Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
The only other mod I had activated was a simple player cheat mod I made, which shouldn't conflict with this mod.
I loaded up a campaign with Gorbad, and he has is new units, but when I loaded up one with the DP, he didn't have any better units.
-- EMPIRE - Elspeth
{faction_key = "wh_main_emp_wissenland", subtype = "wh3_dlc25_emp_elspeth_von_draken", forename = "names_name_562999513", units = {"wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_inf_nuln_ironsides", "wh3_dlc25_emp_cav_knights_of_the_black_rose", "wh3_dlc25_emp_cav_knights_of_the_black_rose", "wh_main_emp_art_helstorm_rocket_battery", "wh3_dlc25_emp_veh_steam_tank_volley_gun"}},
This just dosnt work for me, the game goes back to default with any alteration, unaltered the mod works just fine
Remove, copy and paste extra units, everything brakes the mod for me, advice?
Otherwise I've enjoyed every other lord I've used and appreciate the work.