Rain World

Rain World

ID Finder
144 kommentarer
Alduris  [ophavsmand] 3. okt. kl. 4:45 
Added to my list of things to do
Dracone 2. okt. kl. 1:30 
Can we get the option for tardigrade spike length?
4 5. sep. kl. 12:39 
oh nevermind its just biography itself thats broken :rwscavenger:
4 5. sep. kl. 12:25 
breaks biography for some reason :slugcatdead:
Alduris  [ophavsmand] 15. aug. kl. 9:31 
@BallsDeep69 there are no slugpup-specific personalities, only general creature personalities. It’s located under the “Personality” option
BallsDeep69 15. aug. kl. 5:12 
i might be just blind but i cant find any option for slugpup personalities, i only see behaviors food stats and variations
Alduris  [ophavsmand] 27. juli kl. 17:09 
@Manyack =) try playing around with it on your own, exploring what the different options do. Also, if you're in the Rain World Discord server, you can ask @topapopato, who seems to be the resident lizard finding expert
Manyack =) 27. juli kl. 15:15 
Question, is there documentation for what each of the options do ? trying to find a cyan lizard (my beloved) and i have no idea what the options are as they don't align with the wiki, (like graphic on tailtuft, and two lines or patch i don't get it at all)
Alduris  [ophavsmand] 26. juni kl. 13:08 
@chromo a higher bias basically just multiplies the calculated distance for that factor. Like if some feature contributed a distance of 0.5 and the bias was set to 3, it would actually contribute 0.5 * 3 = 1.5
chromo 26. juni kl. 11:57 
oh i just noticed the "results" input lol that's probably why. but still, "bias" doesn't seem to change the distances in the way that i expect if it acts as a tolerance value.
chromo 26. juni kl. 11:55 
would be nice if you could specify the maximum distance/error from the value specified by the slider. like if I want to find the ids of all centipedes with a length 0.8±0.2. the "bias" value seems to kind of change the distances/errors reported but it doesn't seem to change the number of ids found for the search query. I also have no idea what bias does.
Alduris  [ophavsmand] 19. juni kl. 12:38 
2.2 out yippee also has a new thumbnail
Alduris  [ophavsmand] 24. maj kl. 18:30 
oh oops that's an oversight. ignore that lmao
evilmoondragon 22. maj kl. 22:44 
Something I find funny is that the "Lizard Colors" search allows you to pick "NONE" which crashes the menu giving a KeyNotFoundException.
Alduris  [ophavsmand] 22. maj kl. 5:03 
@OneLetterShor that isn't its own variable thing. It uses the slugpup's size variable.
OneLetterShor 21. maj kl. 14:44 
I do think this is missing a option for slugpup tail length (is long/short)
OneLetterShor 10. maj kl. 21:33 
seems like the default thread amount is the best actually
OneLetterShor 10. maj kl. 21:08 
i do have to say that its way faster than it used to be, thanks
OneLetterShor 10. maj kl. 21:05 
Would the best way to get results quickly be setting the threads to the amount my cpu has minus 2 or 3?
interesting. glad to have brought it to your attention lol
Alduris  [ophavsmand] 5. maj kl. 19:34 
Huh. Seems I completely miscalculated the slider bottom for wing scales entirely. The actual low end is 5, not 31.25. What the fuck did I do when calculating it originally
attempting to ID a cyan lizard right now, and it seems like the slider for wing scale length doesn't go as low as some cyans do. the slider bottoms out at 31.25, but i recently found a lizard with scales as short as 21.82 (and they might even go lower), which i cant search for due to the limits on the slider
poopcock 18. apr. kl. 12:48 
YAY OKAY:steamhappy:
Alduris  [ophavsmand] 18. apr. kl. 3:44 
@efuller781 not at the moment, I haven't added it. can look into it, though.
poopcock 17. apr. kl. 15:16 
Hey just curious, is their anyway I can possibly search for miros vulture traits?
lancelackey 13. apr. kl. 12:21 
nvm i fixed it thanks!
lancelackey 13. apr. kl. 12:04 
no it just gives me the same thing but without the ids
Alduris  [ophavsmand] 12. apr. kl. 1:42 
@lancelackey are you sure it isn't giving you an id? I think you're misinterpreting the output.

