Arma 3
Squad Helmet Cameras
73 kommentarer
LOMI >_< 29. maj kl. 18:47 
how do you ge the helmet cam on the charecter
Casey Jones 1. mar. kl. 18:11 
@Catertico I don't know about temporary- but you can go into Zeus, right click -> add editable items within 5m of your character. Select the now editable camera and delete it.

I've had an issue in the past with KP liberation with random ghost items sticking to me and had to do this
Catertico 12. feb. kl. 5:39 
Hi, I tried it in Antistasi Ultimate. Worked pretty well, just had some predictable bugs due to complex game mechanics.

The only one annoying thing was that, when trying to move some ingame assets, I got the message that I couldn't do it because something was already attached to me.

So, is it any way to temporarily detach the camera?
117Briggy  [ophavsmand] 7. mar. 2024 kl. 2:25 
@Louie118 [DEAF] There is no ACE integration, but it should still work alongside it
Louie118 [DEAF] 6. mar. 2024 kl. 19:09 
can it is working with ACE 3?
Raio 27. dec. 2023 kl. 11:14 
@117Briggy Oh, got it, okey. Thank you!
117Briggy  [ophavsmand] 27. dec. 2023 kl. 10:45 
@Raio It would be possible to do. Though the way this currently works, you can see the remote feeds are 'stuttery' for remote units - I'd imagine that this would also be an issue for a fullscreen / recording setup
Raio 27. dec. 2023 kl. 10:27 
@117Briggy It does not, I wat to make videos of actual players doing their stuff, breaching doors etc, so I need actualy to spectrate their cameras. That mod is just my camera, and I cant aim, open doors etc. Any idea for that ? Thank You for reply.
117Briggy  [ophavsmand] 27. dec. 2023 kl. 6:28 
@Butter Fliege
1. Currently it only allows you to cycle through units in your current group - and zeus is typically alone on their own team there is nobody to cycle through.
2. I don't think the Zeus interface allows for information sidepanels (e.g. mine detector, GPS, sensors, SLA, etc.) which this mod just adds to.
117Briggy  [ophavsmand] 27. dec. 2023 kl. 6:25 
@Raio does Paradox's mod suit your needs here? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2679569820
Butter Fliege 26. dec. 2023 kl. 15:06 
Hey is there anyway to use this with zeus?
Raio 20. dec. 2023 kl. 5:26 
Hi, is there chance to see those cams in full screen ? Would be great for some comb. footage. Thx!
RPK16 17. dec. 2023 kl. 9:37 
USEELS
半岛唯一的太阳 29. nov. 2023 kl. 2:43 
just like S.W.A.T
117Briggy  [ophavsmand] 22. nov. 2023 kl. 16:09 
@Kurasama Blade No signal can be caused by other cameras in the mission being closed inappropriately. e.g. the vanilla arsenal in the game does not close its camera well. Cycling through the feeds should re-establish a 'no signal' feed.
Kurasama 22. nov. 2023 kl. 11:49 
why no signal ?
Toes 17. nov. 2023 kl. 10:32 
thanks.
117Briggy  [ophavsmand] 17. nov. 2023 kl. 10:08 
@rumi06 It will give you the cameras of AI in your squad
Toes 17. nov. 2023 kl. 10:02 
Does this work with AI?
Why 22. okt. 2023 kl. 6:15 
@117Briggy yea bro if you can show me it would be cool
117Briggy  [ophavsmand] 2. okt. 2023 kl. 13:42 
@Kenji not currently as the Zeus interface does not have the vanilla sidepanel UI that this uses to display the feed
Kenji 2. okt. 2023 kl. 10:56 
Sweet, is it still possible to look through their cameras though
117Briggy  [ophavsmand] 2. okt. 2023 kl. 5:45 
@Kenji This could be possible. A camera can be attached to any unit, so it's not to much of an addition to have zeus attach a camera to a unit
Kenji 2. okt. 2023 kl. 5:15 
Like zeus would be able to add mounted cams on the soldiers then you another module to look at the cameras
117Briggy  [ophavsmand] 1. okt. 2023 kl. 13:27 
@Kenji Zeus does not normally have the sidepanel displays, how would you imagine this would work with Zeus?
Kenji 1. okt. 2023 kl. 9:08 
does zeus work with this too?
117Briggy  [ophavsmand] 1. okt. 2023 kl. 6:36 
All having issues with a black camera, the v1.1.1 release will reinitialize the camera when the squad member is changed. If you get a black camera or 'No Signal' try cycling through the units. This is a workaround for the issue and ideally the cameras would never be black in the first place. I will continue looking into the causes and attempt to mitigate.
117Briggy  [ophavsmand] 30. sep. 2023 kl. 9:41 
@Popo "Baron" Bigles I think the connection and black screen issue is caused by other cameras being removed incorrectly by other scripts and I have a workaround ready for release, but it's not a fix for the underlying issues
117Briggy  [ophavsmand] 30. sep. 2023 kl. 9:38 
@AleisterCrowley I'll look into it this week
117Briggy  [ophavsmand] 30. sep. 2023 kl. 9:37 
@Popo "Baron" Bigles I changed the description because it was wrong, but it has always been the vanilla keybind for panel mode
Tzelmot 25. sep. 2023 kl. 18:41 
Am I the only one with the problem of when someone aims and i look through the camera the gun disappears?
Popo Bigles 22. sep. 2023 kl. 21:06 
Wait did the mod description always say use Right Alt+[, ]? I'm not crazy right I haven't been pressing the wrong hotkey this whole time have I? I'm not crazy or blind, nah. Nah can't be, must've been changed recently.
Popo Bigles 21. sep. 2023 kl. 16:27 
@117Briggy

