RimWorld

RimWorld

ReTend
142 kommentarer
Scionin 15. juli kl. 16:36 
1.6?
islamic communism 11. juli kl. 16:44 
1.6?
Richard Mc Nutbuster 4. juli kl. 6:51 
i love the amounts of complaints but no logs or mod crossreferances
Ffisher 21. juni kl. 3:05 
@Visceral retending diseases is a mod option
Yutoe 3. apr. kl. 13:18 
If you're having problems with tending to a pawn and them just getting up and running away to do a task, or if you have the Snap Out! mod, and when you try to snap out a pawn and they start to walk away after trying to snap them out, its this mod that's doing it.
2017632033 10. mar. kl. 3:18 
没有汉化的吗?
WhiskersAndCookie 2. jan. kl. 14:35 
I don't really know why everyone else in the comments is saying it doesn't work, from my experience with the mod everything works fine. the only issue i have with it is that doctors don't retend automatically, but overall it works well :steamthumbsup:
Visceral 12. nov. 2024 kl. 7:55 
Wouldn't recommend this mod, if you expect to re tend infections or diseases your mistaken only cuts and bruises can be re tended making this mod arbitrary
Zaphiel 4. sep. 2024 kl. 4:25 
This mod doesn't work. When the ReTend option is used, doctor just drops the medicine and goes to do other stuff.
Lurmey 17. aug. 2024 kl. 9:36 
Can you add an option to prioritise retending diseases before wounds? Also I'm having a lot of issues with this mod. I only want my doctor to retend an infection on another pawn but she refuses to. Retends everything else on the pawn, but not the disease. I set the minimum quality to 10% and minimum disease quality to 65%, the infection is tended to 37%, but now the retend option doesn't appear. It's like disease retending is disabled but I have it enabled.
Halfman 6. aug. 2024 kl. 5:39 
For some reason when i try to retend it just stops. It gives me the option but whenever i click it the pawn does something else instead. Anyone know what might cause this?
Blacksoul 25. juni 2024 kl. 3:23 
is it normal my doctor's skill doesn't increase while retending?
SanguinarcAQL 31. maj 2024 kl. 12:26 
hey thanks for the bug fix Temmie !!
Temmie  [ophavsmand] 31. maj 2024 kl. 11:14 
Thanks yeah I can probably look into fixing that issue.
DomB 30. maj 2024 kl. 20:48 
@Temmie

I now have fixed this issue from Smart Medicine side, in my 1.5 fork:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3256317028

PR raised to Original Mod Author:
https://github.com/alextd/RimWorld-SmartMedicine/pull/31

---

However, many more are subscribed to the original than my fork, so will likely be affected until PR is merged & new version published, which is anyone's guess as the author is not active atm.

If you would like to defend against this issue from your side, you could create a patch here:

https://github.com/alextd/RimWorld-SmartMedicine/blob/master/Source/MedicineGrabbing.cs

line 137/138

[HarmonyPatch("Notify_Starting")]
static class TendPatient_Notify_Starting_Patch

You would need to ensure that the job.count is 1 or greater, never 0.
DomB 30. maj 2024 kl. 19:06 
@Temmie

I think this comes from Smart Medicine, based on the log
- PREFIX uuugggg.rimworld.SmartMedicine.main: Void SmartMedicine.TendPatient_Notify_Starting_Patch:Prefix(JobDriver_TendPatient __instance)

File: Source\MedicineGrabbing.cs :

within public static void Prefix(JobDriver_TendPatient __instance) there is this code:

// Job not created with Smart Medicine ; let's hope you don't need to drop it.
if (job.count == 0)
return;


also this, commented out on some logic for drafted pawns:

//I don't understand but maybe a mod conflict makes this 0 and 0 here is bad.
//Probably it is solvedwith above job.draftedTend though.
//if (job.count < 1) job.count = 1;


I have a Smart Medicine fork atm so will see what can be done
SP4RTAN 30. maj 2024 kl. 18:20 
Not sure if this is something that can be fixed on your end but if you use Smart Medicine and you tell a tell a pawn that already has medicine in their inventory to retend a pawn you'll get a "Exception filling window for Verse.FloatMenu: System.ArgumentException: SplitOff with count <= 0 Parameter name: count" error

https://gist.github.com/HugsLibRecordKeeper/afc58d08bcc8f9cde0bd563fffd39a90
Michiko 30. maj 2024 kl. 4:05 
Has anybody tried this with Pharmacy? I think it affects how medicines are chosen.
Ravenshadow 29. maj 2024 kl. 15:30 
this will work great with the stabilize mod
Temmie  [ophavsmand] 29. maj 2024 kl. 9:13 
Medicine bug should hopefully be fixed now, do bear in mind there may be some incompatibilities with mods that implement custom medicines or alter the way medicine is chosen.
Richard 25. maj 2024 kl. 15:34 
how do I retend with medicine?
MeatBeatMarv 20. maj 2024 kl. 20:03 
@Sakurawr this work around worked for me, thank you

