Tabletop Simulator

Tabletop Simulator

OneWorld Revived
123 kommentarer
Fallen 14 timmar sedan 
mods
Nudles 19 timmar sedan 
PNG for the link token no longer seems to load, causing you to not be able to link maps. Not sure if this is on my end or the mods
Morpheus 16 jul @ 13:01 
@Sharcc You hit the Delete button twice. The first time you hit the delete button it will delete any packed items on the map. The second time you hit the delete button it will delete the map all together.
Sharcc 16 jul @ 11:27 
This might sound stupid but how do you delete a map in oneworld? The delete button just clears all the packed items, how do i actually remove the map from OW entirely? I've got a lot of them from old sessions and the game is beginning to lag pretty bad, so I want to clean up the old ones that wont get reused.
MurderHobo 27 jun @ 17:33 
@morpheus i just went through my one world table with images, all the old maps i made packedand exported fine as well.. like 220 maps over the last week. i just had the issue with one map for some reason, giving me the arithmetic error. i talked to the original creator and we worked through the error, he posted the fix. the original one world has be reuploaded
Morpheus 24 jun @ 17:10 
@MurderHobo I tried what you said. I am sorry to report that individual maps and the complete one world hub exported with no issues. While I was at it I individually exported all my 3d maps. All work correctly.
Gordoneitor 3000 24 jun @ 9:43 
can this be used with other systems? what i mean is i got the daggerheart mod that have its own table and all..its possible to use this and then somehow pass the maps to there?
MurderHobo 11 jun @ 14:45 
@morpheus try and create a new map and export it. My tables work great as well right up until i try and make a new map
Morpheus 10 jun @ 21:00 
I use OneWorld Revived on my table for Cyberpunk. It works good. I have had no problems.
MurderHobo 8 jun @ 19:08 
Also question... What happened to it? Theres been no update to TTS and your version has worked flawlessly since it came out.
MurderHobo 8 jun @ 19:06 
Thanks man... Currently crushed right now... 5 years of gaming just went down the tubes. I tried cannos version but it also gives errors and honestly (no offense to canno) I'm not a fan of that version... Sitting and watching every piece load.... Hard no.
ColColonCleaner  [skapare] 8 jun @ 18:53 
I thought i would have time the past 2 weekends to look at Canno's repository but haven't had any time. I will try tomorrow night.
MurderHobo 8 jun @ 18:15 
Any chance you can fix this version, none of the the one worlds are currently working?
Саппортиец 27 maj @ 21:47 
:meephappy:
ColColonCleaner  [skapare] 27 maj @ 20:19 
I'll confirm Canno's repository looks good then add him as a contributor to this repository. If he's taking the reigns on oneworld he deserves our praise. More power to you!
AndrewLugia 26 maj @ 10:48 
Im getting this kind of error when i try see all maps so i can build them and im not sure why its not working does anyone have any clue?

