Project Zomboid

Project Zomboid

Zombies Trip Over Zombies
123 kommentarer
randPrint 17. aug. kl. 11:07 
the fun stuff like this really does it for me, thanks 🍻
marshmallow justice 13. apr. kl. 7:21 
(turns out it was this and the interaction with hordes of zombies clumping together perma tripping on each other, removing it fixed that huge fps disaster -- so great in low pop situations but bad in huge horde games)
marshmallow justice 7. apr. kl. 11:49 
Curious if anyone experiences unplayable lag from big hordes of zombies when they are packed tight together (say, you are on a roof, and they all huddle underneath you) perhaps due to them constantly tripping over each other? We've had no issue with this mod's functionality (it works just fine)

BUT;

I can run around LV 2-4x pop (2, then 2.5 peak, so i think that means like 4 or 5 total) spamming shout and things are pretty playable as they walk around and exist, but if I stay in an area and make them all collect together into one big zerg & they are completely stacked & squashed on the same few tiles, constantly tripping over each other, it seems like the fps goes to horrrrible.
khalkhedra 28. jan. kl. 14:26 
The mod works great for me. Helps me deal with large hordes more easily with shotgun. The mods directory is called main would it break anything if you called it "Zombies Trip Over Zombies"?
Markovicz 6. jan. kl. 3:18 
bro doesn't know about "trip n' fall" :OnFire:
Solar 29. dec. 2024 kl. 9:19 
would you be adding a option for this to be applied to players?
Chuckleberry Finn  [ophavsmand] 22. dec. 2024 kl. 15:37 
Eventually, working on a few others.
Crashdown 22. dec. 2024 kl. 13:00 
Would you be updating this for B42?
Chuckleberry Finn  [ophavsmand] 3. nov. 2024 kl. 8:45 
That would be a 'Steam Collection'.
Manu 3. nov. 2024 kl. 8:36 
how a modpack is stealing? isn't it just a list? aren't you downloading each mod individually anyway? isn't it the same as subscribing manually to each mod?
cznorton2 10. okt. 2024 kl. 15:21 
Dont use this mod. Your character will die very quickly
Nobody 14. sep. 2024 kl. 23:13 
Was there ever an update to fix the bug where zombies would trip over while close to you and they can bite you, making it impossible to fight said zombies, because they're in tripping animation?
Rukio 11. sep. 2024 kl. 1:24 
And then I went to the Github and it's only the license. :steamsad:
Rukio 11. sep. 2024 kl. 1:22 
I will say, I do wish the picture that says "Read the description" brought me to the github with the description and not a bingo image.
UnCheat 20. aug. 2024 kl. 6:53 
Localy tried to change distance threshold from 0.66 to 2.0+ and there no fall into character and reset falling animation any more.
I hope you'll add it into sandbox settings so people could change it
Chuckleberry Finn  [ophavsmand] 17. aug. 2024 kl. 23:00 
Thanks. :)
Raenoke 17. aug. 2024 kl. 18:56 
Keep up the good work!
Maxene 10. aug. 2024 kl. 7:00 
POV: You are playing SSBB.
Reaper - Birthday Boy 8. aug. 2024 kl. 7:54 
Think we could have them take damage when they fall?
Chuckleberry Finn  [ophavsmand] 31. juli 2024 kl. 9:12 
This is a vanilla animation issue, it's just not a common occurrence for zombies to be tripping/falling. I can try to look into the animation files to see if there's a flag I can set, but I don't really have this mod on my to-do list.
Infected Ronin 31. juli 2024 kl. 9:10 
Yeah, as King Smidgens says, the mod is fun but the problem with tripping zombies while in a fight, is this situation when while tripping, they immediatelement stand up up close and goes for a bite attack.
Chuckleberry Finn  [ophavsmand] 24. juli 2024 kl. 17:21 
I would recommend turning the % down a bit in sandbox, lol.
Deer Boi 24. juli 2024 kl. 16:57 
Now then, I used this mod and ended up having zombie tidal waves chase after me
Terrifying as hell but pretty cool
CarltoN. 2. juli 2024 kl. 13:14 
underrated mod. zombies dont trip 'too' frequently and it looks funny when it happens
King Smidgens 11. apr. 2024 kl. 13:30 
Really cool mod but it's pretty broken, if you strike a zombie before the falling animation completes they will bounce back up and often immediately take a bite out of you, without being stunned.

This seems to happen sometimes even if you aren't attacking them.

