RimWorld

RimWorld

Roo's Satyr Xenotype
100 kommentarer
☢Adam Atomic☢ 25. juli kl. 17:24 
I need these horns back T - T
☢Adam Atomic☢ 24. juli kl. 16:12 
@Rooboid

Just wondering if this and your other xenotype mods were going to be updated for 1.6?

Apologies if you answered this somewhere else, I couldn't find anything tho.
Flannel 19. juni kl. 18:54 
The artwork used in the banner is incredibly cute :frog_worry:
Julian333XD 18. juni kl. 14:39 
the texture appears to be one of the bovine tatoos and as those are intended to be placed on a body and not replace it the body becomes invisible. Ye olde squirrel again.
Julian333XD 18. juni kl. 8:17 
@Anta'el Feir i have the same problem
Anta'el Feir 26. apr. kl. 5:35 
I have an insane amount of mods so it's taking a while to find the problem by process of elimination but maybe someone can tell me, I saw the male hoof gene from Roo's Faun Xenotype mod give a unique body but then it disappeared and now the gene gives an invisible body and a smeared wooly something underneath (it looks like the head is floating above the wool carpets), my colony doesn't always have satyrs and fauns so I didn't notice which mod broke it, though I admit the memory of such a body may be false. I recently ate too many mushrooms and don't sleep enough
BrightC 18. mar. kl. 16:58 
@Rooboid

Not sure if there's already a solution but, I'm having a issue where the Unguligrade gene renders what's supposed to be applied on top of the body, as the body. So all the Satyrs are just walking around as floating heads with clouds of dust below them.
Meyhazah 1. mar. kl. 16:00 
IDK if this intended or not but...

The uncouth gene's effects on social romances means effectively they can never effectively romance non uncouth pawns.

It displays as x-10% which I believe is meant to be x10% which would reduce it, currently it just makes it impossible, because even with psychic love adding a x1000% multiplier, they cannot romance an uncouth pawn.

The end result is chances actually go into the negative which defaults to zero.
たぁぼう 6. feb. kl. 5:16 
@Rooboid
Sorry again and again.
It is the red error below, but it seems to have been a YuranRace conflict.
And the author of YuranRace has resolved the conflict in today's update at 16:00.
It seems we had crossed paths at just the right time.
I am very sorry for commenting over and over again.
And thank you for the wonderful mod.
たぁぼう 6. feb. kl. 1:41 
@Rooboid

Thank you for all your help.
I am a user of your wonderful mod.
I have consulted with you last year on another matter.
Thank you very much for your help then.

I found one red error and would appreciate it if you could check it when you are free.

https://gist.github.com/HugsLibRecordKeeper/791973d47169fddfa166e80c8e29ba61

The above is my environment.

I found the following red error.

Error in static constructor of Roos_Satyr_Xenotype.RBSF_Satyr: System.TypeInitializationException: The type initializer for 'Roos_Satyr_ RBSF_Satyr' threw an exception.

I asked my community member,
Ninetail, RPEF, VanillaTraitsExpanded, VanillaSocialInteractionsExpanded, RomanceOnTheRim
and patches in the same place, so I heard that it might be a conflict caused by that, but I have not been able to determine the cause of the problem.

We apologize for the inconvenience, but we would appreciate it if you could check when you are free.
BIRD MAN! 29. okt. 2024 kl. 15:56 
The uncouth gene dosnt overwrite/conflict with the kind instincts trait from vanilla biotech, but the traits do conflict.
Lapis 24. okt. 2024 kl. 4:30 
YEEEEEES!
This_Guy 23. okt. 2024 kl. 18:43 
IT HAS RETURNED MY BROTHERS AND SISTERS, LET US INSTALL THE MOD!
AlmostNerdf 22. okt. 2024 kl. 19:58 
OMG Thank you!!!
VixenVex 22. okt. 2024 kl. 8:32 
YES THANK YOU
b 22. okt. 2024 kl. 3:42 
may (الله) have mercy on my load order 🙏.

thank you for the update roo.
Lucky 6. okt. 2024 kl. 16:52 
@Rooboid THANK YOU THANK YOU THANK YOU
たぁぼう 6. okt. 2024 kl. 3:23 
@Rooboid
Hello. Thank you for taking the time to look into this. I see that the error is that the instrument is not available.... I had no idea what I was doing, so I am very grateful.
Thank you very much. I will let the error go through and start the game! Thank you so much!
Rooboid  [ophavsmand] 5. okt. 2024 kl. 16:28 
@たぁぼう Hi! Your English is wonderful, don't worry :) And thanks for the log!

Hmm, we have looked for a while, and we can't seem to figure out what's causing the error at all... It seems like the instruments added by this mod (Lute, Lyre, Reed Flute and Bodhran) are the only things affected. You can continue playing without any issues; it's just that these instruments won't work.

Sorry that we couldn't figure out a fix. But it shouldn't affect your game otherwise!
たぁぼう 5. okt. 2024 kl. 11:51 
@Rooboid
Thanks for the nice mod. I have been waiting for this mod to be compatible with 1.5.
I found one red error, may I ask you to check if this error interferes with the progress of the game...? I apologize for the inconvenience. Thank you in advance.

