Total War: WARHAMMER III

Total War: WARHAMMER III

Wood Elfes Tech-Tree
29 kommentarer
Mirdini 2. juli kl. 11:46 
Is the 'thinner barks' technology at the bottom of the military tree (the last in the line that boosts archers) supposed to do nothing but provide the 'mists of the eldar' ability to foot archer units? Going by the description of the technology ("thinner arrows are more numerous"...) it doesn't really follow that this gives a +30% missile resist -30 melee defense ability to them.

The tooltip also seems to suggest it boosts missile resist in return for tanking the melee defense of the wood elf units - is that intentional as a balancing mod, or are the mists supposed to lower enemy melee defense?
Reeva! 29. apr. kl. 8:41 
You a legend.
Decky  [ophavsmand] 24. dec. 2024 kl. 5:17 
The mod has been updated.
fredhoover 14. dec. 2024 kl. 0:50 
Thanks for all of your great mods, but especially these tech mods.
Nemaides 17. okt. 2024 kl. 18:31 
Good work. I have a question though, what are "outpost units". It does not show what units are upgraded from that research.
Vice 14. juli 2024 kl. 17:13 
I assume you need a new campaign to use this?
Rozarria 1. juni 2024 kl. 13:21 
Great mod. Wood elf tech tree in vanilla is rather underwhelming.
Decky  [ophavsmand] 31. maj 2024 kl. 2:41 
The mod works fone nothing changed since the last Update.
Nightrider 6. mar. 2024 kl. 4:57 
is there an update for this mod?
Decky  [ophavsmand] 23. nov. 2023 kl. 5:06 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.
Ming Da Merciless 20. juli 2023 kl. 1:01 
wonderful mod!
Decadence 6. juni 2023 kl. 22:50 
I like this mod! Thanks for making it! I will check out other tech tree mods!
HashutChampion 24. maj 2023 kl. 0:21 
Dozer 17. maj 2023 kl. 9:07 
on a more serious note, I was just about fed up with the lack of love WE's have received in terms of "end game viable play style", this solves that. Thank you so much for sharing
Dozer 17. maj 2023 kl. 9:05 
for the love of...oh my gawd, take my points !
Shellbie 7. maj 2023 kl. 12:59 
Good mod.:steamthumbsup:
Decky  [ophavsmand] 28. apr. 2023 kl. 2:39 
Thx dir Feedback. What about Bugs? I want to add the Tree to the compilation today.
Zooasaurus 27. apr. 2023 kl. 10:39 
Do you plan to add this category system to other tech trees or the compilation?
oldie 27. apr. 2023 kl. 2:41 
Nice idea to use the new category options for the tech-tree and leaving the original tree in its own category is a really cool idea too.

May I suggest renaming this to "Wood Elves Tech-Tree", makes it a bit easier for everyone to find in the workshop when it is written correctly.
Decky  [ophavsmand] 24. apr. 2023 kl. 7:41 
@All thank you for feedback.
@crocnomatic: ok thank you,Maybe I'll come back to it.
Bussling fungus 23. apr. 2023 kl. 21:06 
hey if you need somone to help you with "beta tests" or ideas text me
Decky  [ophavsmand] 21. apr. 2023 kl. 5:05 
All Tech-Trees will get a mod. Next is the new Faktion Chaso dwarfes and after that Vampire Coast.
JASZo 21. apr. 2023 kl. 1:47 
it is all good
Corvus Corax 20. apr. 2023 kl. 23:52 
Any chance of fixing Imric? he has the worst tech tree in the game and he starts out with the world against him. he could really use some love.
Nilmo 20. apr. 2023 kl. 22:37 
Awesome stuff, are there any plans to expand the Vampire Coast's tech tree in the future?
Decky  [ophavsmand] 20. apr. 2023 kl. 21:22 
@ICARE!: Try it out^^
JASZo 20. apr. 2023 kl. 20:25 
is it save game compatible?
Decky  [ophavsmand] 20. apr. 2023 kl. 19:56 
Yes in a few days. I always wait a few days beforehand for feddback, in case i need to change something.
泡泡茶壶 20. apr. 2023 kl. 19:54 
This mod will join your Tech-Tree Compilation?