Arma 3
Omaha Beach
40 kommentarer
[14e] Remux 2. okt. kl. 13:12 
Hello, is there a version of the map where the DLC or CDLC is not required?
Skully 25. juni kl. 15:12 
do not download this mod or its dependiency if ur planning on using voice lines because it does not work
ragnarok88 2. maj kl. 8:46 
can I reach you on discord?
IowaBison90 26. mar. kl. 11:52 
Is there a way to change the tide? Normally setting the time of day adjusts it, but for me it doesnt do anything on this map. The tide is high.
Spicy 3. apr. 2024 kl. 10:01 
Are you guys planning on doing a performance pass on this? My frames are pretty bad when trying to run a little over 80 AI in eden. It's very well made, but given the performance I'm not sure I can run large scale stuff on it for my unit
Spicy 15. mar. 2024 kl. 18:58 
I'm having trouble getting AI to take off/land at the airfield to the southwest. They don't seem to recognize it as an airport.
sleepybros94 15. feb. 2024 kl. 0:20 
whats the best way to get the landing craft to work right and not drive way off in every direction?
battle 25. dec. 2023 kl. 19:52 
@Jones.S [48MI] I actually found out the issue, its with the Zeus RTS mod specifically. Otherwise it seems to work fine
Jones.S [48MI]  [ophavsmand] 25. dec. 2023 kl. 14:00 
@battle I will look into this thank you
Jones.S [48MI]  [ophavsmand] 25. dec. 2023 kl. 13:59 
What guy ;)
ovnxize 23. dec. 2023 kl. 9:29 
Guy below me has a VAC Ban lmfaoooooo
battle 27. okt. 2023 kl. 20:18 
Machine guns fall through the bunkers, neither Iron front, nor Spearhead MGs work
Cichy 25. sep. 2023 kl. 10:01 
Great work just wanted to ask about the foliage, it seems overdone. In real life pictures you can see that it was cut down by the germans for easier visibility but in some places on this map the hills are overgrown, also another was the tide, shouldn't it be just a tad bit lower? Anyway, thanks for this awesome map
TeusPLAY 12. sep. 2023 kl. 17:15 
Vierville-sur-mer next map pls
TeusPLAY 12. sep. 2023 kl. 17:15 
Holy shit! this is pure art!
BaMxIRE 12. sep. 2023 kl. 11:02 
This is art nice work.
Chinny 11. sep. 2023 kl. 6:09 
@NSAplzdon't IFA3 or uhhh one of the ww2 mods has a module that allows this with ai commamnds or summin. If the DLC doesnt itself.
NSAplsdon't 10. sep. 2023 kl. 16:39 
Any advice on how to get an AI controlled LCVP to actually land troops?
Finger Jam 10. sep. 2023 kl. 13:52 
I have a question about your mod, can you PM me?
Dagger Viper Zero 10. sep. 2023 kl. 1:29 
The Longest Day by Iron Maiden
Wiket 8. sep. 2023 kl. 23:11 
your description says "nerves" but the co auther is Neeves
Charlie 8. sep. 2023 kl. 6:29 
Is the elevation of WH62 correct, seems like much lower than reality, suppose to be a strong hold in that area.
Charlie 8. sep. 2023 kl. 6:12 
nice work, I really like it.
reubensowden 8. sep. 2023 kl. 5:02 
Great map! I have been looking for a map like this!
ItsJustRyan2701 8. sep. 2023 kl. 1:29 
How does one make AI do transport unload on this map? Ive given the drivers a waypoint, they get there, but they dont drop off the infantry, they end up driving around in circles
MicrowaveFork 7. sep. 2023 kl. 23:27 
This is so good, very well done - please make St. Mere Eglise or Carentan
IvosH_cz 7. sep. 2023 kl. 13:01 
Jones.S [48MI]  [ophavsmand] 7. sep. 2023 kl. 11:31 
@Bob5quareFace fixed in next update
BobSquareFace 7. sep. 2023 kl. 10:54 
Great map but just so you know the church in saint-laurent-sur-mer is a little off, the rear section of the model's lower than the rest/the rest is higher than it, and a few pews (mainly the one that's fallen over) are underneath the floor. Cheers, and amazing work - I'm definitely gonna have to run a campaign on this.
05 7. sep. 2023 kl. 9:31 
great map.
Charlie 7. sep. 2023 kl. 5:09 
It might need a beast to run
EightHorse8357 7. sep. 2023 kl. 4:56 
D-DAY normandy 1944 Omaha Beach
76561198158727265 7. sep. 2023 kl. 3:43 
awesome!
Jones.S [48MI]  [ophavsmand] 6. sep. 2023 kl. 22:59 
You could definitely make a mod to allow tide to rise and fall.
But yes I locked it for best gameplay so it's as close to 6th as possible
CallMeD 6. sep. 2023 kl. 22:49 
I'm curious if there's a way to change the tide of the water based on whether it's in or out. Or if it's modeled as it would've been on June 6th?
Jones.S [48MI]  [ophavsmand] 6. sep. 2023 kl. 22:12 
Thanks @spicy will get these fixed in next hotfix
Spicy 6. sep. 2023 kl. 21:11 
Also the roads don't have footstep noises
Spicy 6. sep. 2023 kl. 19:21 
The AI pathfinding through trenches is really well done, props. However: I had some stuttering on the more inland portions of the map, one of the circular-type single-man bunkers is too tall to effectively shoot out of(i believe it had some stairs and no elevated platform), there's some floating barbed wire near the beach, and for some reason the LCVP doesn't make any noise. Engine, water sounds, nothing. Just ambient map noise. Map is really well done so far I just had those issues I wanted to let ya'll know about.
Leandro 6. sep. 2023 kl. 13:33 
nice map
Chep 6. sep. 2023 kl. 13:25 
:aurip: