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回報翻譯問題
However, TreeZ only upscales the size of the texture, internally, the trees still have the same size, so that mod won't impact this mod.
Long time subscriber, first time commenter.
@Darnexx B.I.G.: I have no clue how to do the controller support, If I learn how to do it I will
@KWG: it depends on your foraging level, size of the tree and season, Higher foraging level, bigger trees and summer are the best combination to find items
I started the game away from cities and loot. In the current state of the game, it's easy to find rocks and logs in the deep forest, but not branches. I just can't make a stone axe. I thought this mod would help me, but for some reason a sharp stone is not suitable for getting branches from a tree :(
ps. sorry for my english. google translator
I translated your mod into Italian, thanks for your work and for sharing it with the community!
As soon as I have time I will do the update.
About saplings and branches yeah, I need to adjust that, my intention is that you can get more new loot from B42 now, even broken branches.
Though by default your script only provides Saplings and not Branches, I included a 50/50 chance of receiving a branch or sapling mainly for testing the new crafting stuff. ( I didn't get very far because there's no craft for crude saw). If you want I can copy-paste the code into a thread if it'll help.