Transport Fever 2

Transport Fever 2

Quay Expansion Pack
34 kommentarer
µBunny 18. juli kl. 6:28 
It looks nice, but there's to many train stations on it, or rather they are to small. They need to be able to fully let in trains that's at least 240 m long.
It look nice, but it's inefficiant as no more than 2 long trains can get in at the time.

Less stations with more length and entrence at the land side as well.

As it is now it's only useful for small shunter trains feeding a station near by that can take bigger trains.
Cdodders 24. mar. kl. 14:22 
Being able to put signals on the quay sidings would be useful when sticking multiple docks togather
saspry 18. feb. kl. 3:41 
Hi... Can you please check the format of the links above? All except the last one generate an error for me :) Cheers mate.
Boogiing 17. dec. 2024 kl. 14:07 
having and issue where all curved sections of the quay tracks are not visible, game still acknowledges the fact that there is a track and will let you snap objects to it
Cdodders 27. nov. 2024 kl. 11:11 
Would it be possible to have track options, including mods? Would like to run Third Rail EMUs from some of them
Sir.English (ColDelta) 15. apr. 2024 kl. 13:46 
Thanks Scotchbob, It's worked out.
Great man for such a quick response, Highly appreciated :steamthumbsup:
Scotchbob  [ophavsmand] 14. apr. 2024 kl. 15:11 
Sir.English (ColDelta) - I think I have found the issue. I made a mess of making the networks within the models. I've gone though and updated all of them so now I hope the issue you found is resolved. Thank you for pointing it out. You'll need to demolish your existing cargo basin and place a new one down for the changes to take effect.
Sir.English (ColDelta) 13. apr. 2024 kl. 19:30 
Loving all of these additions, they're wonderful for harbours.
I've unfortunately ran into the issue: Quayside Cargo basin.

Basin offset berth does not register & Connect properly to roads/terminals etc all around them, even if said Terminals/roads have plenty of connecting-pathways. Which causes routes not to complete since Terminals don't see the cargo ports in the offset berth.

Any tips or a fix to this would be great!
MalleusCheaterasum 29. jan. 2024 kl. 16:43 
Good day! I seem to have a problem - quay basin offset part only seems to snap on the left side on the basin. Config windows shows "no parameters'. Anyone got an idea where i might have screwed up? Thanks in advance!
BareKoala 20. dec. 2023 kl. 16:58 
I have a question - I have the big quayside station with multiple terminals, and have snapped on the offset docks with 4 spaces for boats, but having the problem that the station isn’t “combining”. Ie there is a nearby factory which is included with the main body of the port, but the part which allows the boats to dock doesn’t include it (when it shades white to show it includes a factory). Is the fix to transport goods here separately and not try and make it all fit together?
Aside from this issue, this is an absolutely AMAZING mod, thank you so much!
Cdodders 11. nov. 2023 kl. 9:33 
@Scotchbob yes, signals and waypoints to contrl the traffic. I have had a few instances of trains clipping each other because they move right up to the junctions while waiting for a clear path. Also, would it be possible for the big U shaped Quay to have expanded options for ingress/egress of rail traffic?
stormwell55 5. nov. 2023 kl. 5:19 
Is there any way to increase the cargo capacity of the cargo port?

Losing cargo whilst waiting for the ships to arrive.
Scotchbob  [ophavsmand] 1. nov. 2023 kl. 16:10 
@[DDD]Shinigami - Thanks for the kind words and bug report. I'll check it out.
[DDD]Shinigami 1. nov. 2023 kl. 13:50 
This is really a great Mod. It gives so many possibilities for configuring your port. :steamhappy:

But i mentioned a little error on the pier harbor.
The left version does allow only small ships on terminal 2.
It would be great if this could be fixed. :spazdreaming:

(Made the comment new because i messed the number and the side of the pier up. :steamfacepalm:)
Scotchbob  [ophavsmand] 28. okt. 2023 kl. 11:32 
@Cdodders - it’s possible. What exactly did you have in mind? Ground signals to better control traffic? I could add generic waypoints easily enough
Cdodders 27. okt. 2023 kl. 13:31 
Would it be possible to add signals and waypoints for the cargo basin?
BBR345TM1LK 14. okt. 2023 kl. 13:23 
Sorry for the late reply but works wonderfully.
Lupus 7. okt. 2023 kl. 9:51 
Cool Mod.
Some Question: Can you make the Tracks on the quay customiseable. This harbor with narrow gauge tracks would be a very nice option.
Scotchbob  [ophavsmand] 6. okt. 2023 kl. 12:57 
@Admiral Midway No worries - glad it working for you now.
Admiral Midway 6. okt. 2023 kl. 7:16 
NVM, disregard what i said, i just didn't put it in correctly the whole time, mod works fine, midway just an idiot
Admiral Midway 6. okt. 2023 kl. 7:12 
ok, so i got home and tested it, and nothing has seemed to change, i've even started a new test world where im getting the same results as pre-patch.
Admiral Midway 6. okt. 2023 kl. 1:37 
will check once im back, home, will inform if anything fails to work or if it all works fine
Scotchbob  [ophavsmand] 5. okt. 2023 kl. 15:01 
@Admiral Midway & @ff379zz - found the issue and tested. Issue should now be resolved.
Admiral Midway 5. okt. 2023 kl. 8:46 
thanks scotch, cant wait for the fix so i can properly use the best cargo port mod there is atm
Scotchbob  [ophavsmand] 5. okt. 2023 kl. 4:54 
Thanks for the info. I’ll look into it.
BBR345TM1LK 4. okt. 2023 kl. 22:11 
I’m also experiencing the same issue the berth and cargo offset don’t seem to communicate with each other.
Admiral Midway 4. okt. 2023 kl. 10:42 
i cant transfer cargo between train and ship (in regards to my last comment)
Admiral Midway 4. okt. 2023 kl. 10:39 
im having issues using the basin dock, the boat dock doesn't connect to the train lines no matter what i do, could i get some assistance on this or is this a bug?
TG_WiC 3. okt. 2023 kl. 14:36 
YESSSSSSS
mongolteiko 3. okt. 2023 kl. 12:35 
Nice job! Thanks.
kevin_o-1986 3. okt. 2023 kl. 8:51 
Didn't even realise I needed this... looks gorgeous
sheep21 2. okt. 2023 kl. 23:55 
Glorious
Wes_Zap ☭ 2. okt. 2023 kl. 20:14 
Great 🤩
Jimbo_1977 2. okt. 2023 kl. 14:26 
Nice work, can’t wait to use these!