Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 4 Reflow
790 kommentarer
d3ad connection  [ophavsmand] 8. sep. kl. 10:33 
@Ronan Yeah, unfortunately I was never able to find a good solution that completely fixed it. I was able to reduce the variations that have the problem to a minimum, but the bug still happens here and there. The actual models are not modified from Halo 4, so I'm unsure what causes it.
Profile_Name 8. sep. kl. 8:54 
@Ronan.
lol. You punched the marine's eye balls back in.
Ronan 8. sep. kl. 6:15 
To add to this it seems to be linked to the animation because I hit the marine and then he went into the default animation and the eyes were fixed
Ronan 7. sep. kl. 12:47 
Great mod, i just found some marines with bulging eyes, I cant find the same bug in vanilla or other mods.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3564163350
d3ad connection  [ophavsmand] 4. sep. kl. 13:59 
@Geek_Quest Are you referring to the SAW machine gun? All original weapons in Halo 4 are in this mod.
Geek_Quest 4. sep. kl. 11:59 
Is there the Answer Saw in this mod?
Dziwo 1. sep. kl. 14:26 
This mod actually made me enjoy 4 enough to finally finish it
d3ad connection  [ophavsmand] 31. aug. kl. 14:11 
@jonathanwilson624 I also forgot, the Acrophobia skull can also interfere with the jetpack.
d3ad connection  [ophavsmand] 30. aug. kl. 23:10 
@jonathanwilson624 This is a bug with the Bandanna skull, I don't recommend using it as it breaks too many things.
jonathanwilson624 30. aug. kl. 15:01 
the jet pack is too buggy it takes you so high in the air that you die
d3ad connection  [ophavsmand] 29. aug. kl. 5:54 
@samueleddy Even though there is a Spartan Ops category on Workshop, Spartan Ops mods don't actually work on Workshop. It's been a long-standing issue with no fix. Unfortunately you must install the Spartan Ops version manually for now.
samueleddy 28. aug. kl. 23:29 
Can you add spartan ops version as well in the workshop?
d3ad connection  [ophavsmand] 28. aug. kl. 15:54 
@Mobius Haven't seen any issues on my PCs, so I'm not sure. You can try toggling the mod subscription, verify your game files, or use the manual install version from Nexus Mods.
Mobius 28. aug. kl. 15:01 
this seems to be the only mcc workshop mod that ive downloaded that gets stuck at 99% updating files. cleared download cache n everything.
MrPenguine 20. aug. kl. 12:22 
does not appear at all in either versions along with the sniper and the Saw, also maybe u could potentially implement the blood skins into the first section of the mission BTW, in the standard version.
d3ad connection  [ophavsmand] 19. aug. kl. 20:12 
@MrPenguine Neat idea and I might consider it when I return to working on this. For your issue: is the battle rifle not firing or does it not appear at all?
MrPenguine 17. aug. kl. 7:53 
have u thought about making the assault rifle display turn colour upon empty, just like the plasma weapons, they did something like that in the mythic campaign mod. also the battle rifle doesn't work in both versions of the infinity mission.
d3ad connection  [ophavsmand] 12. aug. kl. 7:58 
@Jalapeno If you would like to play Reflow with the Prologue, you would need to install Reflow manually from the Nexus Mods page so it replaces the built-in Halo 4 campaign.
Jalapeno 11. aug. kl. 22:11 
Is there a way to add the original halsey interrogation cutscene back? I would imagine all I would need to do is simply add a copy of the cutscene file into the modded folder but I don't know how to access the modded version of mcc with anti cheat disabled.
d3ad connection  [ophavsmand] 6. aug. kl. 8:20 
@Skyguy ZN Yes, but it must be installed manually, as Spartan Ops mods do not work on Steam yet.
You can find the download links from the Nexus Mods page in the description above.
Skyguy ZN 6. aug. kl. 3:50 
Can this mod be used in Spartan Ops?
d3ad connection  [ophavsmand] 1. aug. kl. 12:21 
@Jalapeno & Profile_Name Thanks, unfortunately I am not able to edit cutscene animations myself so I wouldn't be able to try that.
Profile_Name 29. juli kl. 19:06 
Like what Jalapeno said. Would be cool if Didact just kept his helmet on.
Jalapeno 29. juli kl. 15:59 
Great mod that improves halo 4 in almost every aspect. Could you potentially change it to where the didact never shows his face in cutscenes? That way it would add to the mystery of whether or not forerunners are still human
d3ad connection  [ophavsmand] 28. juli kl. 18:45 
@Le pp baguette De wewe It adds a few additional troops to the levels that already had them, but adding them to the pelican sections on Shutdown would require a lot of additional level scripting.
Le pp baguette De wewe 27. juli kl. 23:33 
Like with the mission you get to use a pelican, It was always sad you had to enjoy it on your own if you dont play it multiplayer
Le pp baguette De wewe 27. juli kl. 23:28 
Does this increase the number of marines on levels, I just want more friends
MrPenguine 21. juli kl. 20:03 
oh well ill just keep trying then
d3ad connection  [ophavsmand] 21. juli kl. 13:42 
@MrPenguine When I was working on the blue variant of the weapons for the 3rd level I tried to see if it was possible to have them switch colors but it did not work, as some effects and the projectile are tied to the weapon itself.