The HugsLib log is now.
https://gist.github.com/HugsLibRecordKeeper/386a8ad084fe7f8f6258c554867ddc94

Red errors will be those beginning with the following statement
Error in static constructor of Roos_Satyr_Xenotype.RBSF_Satyr: System.TypeInitializationException: The type initializer for 'Roos_Satyr_Xenotype.RBSF_Satyr' threw an exception

I am sorry if my English is not good enough to convey the wrong message.
Rooboid  [ophavsmand] 5. okt. 2024 kl. 9:08 
@Lucky You can download the old 1.4 version here: https://github.com/Rooboid/Roos-Satyr-Xenotype/releases/tag/v1.4

It doesn't have any of the new features or bug fixes of the 1.5 update though, it's just exactly as the mod was in 1.4. Hope that helps!
Lucky 4. okt. 2024 kl. 21:08 
will there be a secondary version that allows the mods to run in 1.4?
Vindicator 4. okt. 2024 kl. 19:05 
Day!
Rooboid  [ophavsmand] 24. sep. 2024 kl. 3:58 
Hey all, thank you so much for your patience while we've been working on updating our mods to 1.5! We've been adding some exciting new features, tweaking existing ones and fixing all kinds of bugs.

So watch this space, we're hoping to have all 1.5 xenotype mods released soon!
cnwilson17 14. aug. 2024 kl. 16:14 
soooooo when is this being updated to 1.5?
I see that you said something in april but what is the update now?
ufo 21. juli 2024 kl. 18:17 
thank u for working on 1.5 roo, i believe in u <3
Vindicator 15. juli 2024 kl. 16:25 
@linci17000 Not far back in the comments, Roo's said they're working on the update to 1.5
It's just taking time.
linci17000 12. juli 2024 kl. 11:01 
PLS 1.5 1.5
DreasNil 10. juli 2024 kl. 8:08 
Gaaah, I'm so excited about the Anomaly DLC but want to save it for a satyr run. Can't wait for the update :D
tubfan 30. juni 2024 kl. 0:53 
Amazing work of art !

And my bard is still waiting for the mod update.
Gerewoatle 29. juni 2024 kl. 8:57 
@Asymptotic Wanderer: I'm pretty sure they're just a troll who wasn't hugged enough as a kid.
Asymptotic Wanderer 29. juni 2024 kl. 8:46 
@chesse5552024 bro you comment on all the mods of this series either complaining too much fantasy over sci fi or the complete inverse. if you dont like fantasy > sci fi and dont like sci fi > fantasy thats ok (even if it doesnt make sense) but i dont understand why you keep posting it on all the mods of this series.
Fibre🌹 22. juni 2024 kl. 23:38 
Can't wait, out of all the xenotypes I've used, this and the Minotaur one is the last one I'm waiting for to be updated. Let's go
Deerfull 11. juni 2024 kl. 11:41 
Looking forward to 1.5!
Midnight 10. juni 2024 kl. 6:42 
1.5 :(
LoboOscuro 6. juni 2024 kl. 15:27 
@Chesse5552024
I mean that's a valid preference but I don't think this is trying to be sci fi, have you not seen the vast amount of mods specifically turning rimworld into a fantasy/medieval theme?
Chesse5552024 1. juni 2024 kl. 12:16 
I dont like this feel more fantasy than sci fi.
AVANGARD 23. maj 2024 kl. 6:57 
1.5 1.5 1.5
Yummyyuck 14. maj 2024 kl. 9:51 
For those that really want these races in their games while we wait, there are other mods that add fawns and similar races. But I'll be sure to switch back to this mod once it's updated <3
DreasNil 13. maj 2024 kl. 1:07 
Really looking forward to that 1.5 update!
Rhi 28. apr. 2024 kl. 19:29 
I love your mods, thank you for what you do.
Silverbolttt 12. apr. 2024 kl. 7:12 
This mod is epic and a must have, thanks for all your hard work !
Rooboid  [ophavsmand] 12. apr. 2024 kl. 4:21 
Hi there! We're going to be working on updating this mod to 1.5 soon. Rimworld has changed how pawns are rendered, which might mean the update takes an extra bit of time. Thank you so much for your support, and we'll do our best to try and squish some bugs while we're at it!
turtle-killer 11. apr. 2024 kl. 23:28 
will there be a 1.5 update?
Surasu Undying 30. mar. 2024 kl. 4:59 
I still have all your mods installed because they are amazing, can't thank you enough.
drprepper549 29. mar. 2024 kl. 22:50 
unless im missing something thats breaking it, and this is (hilariously) intentional any tips?
drprepper549 29. mar. 2024 kl. 22:45 
very, very strangely if combat expanded is installed the bodran is usable indefinitely as a RIFLE using 7.62 nato???
RetroRads 23. dec. 2023 kl. 11:09 
Seconding the pauldron/shoulderpad issue from RGNT below. I do looooove this mod tho (and minotaur and faun as well)
Halicade 11. dec. 2023 kl. 17:28 
"Hakuja wolfwhistled Skull-Crusher and blamed it on someone else. This drove Skull-Crusher into a rage and she began a fight!" I love these chat messages lol