Project Zomboid

Project Zomboid

Custom Starting Vehicle Trait
127 Yorum
Panopticon  [yaratıcı] 27 Oca @ 15:26 
No, this is not compatible with B42
Is it compatible with B42 ?
Panopticon  [yaratıcı] 17 Oca @ 1:16 
Been half a year, but once I'm situated, I'll finish adding what needs to be done.
Panopticon  [yaratıcı] 16 Eyl 2024 @ 18:56 
@yashoku.shade
I don't have an ETA, because my priorities have changed. There are likely people in the discord server that would be able to take a look at the code and upload a quick update.
yashoku.shade 16 Eyl 2024 @ 16:59 
I've tried adding a second vehicle to the code but its not working for me. What would be your eta to update the mod with the second choice? (for trailers)
marianogamer3332 4 Eyl 2024 @ 10:26 
Alright,thanks
Panopticon  [yaratıcı] 4 Eyl 2024 @ 10:04 
@marianogamer3332
you need to check the mod files if the mod doesn't mention it. You can also try "Base.Satsuma" on a whim to see if it'll work
marianogamer3332 4 Eyl 2024 @ 3:46 
Ok but how do I check a modded car ID?
Cuz idk what is the ID of the Satsuma car mod
Panopticon  [yaratıcı] 3 Eyl 2024 @ 17:07 
@marianogamer3332
Make sure the ID is correct and contains the correct package. It is usually "Base."
marianogamer3332 3 Eyl 2024 @ 15:20 
How does the mod work?
I am trying to spawn with a Satsuma but its not working
yashoku.shade 3 Eyl 2024 @ 9:51 
@wodsde, There is already a mod where you parachute in. Sure, you're not beside a helicopter, but in your head you could always think the helicopter has crashed 100 squares away.
yashoku.shade 2 Eyl 2024 @ 21:42 
@Panopticon I did try myself but I couldn't get it to work. Not LUA fluent yet. I can wait and the 4pts for a trailer or second car/ bike sounds reasonable. I look forward to the future update.
wodsde 2 Eyl 2024 @ 18:56 
could you make a version which spawns you in the woods with a crashed helicopter? from the extended helicopter events? or atleast add the IDs for the wrecks, id be willing to donate a few tf2 keys as a thanks if do you make it
Panopticon  [yaratıcı] 31 Ağu 2024 @ 17:23 
@yashoku.shade
I could add another trait for spawning a trailer for another 4 points, which would work the exact same as the first. You could spawn 2 cars if you really wanted to.

I'm not able to implement and test it at the moment, but it should be easy enough to pick up for anyone.
yashoku.shade 31 Ağu 2024 @ 17:08 
I just started a game with this mod. I did initially try to load up a Unimog and add the trailer to it, but sadly I can't use .. or + in LUA code to add a trailer to the Unimog iteself. (Also loaded the mod Unimog trailer interior so I could use it as a camp / military crate trailer.

Is there a way to add a trailer line? In Monkey's code for Peterbuilt, you can have the base for 2 pts and base+trailer for 6pts. I guess there are 2 ways to go about it. Take the monkey code and change the Peterbuilt to a Unimog and trailer by going into the LUA code. OR take your code and duplicate some stuff to add a second vehicle to the sandbox settings so that people can spawn in with a car AND a camp trailer? My knowledge of LUA at this point is kindergarten level
wodsde 13 Ağu 2024 @ 14:11 
my god im so dumb. i spent 30 mins looking for the code for the custom car i wanted and it was in your list the whole time lol
Panopticon  [yaratıcı] 24 May 2024 @ 17:38 
The error that is happening is this:

function: sendServerSpawnCommand -- file: CustomVehicleStartClient.lua line # 20 | MOD: Custom Starting Vehicle Trait.
[22-05-24 15:56:28.861] LOG : General , 1716364588861> 417,133,511> -------------------------------------------------------------
attempted index: clientVehicleArgs of non-table: null.

It means that it either cannot find the name of the vehicle you're trying to spawn (which should not be happening with Surprise Me) or it cannot find the table of vehicles to randomly choose a vehicle from. I don't have the means to test, fix, and update this mod anymore, so I am not able to help any further.
BlackWater821 22 May 2024 @ 0:35 
Alright later will upload and then send here, thanks
Panopticon  [yaratıcı] 21 May 2024 @ 20:29 
@BlackWater821
Could you show me that error with your DebugLog.txt and DebugLog-server.txt?
BlackWater821 21 May 2024 @ 18:42 
Running 2 mods, "surprise me" spawn nothing too but 10k of error

