Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






https://youtu.be/RkZc5eWWtSI
Or should i get ace no medical?
Or skip ace all together, please answer all questions if possible, i do zeus, but i really don't have time to go through all mods on the workshop for testing.
Thanks. Love you!
How about instead of just the Van Hellsing war-form (which, ngl, is pretty sweet, but also easy to overdo), the werewolf can also be a literal wolf as some sort of disguise as part of the wildlife? (There is a k9 mod on the workshop somewhere, but I can't remember who made it)
We kinda already have big, burly, tanky enemies that charge you in a straight line (the demons from the Zombies & Demons mod comes to mind), but what CAN make the werewolf unique is that he could disguise himself as a LITERAL wolf to bypass immediate suspicion as he continues his mission.
Another take to take on this could be the Love Death & Robots - Shapeshifters episode, where they're a shock troop to draw your fire away from the squad attached to the Werewolf in question?
(honestly, I'm just spitballing. don't mind me)
Thanks for your comment and suggestion
https://www.youtube.com/watch?v=-Pd-uuDi28U&ab_channel=Movieclips
https://www.youtube.com/watch?v=Fug4-9CYXvI&ab_channel=Axecutioner-Movieclips