Jagged Alliance 3

Jagged Alliance 3

BCE Guns
264 kommentarer
Michael Wittmannn 2. nov. kl. 23:44 
MorozV hey ,I fonud how fix your bug 。 删除steam的数据文件夹它在C盘,用户,用户名,APPdata,roaming,下的铁血联盟3文件可以彻底解决问题。是deepseek提醒我这么做的
FinaL 16. okt. kl. 23:15 
the flashbang doesn't inflict any status effect but deals damage...?
Obi-wan Kenobite 10. okt. kl. 12:05 
Got an error causing crashes & desyncs :

Could not load image UI/Icons/Items/BCE_Cal_338LapuaMagnum_empty!
Could not load image UI/Icons/Items/BCE_Cal_762x54_empty!
Could not load image UI/Icons/Items/BCE_Cal_Bolts_empty!
Could not load image UI/Icons/Items/BCE_Cal_9x39_empty!
Could not load image UI/Icons/Items/BCE_Cal_45ACP_empty!
halfamazin 1. okt. kl. 11:17 
Good day @whahappen and everyone!
am I getting this right that if I use BCE guns as a standalone I cant get steel pipes?
no drops from scrap and no crafting cause I dont use basic BCE?
Lobo 7. aug. kl. 16:14 
mac-10 have a diffrent mag than it got now ingame, it have a magasin as seams to be from a weapon as the kalasnikov for now, as is wrong it. suppose to be a smaller one that the
mac-10 have now. please can you change it
Laomao 24. juni kl. 23:54 
What stats do the crossbows use? Does marksmanship affect the accuracy? Does strength or dexterity improve damage?
BulletSix 15. maj kl. 3:03 
@MorozV
did you open the Mod with the editor by chance?
i had the same Problem and the Author in his discord explained it has to do with not having (owning) the 3D-models ...
MorozV 5. maj kl. 6:36 
All the weapons from the BCE Guns mod look like a white cube in the hands of the characters in the game.
Muadib 28. apr. kl. 2:26 
Just have one questtion...how does your Tier system works? up or down? would be great to have a little help .
But thank you for your mods...they are great.
MisterFloppy 10. apr. kl. 21:49 
I have nothing at all in Bobbys Shop :/
Mr. Messy 20. mar. kl. 20:31 
Description say - Bobby Ray's overhaul
But I havn't seen any BCE guns being sold at Bobby Ray's website.
Chance Callahan 12. mar. kl. 5:22 
I really like the mod. Would you consider adding an option to do full damage when bursting or full auto firing?
whahappen  [ophavsmand] 26. jan. kl. 21:03 
What do you mean?
Dust ❄️🦊 26. jan. kl. 9:09 
Removes steel pipe drops from scrapping. Not viable as a standalone anymore.
whahappen  [ophavsmand] 19. jan. kl. 7:04 
Nothing worth mentioning: General optimizations and minor balance improvements.
Vendr_86_HMAO 10. jan. kl. 23:13 
Доброго дня, подскажите что в новом обновлении?
whahappen  [ophavsmand] 30. dec. 2024 kl. 7:44 
BCE Guns 4.27 - Stealth Update
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+ Junk Xbow
+ Compound Xbow
+ Hunting Xbow
+ Tactical Xbow
+ Apex Xbow
+ Eight different bolts
+ Subsonic ammo for all gun calibers (not for .50 BMG)
+ Two new tools: Poison & Xbow Kit
+ Weapon noise rework, including silencers efficiency
+ Ammo subicons
+ Everything craftable with Basic Crafting Economy & BCE Guns - Crafting System
whahappen  [ophavsmand] 13. dec. 2024 kl. 13:45 
Update 4.22
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+ Weapon Kill Counters
+ New weapon info boxes with better colors and more detail information
whahappen  [ophavsmand] 12. dec. 2024 kl. 22:57 
Update 4.20
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+ Weight of weapons is shown independently from whether or not RTGII is active
whahappen  [ophavsmand] 12. dec. 2024 kl. 22:51 
Thanks, glad you like it.
Ruzen 12. dec. 2024 kl. 11:05 
LOVED THE NEW INFO!
I found out it just now it was a great suprise :D
whahappen  [ophavsmand] 12. dec. 2024 kl. 3:34 
Update 4.19
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+ New weapon info boxes with crucial information
+ New weapon tier system which is shown in the new info box amongst other stats
+ RTGII compatibility started: melee weapons got slot allocations, all weapons & ammo got weight
whahappen  [ophavsmand] 24. nov. 2024 kl. 23:12 
Update 4.16
------------------------------
+ unique weapons rebalance included in order to make them useful for a certain amount of time
+ some side attachments and scopes reworked once again in order to allow for more compatibility and create better balance
+ several weapon's stocks rebalanced
+ missing sounds of Winchester M94 and Desert Eagle upgraded barrel added
whahappen  [ophavsmand] 24. nov. 2024 kl. 23:07 
Yes, thats on the list. Not sure when though.
lizardbolo 24. nov. 2024 kl. 13:05 
@whahappen: Hi, just a question, are you perhaps planning to also add crossbows from Timmeh s old weapons mod?
whahappen  [ophavsmand] 6. nov. 2024 kl. 4:55 
Update 4.13
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+ new scope: ACOG One
+ new side attachments: Aimpoint Device, Laser Mark III
+ most scopes rebalanced, several stocks rebalanced
+ several icons upgraded
+ M82, G82A1 & M107 got barrels
+ weapon general balance improved

