Project Zomboid

Project Zomboid

Item Stories [beta]
192 kommentarer
Povar 18 aug @ 6:50 
Pertominus 13 aug @ 7:04 
it was a typo in the furyroad distro table and its been updated
Proto 8 aug @ 14:38 
Can confirm when used with PertsPartyTiles (thanks Gui!)

ERROR: General , 1754674129696> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __len not defined for operand at KahluaUtil.fail line:82.
dafnub 27 jul @ 15:06 
favorite mod wont do B42 without
Gui 21 jul @ 15:16 
_len #821, caused by PertsPartyTiles
Mr_Drozd 13 jul @ 19:59 
I made my own mod that spawns barbells on benchpress sprites and dumbells near gym mats. I can share the code if you want to make it an itemstories addon, but I might try publishing my first mod on here. Cheers and thank you for the inspiration!
Mr_Drozd 8 jul @ 20:43 
One of the best mods out there. I'd like to see barbells and dumbbells added to gym areas.
f 20 jun @ 10:40 
Hello, I don't know why when I search for my own corpse or the corpse of my online teammates after my character dies, I get an error, after adding the bandit mod, it also reports an error when the bandit appears, your mod is very great, please fix these problems if you can, thank you
CocoBat 9 jun @ 11:55 
Does anyone know of any mods similar to this that work on B42?
Starman 2 mar @ 8:28 
Yeah, need update this cool mod! :steamthis:
ENERHEL 1 mar @ 12:06 
Update to b42 please? :c
xW1CK3DxDANKx 22 feb @ 13:08 
Your mods are fire. I gave you a lot of steam points so more people download them
Cyanide 10 feb @ 5:26 
@tilarum That would piss me off xd I like having loot spawned but I like to keep what I find. Insanely rare in sandbox and ridiculously rare mod makes me keep even 20 screwdrivers. Just in case.
tilarium 9 feb @ 10:18 
Fun fact #73: Just because you found something doesn't mean you have to take it. Just ignore the loot, or my preference to get rid of what I think is to much, take it and put it on the next zombie I kill so it'll eventually despawn when the zeds decays away.
Cyanide 9 feb @ 8:54 
Is there a way to make it spawn LESS loot as when I am playing on insanely rare loot this one carries me through the game too much but I really like having it. :)
Kaoeutsu 5 jan @ 9:13 
calm down people, the dev already said just a few comments below that it will be updated for B42, chill.
CrusaderDave 4 jan @ 18:48 
Is "Room Loot" part of this mode already? I tried clicking it like the others and it wont let me. I tried searching for it and couldnt find it. Anyone else having this issue?
Philinator 25 dec, 2024 @ 9:49 
42! Loved this mod
H 24 dec, 2024 @ 20:08 
uptade plssssss
EvPath 23 dec, 2024 @ 0:47 
After you update this mod to B42 would it be possible to add soap as an object in most bathrooms? I find it really strange how there is basically no soap.
Klaarturo 20 dec, 2024 @ 5:03 
Hopefully this mod will be updated for Build 42, it is one of my favorite mods. Please, when possible, I would love you to update it :)
Champy  [skapare] 18 dec, 2024 @ 0:10 
@Nathan I will not update this for b41 anymore. I will eventually update this for b42
Nathan 17 dec, 2024 @ 17:03 
is this still getting worked on? asking for B42
Holynevil 15 dec, 2024 @ 16:20 
or is there a specific Order i need to put this mod at?
Holynevil 15 dec, 2024 @ 16:12 
wonder if it bcz "Tilesets with no surface offsets :" of what you stated
Holynevil 15 dec, 2024 @ 16:10 
so this mod make my characters/zombie invisible , or sometime the rooms doesnt load (black screen) , or in some buildings/houses when i go up stair it not load properly. i text on https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3125338860
Champy  [skapare] 6 dec, 2024 @ 8:32 
@UnrealVenn Use the sandbox settings to reduce item stories. You can reduce spawns of specific item types yet
UnrealVenn 4 dec, 2024 @ 7:30 
hi how do i remove or decrease the amount of loot that spawns in a item story
UnrealVenn 26 nov, 2024 @ 10:23 
can you add a sandbox setting that disables specific items from spawning from a set. like disable food, i want to set the settings to max and have every house have clothes and trash on the floor
hunterzzz 8 nov, 2024 @ 8:12 
Please add russian language
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 3 nov, 2024 @ 14:32 
The peak day ADD or REMOVE props ?
Sooshi 30 okt, 2024 @ 8:26 
doesnt work with smoker mod it adds 20 cig boxes in one place
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 12 okt, 2024 @ 7:22 
STACK TRACE
-----------------------------------------
function: PlaceTileObject -- file: StoryItemSpawnerManager.lua line # 388 | MOD: Item Stories Framework (CORE)
function: RollStory -- file: StoryItemSpawnerManager.lua line # 479 | MOD: Item Stories Framework (CORE)
function: CheckRoom -- file: StoryItemSpawnerManager.lua line # 644 | MOD: Item Stories Framework (CORE)
function: TriggerClosestRoomInList -- file: StoryItemSpawnerManager.lua line # 992 | MOD: Item Stories Framework (CORE)
莫名某某 3 okt, 2024 @ 5:30 
Where is the "Room Loot"?
DezZzO 26 sep, 2024 @ 14:19 
Feedback from a looting-heavy playthrough 2 months in (with 2h setting, so it's more playtime than usual). Also used More Loot Settings to decrease my loot even more. I can say these mods work very well together, however, I still have some notes, based on fully looted Rosewood and almost fully looted March Ridge:

