Crusader Kings III

Crusader Kings III

Simple Food
37 kommentarer
Pepega 21. juni 2024 kl. 10:35 
I dont have time for that. Im already learning too many things.
tilarium 6. maj 2024 kl. 3:06 
You could learn to mod and take it up. Many modders got their start that way.
Pepega 6. maj 2024 kl. 0:32 
An immense tragedy.
Pepega 20. feb. 2024 kl. 23:31 
shame the mod is dead with no one to update ;(
FrenzyBee 9. jan. 2024 kl. 19:28 
please update! :)
The Champ 12. nov. 2023 kl. 22:34 
For some reason this bugs out the new stuff from the Persian DLC related to dynasty stability.
SpoopsDaGawd 23. okt. 2023 kl. 11:43 
Not compatible with Interface is King, for anyone wondering. You won't be able to see food values.
Pyroshrimp 19. okt. 2023 kl. 14:02 
Do tribals not get food?
The Knight 26. sep. 2023 kl. 9:43 
I think that tradeports should be given half of the food production of the farms... it stands to reason that if people need food, they might trade for it.
Sw2413 2. sep. 2023 kl. 15:27 
are you able to add a system where food is tied armies and how long wars last?
MeanDean 30. aug. 2023 kl. 17:32 
What effect does this have overall to how the AI develops and rules? Do places that had <10 dev for hundreds of years like siberia have a higher dev in this mod? Do vassals struggle to develop compared to lieges?
Yung Granola™ 30. aug. 2023 kl. 11:19 
Thanks for this. Good replacement for Sinews of War which looks to be essentially dead
Top Cat 30. aug. 2023 kl. 8:16 
This is brilliant idea and mod, adds much to the game
Ed Balls 29. aug. 2023 kl. 19:00 
Awesome, a balance patch for one of the Asia mods like Rajas would be cool, otherwise they usually starve out for a few years
John2Lionheart 29. aug. 2023 kl. 14:00 
Alright im giving this a try. Thanks for the remarks. :) man this is going to be exicting.
niumikus  [ophavsmand] 29. aug. 2023 kl. 8:48 
Yes it should! Thank you!
小鹿和我玩 29. aug. 2023 kl. 7:52 
@niumikus Should the "#E Total Food Sum:" has a #! in the last?
niumikus  [ophavsmand] 29. aug. 2023 kl. 6:50 
Missing Localization Keys have now been added.
niumikus  [ophavsmand] 29. aug. 2023 kl. 6:39 
The AI has no issues with the mod
John2Lionheart 29. aug. 2023 kl. 0:59 
So folks how does the AI handle it? Is it bad or fine?
小鹿和我玩 29. aug. 2023 kl. 0:28 
@niumikus Can you make the localization keys of things in the 2 pictures behind?Like the:Food Allocated、Food Consumption、total food sum、from domain,etc.I'm making Chinese localization for this,but found the localization key only include things of food tax
niumikus  [ophavsmand] 28. aug. 2023 kl. 10:17 
Forgot to mention, the AI does have values for contracts.
The AI will try to get vassal contracts benefitial for themselves.
niumikus  [ophavsmand] 28. aug. 2023 kl. 7:08 
Current features, or lack thereof, are subject to change.
niumikus  [ophavsmand] 28. aug. 2023 kl. 7:03 
The AI will build buildings that produce food, altough their priorities have not been changed.
I did not want to make the AI neglect other building types in favour of food.
John2Lionheart 28. aug. 2023 kl. 4:38 
So does the AI know how to use it and so the land the AI actually uses it and builds buildings that provide food etc? I dont want a AI that dont know how to use it fine?
niumikus  [ophavsmand] 28. aug. 2023 kl. 2:16 
Everyone is affected by food, even AI.
John2Lionheart 28. aug. 2023 kl. 0:27 
Does the AI use it?
Fillyshellz14 27. aug. 2023 kl. 11:03 
do you have plan to make a more complicated system?
Ēarendel 27. aug. 2023 kl. 9:08 
Where's the chicken at?
Zorfing 27. aug. 2023 kl. 7:33 
wow ! food system ! awesome addon :steamhappy:
LIEUTENANT LIBER-D 24. aug. 2023 kl. 19:18 
Food?
Muhammadonov 24. aug. 2023 kl. 14:03 
Are you planning to expand the food system to cause famines and starvation, if there's not enough food?
And, also influence the population growth?
RepealThe19th 24. aug. 2023 kl. 13:55 
Does the AI interact with this system naturally, or is it more of a player only thing?
niumikus  [ophavsmand] 24. aug. 2023 kl. 13:47 
@tilarium
Altough it's technically possible to add it midgame, i advise against it.
Note: in case someone tries, the mod will take effect the 1st of Jan ingame time.
LIEUTENANT LIBER-D 24. aug. 2023 kl. 13:37 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
tilarium 24. aug. 2023 kl. 13:33 
Very cool concept! Going to add this in when I start a new game, or is it good to add mid game?