This is the final major change for scopes & side attachments for now.
whahappen  [ophavsmand] 2. nov. 2024 kl. 6:26 
If you want a solid run, you should decide for either or. Technically both should work together, so experiments are possible. Not going together in terms of balance.
hammer652 1. nov. 2024 kl. 3:39 
i asume the mod is not compatible with Master of War right?
whahappen  [ophavsmand] 31. okt. 2024 kl. 20:55 
Update 4.12
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+ All scopes got custom icons. All former custom icons replaced/refined
+ Minor changes to scopes
+ Hunting Device rebalance
+ Improved balance of 7.62 NATO weapons
+ Several isses fixed thanks to Harkonnen
whahappen  [ophavsmand] 28. okt. 2024 kl. 5:12 
I am glad you like the modifications I make.

If you want to support me working on the BCE Series, I just registered this option to do so:
https://buymeacoffee.com/lonic_goodgame

Big thanks in advance!
whahappen  [ophavsmand] 28. okt. 2024 kl. 0:27 
Update 4.10
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+ New endgame side attachment: Laser Mark I
+ Laser Dot III removed to create a 2/4/3/5 setup instead of 2/4/4/4
whahappen  [ophavsmand] 28. okt. 2024 kl. 0:00 
Yeah pretty much one guy.
Getting valueable help every here and then.
Thankful for every report/feedback/suggestion that allows me to fix the bugs and improve the balances.

Thanks for the feedback!
Sebcain 27. okt. 2024 kl. 23:42 
Dude..... you are AMAZING... are you alone in doing all this stuff!?! Seriously?! All the BCE mods and everything!? is all that ALL JUST YOU?!!

How can I donate to you and your cause? Because of you, my friend and myself have been co-op playing this whole campaign and have never had more fun.

