Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I need to see if I can find more frontend details for other factions as well. Currently Belakor is the major one
I'll be sure to write those down. Thats actually important.
@PIXY_UNICORN
They should be. I will have an update after Tides of Torment
Phew, now I am spent. Too much modding @_@
Now I will take a break and cry that Dwarfs are bugged:
https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/6099?page=1
I've been focusing on this mod properly now. About maybe 2/3rds done with the new additions. Going to tweaks some of the pre-existing entries too to make it look prettier.
Merry Christmas everyone!
If anyone already is playing hardcore now, feel free to dump that info here. It would be much appreciated and it'll speed up the process.
I will go ahead and investigate.
Again, thanks!
Cheers mate!
Yeah, you're right ^^. rockyalthor is asking for a french translation of your work. Don't worry, I'm on it
Fixed now!
I just started a Throt campaign and was wondering if there was a specific reason why Throt's personal abilities such as "regeneration" and "master controller" were highlighted under Lord effects.
Because I was under the impression the Lord effects section was more for campaign or army effects rather than in-battle lord specific abilities.
As the other lord's don't have their specific abilities highlighted.
The author of the other mod simply added that himself as a dummy, likely. For whatever reason. I cannot say.
However im not sure if its a clash between the two, a load order incompatibility, or something else I have loaded?
Here is the link to the mod: https://gtm.steamproxy.vip/workshop/filedetails/?id=2951506152
Here is the screenie thats quite vague: https://imgur.com/flXomXA