- Rarely some objects like chairs and boxes can spawn on top of random shelves and bed tables. I've seen an Antique Oven on top of a shelf in a warehouse too. I don't think that supposed to happen, as they're placed on top, not just spawned inside the container.

- Some items are just too often to spawn. Medicine is crazy a lot, screenshot [i.imgur.com] to get the idea. Though what matters is the amount of snacks (like chips) and fresh uncooked food that is spawned inside kitchens, I'd say it's too much.
DezZzO 26 sep, 2024 @ 14:17 
- There's also a lot of soap and cleaning liquid, but I'd say it doesn't matter, it's just too rare in vanilla and it makes sense that they would remain in big quantities.

- Generally flavour items are very well spread and majority of the time they make a lot of sense to be present in that exact room or building.

The only thing I could ask at this point if I could customize frequency of some stories or amount of loot spawned by them, because stuff like food and medicine is ridiculously high. Overall a very good mod, adds so much flavour to the world.
RamboTurkey 21 sep, 2024 @ 10:14 
could some one make one of these for Halloween decorations
StilesWang 2 sep, 2024 @ 6:58 
StoryItemSpawnerManager.lua line # 992 | MOD: Item Stories Framework (CORE)
java.lang.RuntimeException: Object tried to call nil in PlaceTileObject
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at
ₘₑₗₒₙ🍈 18 aug, 2024 @ 21:32 
This is such an amazing mod and really makes the world feel more alive. Agree with kja it should be in vanilla.
kja 16 aug, 2024 @ 2:46 
This should be in vanilla, Great mod!
Froddy 8 aug, 2024 @ 7:08 
Hi, i love this mod and just started playing project russia and now i wonder if this mod works on custom maps as such?
Mazisky 6 aug, 2024 @ 17:25 
Fantastic mod.

Would It be possible to exclude some furniture for items to spawn on?

For example in restaurants main room I only want items to spawn on tables and not on sofas or sitting forniture. Is that possible if I edit lua? Thank you very much
Navalha 30 jul, 2024 @ 11:23 
I have a question:

Do the items appear according to my spawn rate setting?

If it is set to zero in the sandbox options, will the items from your mod continue to appear?

Sorry if my question was not clear, I do not speak English
and thank you for sharing this mod with the community!
Narukami 6 jul, 2024 @ 1:38 
Is it to safe to add in an existing save?
Champy  [skapare] 19 jun, 2024 @ 6:03 
@Victoria no, it's a completely different and separate system from the vanilla stories
Victoria 10 jun, 2024 @ 6:39 
does this mod remove defult survivour homes?
Moonshroom 7 apr, 2024 @ 13:20 
@humdrumsqash13 Military Surplus Store north-east of Rosewood
humdrumsqash13 4 apr, 2024 @ 13:30 
Anybody know where the 5th screenshot is?
twitch.tv/mrvaiza 31 mar, 2024 @ 0:04 
@Mr_M probably Immersive Barricaded Start same mod author so i assume thats the mod you have
Quilboar 16 mar, 2024 @ 13:01 
Restaurants/kitchens are somewhat badly done