Brick Rigs

Brick Rigs

light brightness pack
11 kommentarer
Multirotor  [ophavsmand] 25. maj kl. 17:47 
*late
Multirotor  [ophavsmand] 25. maj kl. 17:47 
Hiya, sorry for the very lare reply but I am pretty sure this thing does not work anymore. I used Cheat Engine v7.5. I will not be making any new versions, but it is pretty easy to learn how to do it yourself, and there are most likely instructions online or on the discord.
tornadochasingsiege 18. apr. kl. 9:49 
What cheat engine did you use to make this, and can you make a version of this with cone shaped lights and circular shaped lights because i want to make bright beacon lights for my doppler on wheels 2 creation
ZombiNator177 2. feb. 2024 kl. 13:26 
hey author man, can you see if this is a user error or a brick rig update? i was using this pack just fine (i love it btw tysm) and then today i think an update broke it. if you read there dev log for it one of the things posted mightve broke it.
Multirotor  [ophavsmand] 5. jan. 2024 kl. 1:32 
yeg
Canadian_67 4. jan. 2024 kl. 11:13 
thank you <333
Multirotor  [ophavsmand] 4. jan. 2024 kl. 0:22 
find the value of the light brightness by giving it a unique percentage value (let's use 49% for example)
perform your first scan with a float value of 0.49
change the light brightness to another unique example (let's just use 12 this time)
perform your next scan with a float value of 0.12
after these two scans you should have the light value narrowed down
then change the values you find (there shouldn't be a ton, probably under 10) to whatever percentage you want
so if you want 300% just do a float value of 3
Canadian_67 2. jan. 2024 kl. 13:04 
if i wanted to do this by myself, what instructions would i put into cheat engine?
Multirotor  [ophavsmand] 25. mar. 2023 kl. 23:42 
just edit the brightness value type which is a float
and keep in mind that it is a percentage
example: 50% = 0.5, 5% = 0.05, etc.
Multirotor  [ophavsmand] 25. mar. 2023 kl. 23:37 
cheat engine
Speckal 25. mar. 2023 kl. 17:10 
how did u manage to do this