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Bir çeviri sorunu bildirin






Probably not, as I have no real interest in Bretonnia as a faction. Sorry.
No plans to
I'm not an artist. The unit cards are as good as they'll get.
Of course, go right ahead!
Either way, good job!
I probably won't be doing much with the dark elves, as their faction doesn't really interest me.
No, she only spawns in for the player.
Doing that would require a lot of data adjustments. Not something I really plan on doing.
Just tested it and the skills works fine. The amount changes every 5 levels. If this isn't happening then there's likely a mod conflict on your end.
It's a skill dump. You can put a total of 45 points into it, giving a bonus of +30% ammo when maxed.
I think I've found a bug. The "Deep Reserves" skill has three tiers, but each tier is identical, meaning that spending points on tiers 2 and 3 do nothing. For example, with no skill, ammunition is 46. Tier 1 results in ammunition of 48. Tier 2 and 3 also result in ammunition of 48.
I don't make sub-mods. Someone else will have to create one.
Because that would mean I'd have to make her her own faction, which is a lot of work. Plus, I'm not a huge fan of locking characters behind factions. I'd rather just have her available to any faction the player pics.
Yeah, it's an unfortunate side effect of the script I use, not much I can do about it as I am very inexperienced when it comes to scripting.
Considering the wood elves aren't playable in the realm of chaos, neither is she.
No worries. The mod is amazing.