That's why there are _m30 versions of all the Forerunner weapon effects, because I had to make them new weapons altogether. Keeping the blue variants only on the 3rd level kept it from getting too difficult to manage for myself.
MrPenguine 21. juli kl. 10:58 
have you thought about making the forerunner weapons blue too on the racks and when picked up too in mission 6 - I've been trying to do that, so far only managed to get the bolt shot to fully work.
pirate3251 18. juli kl. 1:19 
This mod made the suppressor actually usable 10/10
MYBUTT 16. juli kl. 14:07 
thanks
d3ad connection  [ophavsmand] 16. juli kl. 13:47 
@MYBUTT Use Halo 4 Rescored: https://www.nexusmods.com/halothemasterchiefcollection/mods/1277

It must be installed manually to work with Reflow and other Halo 4 mods.
MYBUTT 16. juli kl. 9:04 
Any way to switch out the DMR and Battle Rifle sounds with better weapon sounds?
d3ad connection  [ophavsmand] 15. juli kl. 12:56 
@LTFoxtrot Unfortunately no, you can use left d-pad to change grenades without adjusting the flashlight. I understand it's annoying as I use controller too, but I cannot change the button it is tied to.
LTFoxtrot 15. juli kl. 7:06 
Is there a way to disable the flashlight for this mod on controller? I keep turning the thing on and off while trying to switch grenades and it's kind of annoying atp.
d3ad connection  [ophavsmand] 11. juli kl. 16:36 
@zetsu-oh no Ah gotcha, thanks for getting back to me on that.
zetsu-oh no 11. juli kl. 11:48 
@d3ad connection hey mb for replying late, turns out it was my fault, i actually wasn't pressing the trigger hard enough to get to max boost speed. and it wasn't actually the final jump, i think it was a halfway point where there was a bigger gap than normal that i couldn't clear
d3ad connection  [ophavsmand] 19. juni kl. 19:33 
@64.twelve62 Download the Spartan Ops archive from the Nexus Mods page. Right-click MCC in Steam > Manage > Browse local files. Place the "halo4" folder from the downloaded archive into the MCC folder and overwrite all files when asked. Run MCC with anticheat disabled.
Wunjo6462 19. juni kl. 11:39 
Where can I find a guide to install the spartan ops files?
d3ad connection  [ophavsmand] 9. juni kl. 8:41 
@zetsu-oh no You shouldn't have to get anywhere near the portal for the cutscene to trigger though, is it not triggering for you?
zetsu-oh no 8. juni kl. 5:16 
@d3ad connection yeah it's the final jump to the open portal, for some reason i can never clear that gap even while boosting
d3ad connection  [ophavsmand] 4. juni kl. 22:23 
@CamiloDG Me too. It's such a waste to have the category visible here on the Workshop without giving us a clear way of making it work.
CamiloDG 4. juni kl. 17:32 
I've looked for many ways to get a Spartan Ops mod to work on Steam, but it doesn't work, and the Spartan Ops mod updater is quite confusing. I hope they update that
d3ad connection  [ophavsmand] 3. juni kl. 16:01 
@zetsu-oh no Unfortunately I can't reproduce this, I'm able to make every jump just fine and complete the level. Are you referring to the final jump toward the open portal? Because the final cutscene should trigger regardless of how close you get to it.
zetsu-oh no 3. juni kl. 15:31 
Can't seem to complete the Ghost section of Forerunner, i'm not sure if its because of the changes made to the Ghost's speed but the boost doesn't go fast enough to clear the final gap so the level can't be finished
d3ad connection  [ophavsmand] 3. juni kl. 9:54 
@RotableStar It definitely feels like an underbaked and unfinished section. Total speculation of course, but I'm pretty sure their original design for the level was too ambitious for the 360 under the new bloated engine, so they just cut ideas/content and patched it up so it functioned.
RotableStar 3. juni kl. 8:58 
ah that explains why, that brings the question what the hell did 343 do to the engine to mess that part up so bad. there are other vehicle battles that go so well but the one time we get to fly a pelican is so underwhelming, its almost like 343 put so much into the environment/skybox that it just overloads it. great mod by the way its amazing work
d3ad connection  [ophavsmand] 3. juni kl. 7:50 
@RotableStar I do want to enhance that section even further if I'm able to. I have struggled with crashing issues for a long time in that part which has made it difficult to add more encounters. The Banshee AI is also really bad in the flight area for some reason.
RotableStar 3. juni kl. 2:27 
just an idea, this is my favourite halo 4 mod that fixes many of halo 4's faults and the one part i think needs more engagement is the pelican level. it needs to be more of a challenge like banshees coming after the chief left right and centre. more AA type of cannons, phantoms that put up a better fight, that type of stuff