Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3523477637&searchtext=facial+animation+xenotype
I am interested in trying to continue support for this mod. Would you be willing to DM me on Discord to talk about how this mod works? I think I have a rough idea after going through the xml, but it would be useful to go over specifics with you.
My username and pfp are the same on discord as they are on steam, and you can find me in the Rimworld server.
I only used FA because it's the only face retexture mod that had a (this) patch that supported xenotypes from mods such as Alpha Genes.
And now that the support is over and I already see some face being borked, me fucking sad because there're literally 0 alternatives. Guess returning to disgusting plain vanilla faces in the only option left
|
V
Thanks for what you did up until now, though!
IT'S OVER
>IT'S OVER
IT'S OVER
>IT'S OVER
One of these mods (most likely the first one or in combination) does not load the heads of pawns (some xenotypes)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1999454301
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2574315206
Hugslib log just in case: https://gist.github.com/HugsLibRecordKeeper/d83c1c11e62283552a642c13576d0034
I see in your screenshots that the example of the Monocular head has a red eye, so I'm assuming an update of one of the mods since then has changed something which caused the eyes to stop rendering.