Divinity: Original Sin 2

Divinity: Original Sin 2

[Chaos Magic] [Polymorph Mage] [Words of Power]
12 Comments
zulOkin  [author] 18 Aug, 2024 @ 7:35am 
Solvius90, the icons are still limited so you might have some other mods taking up space not sure, it works for me
solvius90 17 Aug, 2024 @ 10:10pm 
I have the same problem. skills icons are bright. And I have the mod installed Lirian icons. So it's your mod not polished
zulOkin  [author] 31 Jul, 2024 @ 1:08am 
new skill in change log
zulOkin  [author] 13 Mar, 2024 @ 2:01pm 
Im planning on adding AoE versions of the Words of Power spells.
zulOkin  [author] 20 Feb, 2024 @ 9:48pm 
Tanuki, it does now.
Tanuki 25 Jan, 2024 @ 6:45am 
is there a trader in reaper's coast?
zulOkin  [author] 1 Nov, 2023 @ 10:44am 
Tjw 29 May, 2023 @ 1:40pm 
The game has like ... I think 7 slots for mods that add new skills, any more than that then skill icons start showing up as white. Thats why people like Odin, when they made a ton of class mods, created a centralized mod that their class mods require, because what that core mod does is hold all the skill icons, so you can get away with ALL of their class mods. Because instead of taking up one slot per class, the class mods they make all only take one together.
zulOkin  [author] 29 May, 2023 @ 7:51am 
@ ummm hmmm maybe you have a lot of other class mods that add icons i think there's a limit to how many icons the game will load.
aselnor 29 May, 2023 @ 12:33am 
Hey zuOkin nice mod so far but all the skills icons are bright white in my game, any idea why?
Tjw 8 May, 2023 @ 4:45pm 
Could you add more details of what the skills are in do in the description maybe? Seems like an interesting mod but its hard to get a good read on it
zulOkin  [author] 13 Apr, 2023 @ 6:22pm 
Unlike dimensional ball, which does damage of a single random type to all enemies in it's AoE Petrifying Visage's damage is random for each enemy hit.