Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
It look nice, but it's inefficiant as no more than 2 long trains can get in at the time.
Less stations with more length and entrence at the land side as well.
As it is now it's only useful for small shunter trains feeding a station near by that can take bigger trains.
Great man for such a quick response, Highly appreciated
I've unfortunately ran into the issue: Quayside Cargo basin.
Basin offset berth does not register & Connect properly to roads/terminals etc all around them, even if said Terminals/roads have plenty of connecting-pathways. Which causes routes not to complete since Terminals don't see the cargo ports in the offset berth.
Any tips or a fix to this would be great!
Aside from this issue, this is an absolutely AMAZING mod, thank you so much!
Losing cargo whilst waiting for the ships to arrive.
But i mentioned a little error on the pier harbor.
The left version does allow only small ships on terminal 2.
It would be great if this could be fixed.
(Made the comment new because i messed the number and the side of the pier up.
Some Question: Can you make the Tracks on the quay customiseable. This harbor with narrow gauge tracks would be a very nice option.