Something to do with the animations flip-flopping causes a reset?
TheoryOfMadness 19. feb. 2024 kl. 13:55 
I'm still getting weird animation issues with tripping zombies that are close. 1. I critical hit spear them while they are tripping and the animation goes crazy confused not knowing if they are on the floor or standing. 2. Zombie tripped on bodies near me while I swung a bat. Instead of hitting, it fell but got up instantaneously and bit me. I don't think the distance logic is working well.
Stokeling9701 15. feb. 2024 kl. 11:09 
for some reason this bugs out the leaper zombies mod, but this mod is so cool!
Inferno 23. jan. 2024 kl. 14:55 
Players stumbling when they walk back? I can not wait.
Slider-Man 20. jan. 2024 kl. 6:08 
Is the sandbox options tweakable while in game as Admin in sandbox options as im not seeing any options to change anything as admin under sandbox settings while in game.
Sexy Bad Boy 17. jan. 2024 kl. 10:09 
hey chuck thanks for your contribution :steamhearteyes:
YiQianKuai 20. dec. 2023 kl. 7:29 
僵尸绊倒之类的mod都有一个共同的问题:就是当僵尸刚好要绊倒的时候你按攻击键,他们会立刻起身咬你,我已经这样死了很多次了、sad~我很喜欢这个模组,能增加僵尸的真实度,但总是死亡我很难过~:steamsad:
Chuckleberry Finn  [ophavsmand] 30. nov. 2023 kl. 10:13 
No problem. :steamthumbsup:
suavedoggo 30. nov. 2023 kl. 8:40 
Ooh that's on me for not checking first my bad ! After 350ish mods I had to stop adding every single one at the drop of a hat xD
Chuckleberry Finn  [ophavsmand] 29. nov. 2023 kl. 13:06 
This mod can work with Monkey's fine. And yes there are sandbox options.
suavedoggo 29. nov. 2023 kl. 5:03 
Are there sandbox options ? I want to try this in place of Monkey's to see how they both affect performance, but I also love the option to have them trip randomly even without bodies/other zombies eventhough that probably adds to the lag, but zombies are dumb and shouldn't and it's funny watching them faceplant.
Chuckleberry Finn  [ophavsmand] 11. nov. 2023 kl. 16:20 
- Added cooldown for zombies falling.
- Fixed issue with sprinters / speed tracking.
- Zombies who are within a very close distance to their target won't trip.
ChillWhiteGuy 1. nov. 2023 kl. 14:02 
pretty sure the issue is the same issue as "stealth" in the vanilla game, the rng is checking way too often per frame which results in 100 percent. It just got my character killed
Eli 6. okt. 2023 kl. 18:44 
Just want to echo some of the other comments (Like UnCheats & Jaxx-pshoooo) about preventing the trip if the zombie is too close to the player based on a set distance. I've had one too many buggy bitin' zombie moments.

But I also want to say that it is definitely one of my fave mods that I'm now always adding to new games.
Vanra 28. sep. 2023 kl. 0:48 
I have the same issue as @Mang
Mang 26. sep. 2023 kl. 14:35 
Having an issue where the zombie will have a 100% chance to trip and do it repeatedly, I have the settings set to 3%
UnCheat 19. sep. 2023 kl. 11:02 
I still hope you add something like:
function zombiesTripOverZombies:isValidTargetDistance(zombie)
local t = zombie:getTarget()
if not t or not zombie:isTargetVisible() then
return true -- no target? Trip as you like
end
local d = SandboxVars.ZombiesTripOverZombies.zombieTripMinDistance
local x = t:getX() - zombie:getX()
local y = t:getY() - zombie:getY()

return x*x + y*y <= d*d
end
And then on zombiesTripOverZombies.trip add a check
if not zombiesTripOverZombies:isValidTargetDistance(zombie) then
return
end
_Sabro_ 15. sep. 2023 kl. 3:59 
Seems like after reloading a save, the chance of zombie tripping reset to 100%. Also, imo, default should be 10%
Chuckleberry Finn  [ophavsmand] 6. sep. 2023 kl. 18:37 
Yes.
feetlover16 6. sep. 2023 kl. 18:21 
Compatible with trip n fall?
Jaxx - pshoooo 5. sep. 2023 kl. 16:20 
dang. well, here's to hoping it's seen fit to include in b42 then. my 3 stooges dream of myself and every zombie tripping on every possible thing will be complete.
Chuckleberry Finn  [ophavsmand] 5. sep. 2023 kl. 14:56 
That's a vanilla bug.
Jaxx - pshoooo 5. sep. 2023 kl. 13:21 
does this mod fix the issue other tripping mods have where a zombie will "trip" over another zombie, animation will have it be hitting the floor, then it instantly stands up and bites you?
Chuckleberry Finn  [ophavsmand] 28. aug. 2023 kl. 10:24 
Yes.
OldMan 28. aug. 2023 kl. 9:09 
Does this mod work in MP? Dedicated server with a few qol mods.
Chuckleberry Finn  [ophavsmand] 27. aug. 2023 kl. 15:00 
I do not see why it would cause any lag, no.