I was using it in just about every scenario, from the tutorials to the main campaign, and more recently with additional mods in the multiplayer scene like Antistasi. All came up either with a completely black-screen or saying no-connection while, again, there were AI or player members functionally present in the squad system when I attempted to use the mod.
117Briggy  [ophavsmand] 21. sep. 2023 kl. 1:43 
@suicidetourist.fm When you can see the panel with a camera feed, use RightAlt/AltGr and the '[' or ']' to switch unit
117Briggy  [ophavsmand] 21. sep. 2023 kl. 1:41 
@Popo "Baron" Bigles What scenario are you seeing this in?
suicidetourist.fm 20. sep. 2023 kl. 11:38 
So I managed to get it to work but using Left panel + [ or ] just switches the display mode
Popo Bigles 19. sep. 2023 kl. 14:46 
I'm having a bit of an issue with getting the mod to function.
With my PIP setting on "Standard", using the [, ], and L.Alt + [, ] keys causes the "Cam" panel to always either show up as a black screen or say "No Connection" with squad members present.

The only mods I'm using are CBA_A3 and this one. Am I missing something? Thanks.
117Briggy  [ophavsmand] 19. sep. 2023 kl. 12:35 
@Corwin Thanks for the report - I'll look into it and work on a fix
117Briggy  [ophavsmand] 19. sep. 2023 kl. 12:34 
@British Lion The mod does not record the head camera video, so there is no way to retrieve footage this way. It is effectively working as a UAV feed attached to the units head.
117Briggy  [ophavsmand] 19. sep. 2023 kl. 12:33 
@(General) Whiskers I don't believe Zeus can use the info panels. Currently the mod only lets you view players in the current group and Zeus would be in a different group to the players.
Corwin 19. sep. 2023 kl. 9:52 
A buddy and I discovered a bug where if someone goes into an ACE Arsenal it prevents being able to view their camera. We did discover somewhat of a workaround involving disconnecting and then reconnecting. Fantastic mod and thank you for creating it.
𝔤𝔥𝔬𝔰𝔱 19. sep. 2023 kl. 7:47 
@117Briggy like when the AI died and you retrived it
2% Shadow Viper 18. sep. 2023 kl. 19:16 
does it work in zeus?
117Briggy  [ophavsmand] 18. sep. 2023 kl. 16:21 
@Deflector This looks to be an issue with the DRO mission not disposing of its cameras correctly - I've implemented a workaround that will be in the next release
117Briggy  [ophavsmand] 18. sep. 2023 kl. 16:19 
@British Lion What do you mean be 'retrieve the footage'?
Viper1Zero 18. sep. 2023 kl. 14:44 
Awesome
𝔤𝔥𝔬𝔰𝔱 18. sep. 2023 kl. 14:42 
Question
If you put the camera on the AI and the AI dies can you retrieve the footage
117Briggy  [ophavsmand] 17. sep. 2023 kl. 16:36 
@j.yellow28 The mod is client side
j.yellow28 17. sep. 2023 kl. 13:24 
is this a client side mod or dose the server and everyone els need this mod to function.
117Briggy  [ophavsmand] 17. sep. 2023 kl. 8:21 
@RuntCaustas Thanks for both of these, I'll investigate and fix