Oxygen Not Included

Oxygen Not Included

Warning Notification Manager
40 kommentarer
Spontaneite 24. aug. kl. 11:26 
This mod is fantastic, thanks! Could you please add an option for Critter Starvation, if possible? I have intentional periodic starves running. Also, the biggest ask for me: is it possible to make an option to remove the alert from the notification bar as well? I'd like to avoid seeing 'Critter starvation', 'Food has decayed' etc etc popping up at the top left to keep the notifications clean. Like mods like No Long Commutes do for that message specifically. Suppress Currents mod is good for getting rid of 'building lacks resources', but for things like critter starvation it's useless. Would LOVE if your mod could add an option for something like that someday!
Vilda 18. aug. kl. 0:45 
I can be sane again... Exuberant plans drop rot pile which spawns Food has decayed notifications... Very fun with many 2 cycle Alveo veras...
Krovah 19. juli kl. 10:58 
I cannot express how much being able to mute the food decay has improved my overall sanity Sgt_Imalas, thank you!
Sgt_Imalas  [ophavsmand] 19. juli kl. 4:44 
@DaedalusAlpha: you can turn of the radiation warnings on those planets by unchecking it in the diagnostics list
Sgt_Imalas  [ophavsmand] 19. juli kl. 4:44 
1.5:
- added "food has decayed", muted by default
Krovah 18. juli kl. 8:15 
Adding support for @Leofarr's request. The "Food Has Decayed" notification is... Prominent in my game ever since I started ranching the Lumbs from the Prehistoric Planet Pack.
DaedalusAlpha 3. maj kl. 9:37 
In Spaced Out, at the right side you have all your planets in a list. Here it shows the highest "danger" for each planet. And whenever that goes to a red warning the sound is played. Once you have a couple of planets colonized, it happens all the time that you have a red radiation warning for a second here and a second there, each one giving a warning sound. At least for me it's usually so quick I don't even have time to see which planet the warning comes from until it goes away again.
Sgt_Imalas  [ophavsmand] 2. maj kl. 11:40 
what alert are you refering to?
DaedalusAlpha 2. maj kl. 7:59 
Hey, would it be possible to add configuration for general radiation alerts? I'm getting them all the time. A dupe goes into space biome, radiation alert, a dupe goes too close to a wheezewort, radiation alert and so on. Incredibly annoying to listen to.
Sgt_Imalas  [ophavsmand] 4. mar. kl. 9:47 
Write me a translation and I can include it.
The template file can be found in the mod/translation folder
ZRS 4. mar. kl. 9:01 
When will the Hungarian language be supported? Can I help you with this?
Leofarr 7. jan. kl. 18:57 
Great mod as always Sgt_Imalas, I hope you could add an option for food has decayed. I always get it from harvesting exuberant plants that drops rotpile.
Gweihir 24. dec. 2024 kl. 17:42 
Very useful. Would it be possible to add a pause-on-trapped option? Most of the time when some dupe suffocates, getting trapped was what happened before. Also, with bionics that other indicators (peeing themselves, etc.) that could sort-of be used for that before do not really work anymore.
ALiu 18. dec. 2024 kl. 1:03 
hi,can you add an option to mute circuit overload:steamhappy:
Sgt_Imalas  [ophavsmand] 12. dec. 2024 kl. 12:10 
1.4:
- updated for bionic booster pack
Sgt_Imalas  [ophavsmand] 22. juli 2024 kl. 7:30 
1.3:
- added russian localisation by DarkEvil
RogueAnjin 28. maj 2024 kl. 7:48 
Holy cow, you're right. I do not know how I missed that. Like the pirate said about about his tiny steering wheel, "It's driving m'nuts!" Thank you!
Sgt_Imalas  [ophavsmand] 27. maj 2024 kl. 5:09 
sounds like you have the mod 'critical notification pause' enabled in addition
RogueAnjin 26. maj 2024 kl. 18:44 
Is there a certain mod this conflicts with? Or a point in the load order. I am still being paused on all warnings. Though it seems the suffocating time adjustment works. Also if I set scalding to pause in the Mod, then I have to unpause twice.
Zackbot 10. maj 2024 kl. 12:21 
this has saved my dupes from suffocating countless times when i've been tabbed out with the game accidentally unpaused. thanks for the great mod!
Sgt_Imalas  [ophavsmand] 16. feb. 2024 kl. 18:31 
There are a number of mods that allow that, ie. my mod Duplicant stat selector or the straightforward mod "pause on ready to peint"
NohMerci 16. feb. 2024 kl. 15:38 
This is great! Would love an option to pause when Printables were ready as well.
patrioticparadox 18. nov. 2023 kl. 18:24 
This is sweet!
What about pausing on new skill point? Useful in early game.
Sgt_Imalas  [ophavsmand] 5. okt. 2023 kl. 13:26 
v.1.2
- added option to mute red alert
- added option to mute yellow alert
- changed how the suffocation & starvation notification are handled internally
cedaroo 16. aug. 2023 kl. 14:17 
Any chance of adding an option for notification when a building repair orders are created?