I remember a problem with the armor racks mod where pawns couldn't haul to the armor racks due to an incompatibility with PUAH. I bring this up because author of armor racks had mentioned something about PUAH not transferring items to pawns' hands. Not sure if the problems are related, but it might be worth looking into.
SteelRat 18. maj 2024 kl. 11:39 
yep still broken
Sakurawr 17. maj 2024 kl. 16:34 
I managed to get it to offer me the correct Retend option, but it's fickle and not reliable. If my colonist is currently holding the medicine in their hand (e.g. carrying it for an operation) and I right click on a target, the Retend option is there. Otherwise it's just the Retend (no meds). Hope that bit of info helps possibly locate why it's wonky?
SanguinarcAQL 2. maj 2024 kl. 16:24 
Nobody found what the issue was with the bug that prevents using medicines to retend ? Because it kinda makes this mod useless :v
sel 15. apr. 2024 kl. 0:54 
Same here with the retend option not allowing medicine to be used. Have tribal and industrial meds in stockpile, tried putting medicine in inventory as well, still no dice. Its not generating any errors either.
Keerp 14. apr. 2024 kl. 3:10 
same issue as XaN, have medicine in storage, even tried with medicine in pawn inventory
Isaac 13. apr. 2024 kl. 17:14 
same
Timych 13. apr. 2024 kl. 10:50 
@Temmie
Yes, I'm having the same issue as @XaN
XaN 9. apr. 2024 kl. 12:51 
@Temmie As an example, I took a screenshot :)
https://i.ibb.co/4VwwX27/Rimworld.png
Temmie  [ophavsmand] 9. apr. 2024 kl. 6:55 
Hmm not sure will check on that issue, thanks for letting me know.
XaN 9. apr. 2024 kl. 4:05 
@Temmie Why in the context menu is the choice Retend only without medications and nothing more? At the same time, I have medicines in stock and have access to them. Something clearly went wrong :)
Temmie  [ophavsmand] 5. apr. 2024 kl. 20:20 
Alright then glad that fixed things.
Cretz 5. apr. 2024 kl. 12:43 
Redownloading ReTend, CYM, & Shavius's Vanilla Expanded Patch fixed the right click menu not appearing.
emmaliefje 4. apr. 2024 kl. 1:19 
Hi! Thanks for this great mod. Unfortunately I'm still getting the right-clicking bug (without CYM installed), which I've traced via dev mode to ReTend. Disabling ReTend fixes the issue. I have over 300 mods running, so mod conflicts aren't a new thing for me but it also makes it hard to trace what ReTend is conflicting with for you to potentially patch. Obviously I'm not expecting that, but I just thought I'd post here in case other people are also getting the right-click bug: it can be ReTend in conflict with something else. For now I've disabled ReTend in the hope whatever is conflicting will be fixed eventually.
Keep making great content!
Kopp 3. apr. 2024 kl. 16:44 
@Zakhad
CYM got updated 2 days ago. The recent version should fix your issue.
Zakhad 3. apr. 2024 kl. 16:36 
@temmie, they were working together recently, it was only in the past i wanna say 2-3 weeks since before people started to update their mods to 1.5, that somehow that i last played and in the last few days i had noticed it, i tried deleting and redownload it to see if it was related to the other similar issues other people were posting but to no avail.

I use a custom version of choose your medicine a local version so that mod itself hasn't updated. if there's a github or a older version around of retend somewhere i could try going back to that to see if it's a recent change or at least rule that out.
Temmie  [ophavsmand] 3. apr. 2024 kl. 15:55 
@Zakhad unfortunately this appears to be an issue related to the use of the cym mod with retend, if they're incompatible I can look into writing a patch for it.
Zakhad 3. apr. 2024 kl. 14:54 
1.4 Whenever i right click on a pawn i get an error https://imgur.com/a/RXMXOfb

I'm not sure if this is related to retend or choose your medicine mod, but there is no rightclick contextual menu
Argyuile 2. apr. 2024 kl. 21:08 
Came here about the context menu but it looks fixed already so I'll just update. Thanks for the great mod Temmie.
Agusfer 31. mar. 2024 kl. 19:36 
No problem, and thanks for the very useful mod :)
Temmie  [ophavsmand] 31. mar. 2024 kl. 19:32 
Yeah just fixed that issue with the update, sorry about the inconvenience.
Salty 31. mar. 2024 kl. 17:08 
all i did was update and the problem was solved. I nearly thought i was gonna have to restart my run
Agusfer 31. mar. 2024 kl. 16:59 
I just tested the update cause I also noticed the same problem while playing (opened up the game before the update), and it works.
Make sure it updates with the game closed or just unsub-resub to download the latest version.
Salty 31. mar. 2024 kl. 16:42 
RimWorld.Selector.RimWorld.Selector.HandleMapClicks_Patch1(RimWorld.Selector)
at RimWorld.Selector.SelectorOnGUI () [0x00000] in <cd7169108ea74757aa50c5b33d275c15>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) RimWorld.UIRoot_Play.RimWorld.UIRoot_Play.UIRootOnGUI_Patch2(RimWorld.UIRoot_Play)
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
Salty 31. mar. 2024 kl. 16:42 
Root level exception in OnGUI(): System.MissingFieldException: Field 'Verse.HediffDef.isInfection' not found.
at ReTend.Patches.Patch_FloatMenuMakerMap (UnityEngine.Vector3& clickPos, Verse.Pawn& pawn, System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts) [0x0005b] in <21cc7686e6db4954896a161ccf0a8ff5>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch10(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1(UnityEngine.Vector3,Verse.Pawn,bool)
at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000dc] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method)
Salty 31. mar. 2024 kl. 16:41 
with the last upadate my context menu when interacting with downed or injured pawns has broken and im not able to manually tend at all
Temmie  [ophavsmand] 31. mar. 2024 kl. 13:06 
Should be fixed now let me know if there are further issues.
Temmie  [ophavsmand] 31. mar. 2024 kl. 12:58 
Thanks will check on that