Stellaris

Stellaris

More Precursors
103 kommentarer
Inny 13. okt. kl. 17:36 
Indeed, at least until / if kroun comes back.
07Gasimli 26. sep. kl. 9:41 
@Inny @lnny you mean this mod will simply become part of Forgotten Empires and there will be no need for us to install this semi-abandoned mod?
Inny 20. sep. kl. 21:29 
Hello, with Kroun/Metallichydra's permission, I'll be taking over this mod starting with 4.1, integrated in Forgotten Empires .
Netriade 25. aug. kl. 1:10 
Hello, your discord link is expired
kroun  [ophavsmand] 1. aug. kl. 16:22 
@jimbibby
Most (all) mods do not have version from before it was released, so you can quickly check if it is possible to get a 2.6 version of the mod by looking if it was released before or after (roughly) 2021. If it was released after then there most likely is not a 2.6 version of the mod.
I didn't play stellaris before 3.6, so unfortunately none of my mods have a 2.6 version.
jimbibby 1. aug. kl. 16:07 
Is this mod available for the Verne 2.6 beta? I don't like the way Stellaris has gone since then and, after playing that version for several years, at 72 I'm too too old to get used to the new versions of the game. I sooooo want to play it. I need more archaeology!

Help???
stefano_grazzi 13. juli kl. 14:26 
hi, first time that write. i have a problem with ezentian system that made game crash if i try to move view into the system. rest seem to work (excavation, survey, starbase build, colonization). probably is due to interaction with other mod. for example i have several precursor adding mod and not esclude that problem ca be with ring section system but i need to verifiy first
shade 8. juli kl. 4:54 
I've had a problem where I didn't get the ezentian combine building from their tech, I am playing wilderness.
Nikal 30. juni kl. 2:24 
I'm a bit confused here. What does the Colossus Core do exactly? I read the post from the discussion, but the aforementioned effect isn't working in my playthrough, and its Active Effects description is blank?
shade 23. juni kl. 23:29 
okay, that solution hasn't worked for me even after removing the mod before cycling the versions.
shade 20. juni kl. 21:11 
I've got the same new game problem, I'm going through looking for whatever mod is causing event window pop-up 'gore' where I'm getting two empty event windows/pop-ups every in-game day.
William de Burge 28. maj kl. 14:55 
Yup, what I posted below fixed the crash.
William de Burge 28. maj kl. 14:28 
I am also having the same problem with this mod that @Winter is having.

ooo ... I think I just remembered how I fixed it the first time this happened.