While I appreciate the "building broken" notification, I've had endless cycles of repair/disrepair with so many materials and dupe time wasted repairing liquid and gas pipes or buildings when things went wrong on asteroids I wasn't currently watching. Thanks!
Sgt_Imalas  [ophavsmand] 3. aug. 2023 kl. 11:15 
1.1.1
- Updated binaries to Moo Song
- removed some log spam
- multiple events triggering at the same frame no longer require multiple unpauses (twitch integration pee event)
Sgt_Imalas  [ophavsmand] 21. juni 2023 kl. 5:08 
the mod does not interact with the printing pod in any way
Самодѣр̆жецъ 21. juni 2023 kl. 4:25 
does this mod actually cause freezes on pod selection sometimes for anybody else?
DustyFennec 17. juni 2023 kl. 2:37 
any chance you can add the printing pod being ready to print to the list?
Sgt_Imalas  [ophavsmand] 11. maj 2023 kl. 12:01 
then.. deactivate pause on suffocation??
Dirmagnos 11. maj 2023 kl. 10:51 
Pls add option how often mod can trigger.
I had couple of dupes digging themselves into suffocation and while they are digging themselves out, pause triggers about every 3 seconds, which is extremely irritating. And between two of them i have to hit Space like every second, because it just pauses nonstop.
Zarquan 6. maj 2023 kl. 2:34 
Would it be possible to change the threshold for high stress notification and change the notification priority? I would love have a major notification that a dupe is about to go off at 95% stress.

Great mod btw.
Sgt_Imalas  [ophavsmand] 2. maj 2023 kl. 15:32 
No.
Thundercraft 30. apr. 2023 kl. 11:39 
Q: Would this mod conflict with Fixes and Tweaks since one of the things it does is "Reduced starvation warning" (which is 'ON' by default) and checks if duplicants have at least 800 kcal?
无涯 30. apr. 2023 kl. 9:49 
警告通知管理器

此模组允许单独配置警告通知

当前最新版本: 1.0.0

对于以下每个通知,有 3 个设置:
静音 -> 删除通知触发时播放的声音
暂停游戏 -> 将在通知触发时自动暂停游戏
平移相机 ->会将相机移动到通知的触发源

可配置通知
攻击
饥饿
弄得一团糟
逃离
窒息
高应力
辐射呕吐(仅限 DLC)
烫伤
埋葬
无 行为能力
植物已经死亡

其他设置
窒息时间阈值:定义通知应在窒息死亡前多少秒触发。基本值是剩余呼吸 50 秒,
饥饿卡路里阈值:饥饿通知触发的卡路里量。默认值为 1000kCal。
Sgt_Imalas  [ophavsmand] 28. apr. 2023 kl. 14:55 
go to the "Mods"-menu and enable the mod.
then restart the game (if it wasnt enabled yet)
then go to the menu again. there will be a "Config" button on the mod, where you can adjust these settings
Δ Delta 28. apr. 2023 kl. 11:55 
Looks like a really cool mod, but im having trouble where to change these settings?
Varrgas 2.0 28. apr. 2023 kl. 4:58 
really nice mod, thx you
Moonsnow 28. apr. 2023 kl. 4:12 
I don't have many warning notifications, but this is a nice mod to prevent a jump scare when I'm concentrating on building.
Boe08 27. apr. 2023 kl. 19:34 
Thank you