安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
What it says in the error message?
Remember, you must switch the game language to English as it is the only language supported by the mod
Yes it should be safe in other campaigns, chances of this bug happening are quite low.
I played four consistent campaigns as Romans, Franks, Picts and Elmet and everything was fine...
I think that Saxons and Jutes receiving reinforcements from the continent is a nice, historical feature. I would opt to keep it, if possible.
Anyway, thanks for checking it and good luck with your projects. I'm waiting eagerly for the Barbarian Empires update with new factions!
I'm sorry for a late reply.
I have debugged your savegame and there are some good news, and some bad news. Pink portrait can be fixed but there's no way to "fix" the broken army.
Arthurian TW has some additional forces for Jutes and Saxons spawning to simulate the ongoing invasions. And when the scripted reinforcements are spawned on the same tile another army is standing, even if it's an enemy stack, it will still spawn and the armies will be merged into a buggy stack. This is rare but quite annoying event. We will see what can be done to avoid this, if possible, maybe disabling the spawns altogether.
Rome Total War Community Discord
Try this link: https://discord.com/invite/j9HpxxQP9A
Could you please upload your savegame to our Discord server? I need it to debug the issue
Thank you!
When does this error message appear?
Sorry for late reply, what faction/culture was that?
Whatever unit size you prefer - the armies are still small enough to be considered historically accurate.
Could you please tell which unit is invisible? I will take a look
This is a known issue of original game (Rome Remastered), it has nothing to do with the mod
\Feral|Steam|Workshop| "Could not find faction name '' in expanded string"
is this a mod thing or remaster thing?
Would you make an anglo-saxon or jute berserker with these clothing?
And its weird that the Gaelic berserkers are trained in a monastery.
A 2 handed sword or club Gaelic berserker would be epic, Able to rivalize with the Pictish berserker a real example of berserker
Tuesley of Tiw -> Twyford (Ford of Tiw) -> Tuesbury (Tiw's Bury).
I checked and the unit should be available for all Germanic factions - Saxons, Jutes, Angles and Franks.