Mods list--
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3251816159

Error--
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3251816089
Panopticon  [yaratıcı] 20 May 2024 @ 21:35 
@BlackWater821
They both spawn vehicles and use the same code. They do not have good compatibility.
BlackWater821 20 May 2024 @ 21:27 
And all testing was done in fresh world
BlackWater821 20 May 2024 @ 21:26 
i thought it suppose to work along together ? Thanks for answering )))
Panopticon  [yaratıcı] 20 May 2024 @ 21:13 
@BlackWater821
I do not think so. They should not be used together, so pick one trait or the other. The traits currently don't work when you respawn, they require a new game.
BlackWater821 20 May 2024 @ 20:36 
i'm using "Outside Spawn Points & Insertions" as spawn location
BlackWater821 20 May 2024 @ 20:25 
Another questions, is this mod working fine with your "Insurgent - Airdropped LUV Add-on" ?
First tried as insurgent, pick airdropped LUV trait, key and vehicle spawned nearby. Second and third tried, pick random occupations and car trait, no key or vehicle when spawn.

I'm testing in MP, setting in sandbox for both mods is same, vehicle type blank, min 100% max 100%, surprise me.
Panopticon  [yaratıcı] 20 May 2024 @ 18:52 
@BlackWater821
Yes, they should work separately.
BlackWater821 20 May 2024 @ 18:32 
Can i blank the vehicle type and then enable the "surprise me" option ?
Marceli. 20 Mar 2024 @ 4:29 
I tried with modded car ( Isuzu from KI5) and still doesnt work
Panopticon  [yaratıcı] 18 Mar 2024 @ 23:37 
@Ziemniak
There might be an issue with how it selects vehicle types randomly. Try first with one modded car and set its vehicle type as the one you want to spawn with. If that works, then try Surprise Me at least 5 times to see if there are differing results. If it is always the base pickup, then my code done goofed and it needs fixing.
Marceli. 18 Mar 2024 @ 10:48 
I have small problem ig. I've wanted to play with Suprise me option but even if i change Vehicle type on other it still spawns me an Base Pickup. Maybe it's because of my 40 mods with cars ?
anarko_1 14 Mar 2024 @ 12:37 
thanks lol
Panopticon  [yaratıcı] 13 Mar 2024 @ 20:38 
@anarko_1
Read the second paragraph and click the links.
anarko_1 13 Mar 2024 @ 15:20 
how do i spawn outside
Panopticon  [yaratıcı] 4 Mar 2024 @ 14:36 
@w00kie_hunt3r
No, it does not do anything if it detects you spawned inside.

@|ASC|Bababoi
Were you able to resolve the issue or find more information?
w00kie_hunt3r 27 Şub 2024 @ 20:12 
Is it at all possible when spawned in a house
⋞⟐KabaliteKing⟐⋟ 13 Şub 2024 @ 10:22 
@Panopticon Yes im the host at the moment. Im running other traits mods, however in the panel inside the game where i should see this options as displayed on the images of the mod page, is empty as if the mod isnt enabled.
Panopticon  [yaratıcı] 13 Şub 2024 @ 8:01 
@|ASC|Bababoi
Dedicated server, right? Check if you can see it as a local host instead. If yes, then i need to update the description.
⋞⟐KabaliteKing⟐⋟ 13 Şub 2024 @ 6:45 
It doenst appear on my server sandbox configurations...do i need to do something serverside or change a configuration somewhere?
Panopticon  [yaratıcı] 3 Şub 2024 @ 9:35 
@Kai Tzu
Likely, yes.
? 3 Şub 2024 @ 1:14 
does it conflict with the deprived trait from the more traits mod? because im not starting with a key but the car spawns perfectly
Panopticon  [yaratıcı] 2 Şub 2024 @ 12:12 
@Амфетоминов Мефродий
What part isn't working? Is the car not spawning? Does the game crash?
♥♥♥♥♥) 2 Şub 2024 @ 12:02 
It's doesn't wotk in MP. I'm test this without other mods, only CSVT and Outside spawns
ELRé 10 Ara 2023 @ 3:44 
It works in single player but it gives an error as I keep spawning in buildings. I'll look more into MP now..
ELRé 10 Ara 2023 @ 3:21 
Im gonna try singleplayer. I only tried with and without mods on MP
Panopticon  [yaratıcı] 9 Ara 2023 @ 11:49 
@ELRé
Have you tested this without other mods? Singeplayer or multiplayer?
ELRé 9 Ara 2023 @ 11:03 
It doesn't work for me. Whatever I do, it just won't show in the traits.
Panopticon  [yaratıcı] 20 Kas 2023 @ 11:44 
@soulkingbrook
That's weird as hell, thanks for letting me know. I don't have any idea on how to fix it though, if it is changing on any event.
leave me alone 20 Kas 2023 @ 11:35 
hard to see colors with no eyes