I believe I reverted back to 3.14 then the 4.0+ version it was fixed it last time.
Winter 26. maj kl. 11:52 
ok thanks for replying so fast I guess for now I will try to play the game with the mod in it for now hope it fixes it self because I have run out of ideas and have already reinstalling the game twice and unsubscribed from all mods and tried normal stellaris with nothing working
kroun  [ophavsmand] 26. maj kl. 11:23 
@Winter
I believe that is a vanilla bug. I had the same issue, but with the beta branch for 4.12.
I don't remember how I fixed it, or if it just fixed itself, but I do remember that uninstalling and reinstalling the game did not help, nor did verifying files.
Winter 26. maj kl. 11:15 
I am having a strange issue where when I remove or disable this mod it causes the game to crash when I click new game tried making new play set and verifying files and even unsubscribing from the mod its self
A N C H O R 15. maj kl. 11:27 
Thanks!
kroun  [ophavsmand] 15. maj kl. 10:02 
For anyone looking for the 3.14 version, click on the "Member of The Stellaris Modding Den". It should take you to our channel in the stellaris modding den (#metals-more-mods). The latest message is the 3.14 version of More Precursors.
A N C H O R 15. maj kl. 9:38 
Is there a 3.14 compatible version somewhere?
Sky 8. maj kl. 11:14 
Could you upload a 3.14 version?
kroun  [ophavsmand] 7. maj kl. 22:27 
I can send you the 3.14 version on discord.
Shadow 7. maj kl. 18:03 
is there a 3.14 downgrade option?
clinically insignificant 5. maj kl. 15:23 
hey there's a way to play this in 3.14 still? it makes my game crash rn
Demognomicon 5. maj kl. 9:50 
I see an update but doesn't say 4.0 compat?
YutaniWakazashi 24. jan. kl. 21:29 
Oh man. 4.0 is going to hit your mod HARD.
Terr Jones 5. jan. kl. 15:43 
@kroun Thank you :Gifting:
kroun  [ophavsmand] 5. jan. kl. 5:28 
@Terr Jones
Fire the event FHMP.161
Terr Jones 5. jan. kl. 3:49 
I faced the same problem as Mbos, and it was Signs of battle, but the excavations spawn on the territory of another empire and they excavated them. I got upset and destroyed this empire. How can I spawn their home system?
Mbos 16. dec. 2024 kl. 15:20 
Thats a shame. I'll just force trigger the event then when i get the system with the digsite back
kroun  [ophavsmand] 16. dec. 2024 kl. 15:01 
@Mbos
Other empires should not be able to excavate that digsite. I am unsure what the problem could be, other than maybe a vanilla bug letting AI empires excavate digsites they cannot see, or something to do with auto-excavation from science ships.
Unfortunately this means I am unable to help you, and can only hope that it doesn't happen again.
Mbos 16. dec. 2024 kl. 14:37 
The Ezentian Combine.
Dont know if it helps it was the Signs of battle one.
kroun  [ophavsmand] 16. dec. 2024 kl. 14:22 
@Mbos
Quite strange. I thought I had made the digsites protected from excavation by other empires.
Which digsite got excavated?
Mbos 16. dec. 2024 kl. 13:58 
They excavated one of the digsites.
kroun  [ophavsmand] 16. dec. 2024 kl. 13:51 
@Mbos
By steal, do you mean someone took a system with a precursor digsite in it, someone took the precursor home system, or someone excavated a digsite from the precursor chain?
Mbos 16. dec. 2024 kl. 13:24 
Is it intended for the another person to steel your precurser digsite prefenting you from finishing it?
Ratzenflink 11. aug. 2024 kl. 3:32 
Thx for your geat Work!

Would it be possible to have a Fall Back localisation to english, If i Play in German?
kroun  [ophavsmand] 20. juli 2024 kl. 3:18 
@卡尔文迪斯梅特

The translation was already linked, but I had yet to delete the chinese localization files.
Also hadn't deleted the japanese files.

Both have been deleted now so they can take effect.
卡尔文迪斯梅特 20. juli 2024 kl. 1:14 
Since the conflicting localization files on the code cannot take effect, could you please delete the Chinese localization files?
卡尔文迪斯梅特 20. juli 2024 kl. 1:07 
I made a new Chinese localization translation is here.Could you please add a link?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3108330591
DiceDexter 16. juli 2024 kl. 17:44 
Amazing mod, just finished the Werediran Signal
Spooky ending, but is there more? It told you it was bait, but suddenly the signals are good? Maybe I am dense and missed something? ^^' Also the radio towers are not limited to 1 per planet - is that intended, since usually Precursor buildings are?
Ph00nix 13. juli 2024 kl. 12:15 
can you make . more civic points?
Myphicbowser 26. maj 2024 kl. 16:38 
Thank you for keeping all your mods up to date, they're a must have!
XBP Amou 9. jan. 2024 kl. 13:45 
ty ty, sorry to bother!! :)
kroun  [ophavsmand] 9. jan. 2024 kl. 12:40 
@Amou
Not this mod either.
XBP Amou 9. jan. 2024 kl. 12:18 
is this mod that add the event of Forerunner Remnants in a System called End of Lines? im having a problem with it and cant find the origin mod, so im basically asking this in almost every mod im suscribed. ty ty
kroun  [ophavsmand] 23. dec. 2023 kl. 6:42 
@bee634
Oh, wow, you've almost translated all of my mods!
And this one ... that's a lot of text!
bee634 23. dec. 2023 kl. 6:16 
kroun  [ophavsmand] 21. dec. 2023 kl. 8:09 
@†MLS† KIRINAS ';,†,;' ;,,;
Yes