I can't appreciate you enough and if this is only one person.. then you deserve a freakin medal... and the very least a reward. Bravo man... bravo.
whahappen  [ophavsmand] 27. okt. 2024 kl. 3:18 
Update 4.09
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+ dual shots should be finally fixed and work with the full BCE Collection mod list. Thanks to Harkonnen to have figured the issue out
+ AVT-40 vs. L1 A1 SLR balance improved
+ minor tweaks for weapons like MAC-10
whahappen  [ophavsmand] 26. okt. 2024 kl. 23:50 
Ammo can be crafted from just using BCE Guns alone. All ammo crafting is in 'Craft Explosives'. Or if you use Basic Crafting Economy it is in 'Craft Ammo & Explosives'
firemoly 25. okt. 2024 kl. 21:33 
Help!
I get VSS in midgame but there is no 9x39 ammo. not in Bobby Ray online, not in ammo and explosives crafting operations in the sector. pls Help.
whahappen  [ophavsmand] 24. okt. 2024 kl. 1:36 
New Discord link:
https://discord.gg/NU5UTw88YS
whahappen  [ophavsmand] 21. okt. 2024 kl. 4:07 
BCE Guns 4.08
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+ gun balance changes (C7CT moves up a tier, pistol balance changes)
+ scope & side attachment changes (balancing point imrprovements)
+ ACE32 & ACE53 GL fix
+ RK-048 requires two Green Diamond Fragments
whahappen  [ophavsmand] 13. okt. 2024 kl. 7:41 
Update 4.06
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+ Major balance improvements
+ New gun: M1911 Evolution (implemented in the new mod BCE Quest - Illuminati)
whahappen  [ophavsmand] 8. okt. 2024 kl. 22:19 
Discrod links were dead all the time, here is the new link:
https://discord.gg/bsFXwgcJ
whahappen  [ophavsmand] 1. okt. 2024 kl. 23:07 
Update 4.05
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+ P38 (9mm)
+ Makarov (9mm)
+ M29 Revolver (.44)
+ Please welcome Timmeh as co-author of BCE Guns: His knowledge and advice already has already been important in the past, and will be even more so in the future.
whahappen  [ophavsmand] 27. sep. 2024 kl. 6:48 
Update 4.04
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+ 7.62 x 39mm weapons moved to 4AP and rebalanced (from 5AP use).
whahappen  [ophavsmand] 24. sep. 2024 kl. 0:57 
Update 4.03
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+ G3
+ G3 Magnum
+ HK41 reskin
+ MSG90 gets new role in balance
+ Balance adjustments & improvements of several guns
+ New icons for MP5K & UZI Carbine
+ Melee overhaul
+ Knives can be thrown from inventory
+ Higher tier throwing knives can be crafted and purchased in packs of 2
+ Condition of non-throwing melee weapons determines damage output
+ Melee weapons can be repaired with a sharpener
+ Melee weapons cannot be repaired in sector operation
.hoek 23. sep. 2024 kl. 7:06 
I know the enemy uses the same stuff we have. I want to give him better odds.
whahappen  [ophavsmand] 22. sep. 2024 kl. 14:07 
Weapons are also used from enemies. Lowering range of iron sights would make a massive impact on enemy ai behavior and strength. As is, it seems like the best solution that laser reflex sight has the drawback of the range reduction to counter its massive strength and not punish all other environments like ironsights for enemy AI due to this.
.hoek 22. sep. 2024 kl. 2:59 
Edit: What i forgot to stress out: Range and AP - Cost tinkering on guns in this BCE Environment paired with Tactical AI is a huge difficulty handling device. The overwatch gameplay is meta. The enemy does it, you have to adapt.
.hoek 22. sep. 2024 kl. 2:49 
I talk about the laser reflex sight for ARs. Yes i get it the cone angle is i guess 90 degree but -3 range is a huge debuff. When i invest the same materials again for a laser sight like the Tactical device that boosts range i want to counter it out a little bit more. Yes i know, no optical Zoom on the reflex sight, but less range than the iron sights? nahh
whahappen  [ophavsmand] 21. sep. 2024 kl. 5:07 
Update 4.02
------------------------------
+ Dual shot fix
+ Dual shot with 2x single fire weapon will use +0 AP penalty
+ Dual shot with 2x burst fire weapon will use +1 AP penalty
+ Big thanks to Timmeh to help fix this issue
+ Desert Eagles go up to be the only pistol to use 4AP in order to be able to handle their superiority in balance properly
whahappen  [ophavsmand] 20. sep. 2024 kl. 23:29 
Sounds like things to take into consideration. Are you talking of the reflex sight for rifles or ARs? I can first come up with a dual shot fix.
.hoek 20. sep. 2024 kl. 2:38 
Man that double chipped reflex sight is a beast. I thought first too powerful, but seeing how expensive it is to craft one, I would go down on the range debuff. Even with a tactical device the gun wont come back up to its original value. Just my two Cents.
I wonder why there is no shotgun for one handed use. I thought the Super shorty would fit this role. Low damage, low ammo count but cheap single handed use... Sounds fair to me.