Dungeon Alchemist

Dungeon Alchemist

Dwarven Prospectors Mine Remastered
9 kommentarer
hazmatcat811 24. mar. 2023 kl. 7:41 
I had to go on the wiki to find out where the disable collisions button was. That's really useful! Thanks! It really sells the illusion.
MACx3D  [ophavsmand] 23. mar. 2023 kl. 18:43 
@hasmatcat811 Disable collisions to enable the Z-xis arrows on objects. Thats how I raised the bundle of rope around the stalagmite. The top running down is 2 connected poles. When you place them nearby each other they generate a rope between them. I hid one in the stalagmite and the other is inside the floor of the pit yet again disabled collisions and z-axis manipulation coming in clutch. Lastly I used the black smoke effect in the pit to give the impression it's very deep.
hazmatcat811 23. mar. 2023 kl. 7:09 
How did you get the rope post to clip inside the stalagmite? I've not been able to recreate how you did it. Same with the rope around the stalagmite.
Juni 19. mar. 2023 kl. 13:35 
ah thanks.
MACx3D  [ophavsmand] 19. mar. 2023 kl. 13:28 
@Yuri I dug the hole out using the terrain tool. Then filled the hole with the black smoke effect.
Inktopian1 19. mar. 2023 kl. 10:48 
amazing!
Brain-Storm.exe 18. mar. 2023 kl. 20:28 
@Yuri There is a room type called "Pits" now. One of the variants is "bottomless"
Juni 18. mar. 2023 kl. 11:24 
How do you erase the floor like that into the pits?
Soda 18. mar. 2023 kl. 0:22 
Great!