To run you through an example, let's say you wanted to spawn a very purple slugpup that is small and fat between ids 0 and 100000 since that's the default range. Then, you would add the search prompt "Slugpup Variations", turn the "Size" slider down, turn the "Wideness" slider up, and finally set the color value to something like (0.71, 1, 0.65). I also would disable "Eye (L)" using the checkbox. Running this search prompt gave me this output:

[code]
Request 1:
60679 (distance: 0.3479386)
84859 (distance: 0.3755628)
30100 (distance: 0.3788177)
24256 (distance: 0.3893574)
30169 (distance: 0.399045)
56819 (distance: 0.3998799)
[/code]

The id at the top, 60679, is the closest result to what I want. I recommend Dev Console for spawning them. Using Dev Console, I would run the command: spawn SlugNPC ID.-1.60679 and this would spawn it.
lancelackey 11. apr. kl. 14:26 
also how do you spawn stuff with it i have the dev tools mod tho
lancelackey 11. apr. kl. 14:26 
it dosent give me an id it just gives me a randim string of command
Alduris  [ophavsmand] 2. apr. kl. 10:56 
I think this works on the latest version, 1.10, without updating the code
Alex 14. mar. kl. 19:35 
Hello friend !
Is there any possibility of searching for specific Overseers? They can have slight variation in tendril count and such.
Alduris  [ophavsmand] 28. feb. kl. 13:02 
it uses HSL, which is another way to do colors. I have to do it this way because of the limited range of colors slugpups can have and also to be the most accurate. here's an HSL color picker: https://hslpicker.com/ just remember to divide the hue by 360 when you input it to the menu
rivulet go ploink 28. feb. kl. 8:28 
I can't understand it, could it be like the Custom Colors in story mode?
Alduris  [ophavsmand] 27. feb. kl. 20:59 
One of the slugpup options has a color picker
rivulet go ploink 27. feb. kl. 10:34 
also how do you make a red pup using it
Alduris  [ophavsmand] 26. feb. kl. 17:33 
Personalities?
pgsmith532 26. feb. kl. 15:49 
How do I get the verson with bevaourlall stuff
rivulet go ploink 23. jan. kl. 9:03 
Thanks! :steamthumbsup:
Alduris  [ophavsmand] 23. jan. kl. 0:58 
@Chaos101! The Dev Console mod is the easiest option. You run the command spawn SlugNPC ID.-1.YourIDHere
rivulet go ploink 22. jan. kl. 12:11 
how do you spawn a pup
wfloatingw 9. dec. 2024 kl. 16:12 
@Alduris ah ic! gl when you do start doing it
Alduris  [ophavsmand] 9. dec. 2024 kl. 10:45 
@wfloatingw it's on my todo list already. I have the setup for it I just don't know how to do the UI for it. It's pending a mod rewrite I am dreading doing
wfloatingw 9. dec. 2024 kl. 6:57 
how do i search a lizard for how many frills it has? i can only search for different frill patterns
Alduris  [ophavsmand] 8. dec. 2024 kl. 11:28 
No and idk. You'd have to see its source code to determine how it figures out color
Azruthal 8. dec. 2024 kl. 6:54 
is this compatible with Rainbow Pups? if not is there any way i would be able to accurately get rainbow pups hex color codes without palettes interfering?
Alduris  [ophavsmand] 29. nov. 2024 kl. 12:17 
@Serial Designation V yes it can; if you're looking for stuff like aggression, dominance, energy, etc. use the "Personality" option (I've seen a lot of people not realize that) but it also has other stuff like colors and general statistics such as breath time and walk speed
TheAbsoluteSolver 29. nov. 2024 kl. 8:38 
does/can this work for slugpups too?:auimp:
GoblinThree 14. okt. 2024 kl. 14:18 
(I do really like your mod BTW)
GoblinThree 14. okt. 2024 kl. 14:17 
Good to know :D