Transport Fever 2

Transport Fever 2

EXO Track
31 commenti
SilverNova115 1 dic 2024, ore 14:00 
This mod breaks existing electric rail ways when upgrading stations. and the stations dont snap to the roads.
ThomasArkwright 7 nov 2024, ore 14:51 
no problem :)
vanyfilatov  [autore] 7 nov 2024, ore 14:40 
ThomasArkwright got it. thanks
ThomasArkwright 7 nov 2024, ore 7:59 
I've just discovered this mod breaks the snapping to roads feature added in the final game content patch, specifically it breaks the stations.

my stations wouldn't snap to my slightly off-angle roads which made the stations wonky, after removing this mod it fixed it, idk why this happens but it would be nice to get a fix :D
Ranazomic 6 ott 2024, ore 5:10 
wish they added this to the game
skizzoskillz 23 set 2024, ore 7:12 
can u add a futuristic tunel
Babang Miwon 21 lug 2024, ore 3:34 
anyway to change it appear earlier than 2028?
vanyfilatov  [autore] 26 giu 2024, ore 19:18 
mimifelix rails will appear ingame in 2028 year
mimifelix 26 giu 2024, ore 12:40 
Nothing works, i can't get EVO tracks and i can't get the trains in the depot.
Winter Wolf 5 mag 2024, ore 23:18 
Please add custom stations it looks strange when a hyper futuristic train arriving at a modern ordinary station
Rich_Mikael 21 apr 2024, ore 12:51 
Thank you Bro
vanyfilatov  [autore] 17 apr 2024, ore 13:48 
Rich_Mikael bridge added :steamthis:
Rich_Mikael 8 apr 2024, ore 13:42 
Its really cool that you can go 720KM/H, But this is only if you have the tracks on the ground. Could you also make a bridge that can handle those speeds. But Please Let it be connected to the ground. :steamthumbsup:
ShoobFloof22 19 feb 2024, ore 7:13 
Are there going to be custom switch track models in the future? Kinda looks funky with the normal switches between the custom tracks
45j54 19 gen 2024, ore 14:28 
"safe flight" no buffers
YOTSUKIN 17 dic 2023, ore 20:00 
ok, got it ,thanks sir
vanyfilatov  [autore] 17 dic 2023, ore 8:51 
xwxwxwxwxwx 2028 year
YOTSUKIN 17 dic 2023, ore 6:26 
Where do I click to use it,even it's 2024 but I can't find it and use it
vanyfilatov  [autore] 30 nov 2023, ore 8:41 
lphillips160
Just roll back to previous version
lphillips160 30 nov 2023, ore 5:26 
Any chance of releasing a separate version of these tracks that doesn't have the option built in when constructing a station? It's caused the "Larger Modular Station" mod to stop working and caused a few other station mods to crash
vanyfilatov  [autore] 5 nov 2023, ore 20:58 
SteelRodent I've never used this thing :steamfacepalm:
but it's much more convenient than deleting and rebuilding
I have already made the first test update of the rail mod so that you can try this tool with these rails.
But there is NO compatibility with other mods that change vanilla stations
SteelRodent 5 nov 2023, ore 4:25 
@vanyfilatov yes, you can, at least with vanilla tracks. Found out by accident, so not sure if it's a newish update - only had the game for about a month
vanyfilatov  [autore] 2 nov 2023, ore 17:22 
☭ we4ere2008 ☭ я уже жалею что сделал эту хреновину. :steambored:Столько геморроя от этих модных рельсов.
vanyfilatov  [autore] 2 nov 2023, ore 17:18 
SteelRodent Upgrade tool can modify station modules? O_O
☭ we4ere2008 ☭ 2 nov 2023, ore 12:16 
vanyfilatov, будет отдельное депо для EXO поездов?
SteelRodent 2 nov 2023, ore 12:01 
Found a bug with these tracks: When modifying a station to put in the magnetic tracks, the station becomes a "new" station with the same name, and that breaks any existing lines that use that station.
You also cannot use the upgrade tool to add catenary to the station tracks. Have to bulldoze the old exo track and put in the catenary version - which also triggers the above bug.

Other than that, they look great and work flawlessly. Can even use them for normal trains, which may not be super realistic, but is helpful if you're lacking space for another track. And until we get 720 km/h bridges it doesn't really make a difference if the Exo gets stuck behind one of them slow Shinkansen ;)

Just, this is not maglev - it's magnetic propulsion, which is more or less the same concept, but uses normal tracks and throws stuff down the track with electromagnets.
vanyfilatov  [autore] 7 ott 2023, ore 7:11 
we4ere2008 светофоры в том же моде
☭ we4ere2008 ☭ 7 ott 2023, ore 5:00 
Светофоры отдельно или уже в рельсах? Соглашусь звучит странно.
vanyfilatov  [autore] 3 ott 2023, ore 13:08 
n.chiri I don't know how to make intersections yet
n.chiri 3 ott 2023, ore 11:51 
Will you do something about the switches?
vanyfilatov  [autore] 1 ott 2023, ore 8:04 
Пересечения и стрелки стандартные, сорян.