 
agree having a 0 output would be ideal, I was sure it was just not working (which is why I am here now)
dotexe 22. nov. 2023 kl. 8:39 
I would like an option to have some "0 zombies up the stairs" or similar message. For a long time I just assumed the mod wasn't working because I expected *something* to happen. Eventually I dragged a zombie to a staircase to test it and it is working. But I would like a way to confirm its working/still working after installing other mods.
Game Critic 777 19. nov. 2023 kl. 17:59 
YES A MOD THAT ALLOWS ME TO GO UPSTAIRS WITHOUT BEING KILLED!