Error in Scrip )OW_Hub -Object number) Function <btnSeeAll>:chunk_4:(659,72,-94): attempt to perform arithmetic on a nil value
Саппортиец 23 apr @ 9:15 
I won't be able to help then, as I don't know how the mod works with the injector.
Fallen 23 apr @ 7:50 
So I did take a look and it still happens, I will try to change the lines next, but it exclusively seems to only happened when using the mini injector with oneworld
Fallen 14 apr @ 1:16 
I will take a look when I wake up and post the results
Саппортиец 13 apr @ 18:57 
I changed the appearance position for the bags, but I have no idea if that solves your problem. So if the error persists try changing the position yourself. You can do this by changing the values of the variables in lines 77 and 78
mBag.lock() mBag.setScale({0, 0, 0}) mBag.setPosition({-10, -50, 10}) mBag.interactable = false
aBag.lock() aBag.setScale({0, 0, 0}) aBag.setPosition({-10, -55, -10}) aBag.interactable = false
Fallen 13 apr @ 14:53 
Error in Script (OW_Hub - 55c90c) funtion <newXBag>: <Unknown Error>
Fallen 13 apr @ 14:21 
Error in Script (OW _Hub - 55c90c): chunk_4:(406,4-36): attempt to index a nil value
Саппортиец 13 apr @ 9:08 
I can try to solve the problem by moving the position for sack appearances. Can you tell me which one is breaking everything?
Fallen 13 apr @ 8:14 
A similar issue occurred with that as well, which makes me confused
Fallen 12 apr @ 11:01 
I have ran into an issue of a few error messages, it appears to be happening whenever i use oneworld with the Dnd mini injector, the hub had a nil value and one of the bags is having a value issue as well. I am unsure why it is having an issue but I can assume that it might be the injector's scripting?
Tech 26 mar @ 4:23 
Bugged to hell
Milk Father 28 dec, 2024 @ 6:35 
I need help i seem to have accidentally messed with the texures on the hub and now nothing works
Саппортиец 18 dec, 2024 @ 3:47 
I've been busy reworking the code and improving the script along the way.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3378425155
JohnnyRocket 12 dec, 2024 @ 11:40 
Is Fog of War supposed to pack up with a map when you save it? Doesn't seem to do it for me.
Саппортиец 4 dec, 2024 @ 21:50 
Are there people who want to finalize this script? I have undertaken to partially rewrite it for my needs, but it would be cool to completely rework it with XML forms and additional settings.
Gorgit 28 okt, 2024 @ 15:00 
Hey man, where do I find the grid marker or the grid saver?
CakeKeey 18 okt, 2024 @ 10:05 
BTW, I am using OW maps from the MurderHobo’s workshop page “One World Game Tables with Images” and he has verified that the maps are currently working without a problem for him as someone else was having a very similar issue. If anyone has any advice or way to help I would really appreciate it! Thankyou in advance!!!
CakeKeey 18 okt, 2024 @ 10:05 
Hi! It seems more than just me is having issues so I am posting this here for anyone to help. When i try to Import new OW Bags, I happen to be getting the Error [Error in Script (OW_Hub - 55c90c) function <KpreImport>:chunk_4:(632,2-55): attempt to index a nil value]
And if I try to place The Bag again, I get the error ["Error in Script, _OW_wBase,onCollisionEnter function: Object reference not set an instance of an object"] I have no idea what to do. I did what I could find online, Deleted WorkshopFileInfos, Verified integrity of game files through steam. Opened as administrator, Deleted Workshop folder, and sadly it did nothing. I tried this several times. Does anyone have any idea what I can try? I am designing a game using tabletop simulator and it is a major setback :( Thankyou for any help you can give in advance. Would appreciate it a ton!
HawkEyeVe 18 jul, 2024 @ 5:22 
Hello, how are you? I have this problem of unsupported format since the workshop loads. Any ideas?
Morpheus 12 jul, 2024 @ 6:34 
I saw that happening... Turn off the Snap To Grid on TTS's Grid options.
Dungeon Brain 12 jul, 2024 @ 5:24 
Anyone else have an issue where the link markers they drop on maps don't srop where they want them to? Mine move like all the way randomly across the map
SporeHarvest 6 jul, 2024 @ 1:29 
Hello there I am trying to add this object to my tabble. It's the dc20 character sheet.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3092344223&searchtext=dc20+sheet

After import it keeps throwing this error at me.

Error in script (OW_Hub - 55c90c) function <pickLocks>: chunk_3: (791,8-71): attempt to perform arithmetic on a nil value

followed by the inability for me to export maps (It doesnt store the map image tile) properly, delete them or even reset the whole thing with a new one world object completely fresh spawn.

If you have any help on how to fix this I would be very thankfull. It's an awesome tool and I really wish to use it.
Morpheus 21 jun, 2024 @ 17:10 
Odd... it works fine for me on my table.
Slushy 21 jun, 2024 @ 14:53 
Yeah it seems borked in general for some reason, it isn't working on it's own workshop table properly either.
Slushy 21 jun, 2024 @ 14:03 
Happens when I build a map.
Error in Script (OW_Hub - 55c90c) function <pickLocks>: chunk_3:(791,8-71): attempt to perform arithmetic on a nil value

Happens when I clear a map.
Error in Script (OW_Hub - 55c90c) function <btnEnable>: chunk_3:(480,4-29): attempt to perform arithmetic on a nil value

I can deal with both, as they still function as intended (even if the build button still says build when its now the sync button) but i'm trying to put together a public workshop and this makes it pretty damn sloppy presentation-wise.

Anyone got any idea whats causing it?
Pascal 6 jun, 2024 @ 13:17 
@ShortKnifeAgile to make One world ignore an object, drop it on the one world panel.
ShortKnifeAgile 31 maj, 2024 @ 23:04 
One World seems to also pack anything below it as well. I have some flooring decoration underneath the table, and the point of origin is underneath it by 16 units. When I try to pack object on top, it grabs it and packs the flooring too.
Froman Joe 21 maj, 2024 @ 2:12 
Made a small utility for one world to auto change backgrounds when the map is built
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3251323133
Weirym 13 maj, 2024 @ 7:55 
Well, quick update, the fault I was having with OW was of my own making. Habitual manually saving the game with OW open and active is most likely the culprit. And going back over the tutorial videos, it is suggested that this not be done. I did have to export all my map from both my campaigns, and then re-import, but ever since then, I have not had any of the errors that seem to be going around. Just remember to close your OW session before saving, and you should be golden.
Morpheus 30 apr, 2024 @ 12:03 
In your tutorial video for One World, where do I find that tool you use to put a FOW around the little map icons that One World stores high above the table?
Luka 23 apr, 2024 @ 15:35 
seems it is dead not revived, what a joke
BlueDemon - 75 17 apr, 2024 @ 13:40 
duplicate GUID error sucks, everything was going great until...
Weirym 19 mar, 2024 @ 1:47 
Ok, I am now starting to get the same issues as everyone else has been describing, duplicate GUID errors and NaN errors on combined models packed into an OW bag are my main 2. I probably jinxed myself by saying that I didn't have issues.