ATLAS
Swords+ (3.0)
12 Comments
xangold 4 Apr, 2024 @ 6:53pm 
The crafting for the training sword ends up in the wrong items (e.g inside an ammo container)
LycanThrope 10 Sep, 2023 @ 9:48am 
Can you please upload spawn code of this?
Syötti  [author] 19 Mar, 2023 @ 2:00pm 
Couldn't agree more. I did remove most of the camera animations when swinging to make the combat feel more fluent. It did somewhat help, but it's still far from perfect especially when fighting against another player or an npc wielding a sword.
adryxiver 18 Mar, 2023 @ 8:39am 
finally some good fucking adition, its a shame the combat system feels like swimming in jelly
Yore 9 Mar, 2023 @ 4:17pm 
My eyes are burning
Syötti  [author] 5 Mar, 2023 @ 6:17am 
Well I would have to make the 3d models which takes at least 2 hours per weapon and converting the animations to the first person and third person skeletal meshes that Atlas uses might also take some time, since I have no idea how their animation system is setup.

Also implementing the 360 attack would be challenging since I couldn't just copy the logic from the vanilla sword and change its parameters.

Thanks for the offer, but I currently don't have enough time to create large updates to this mod. Currently I can do stuff like balancing batches and small updates, but if I at some point have more time I might add more weapons to this mod.
Klinger 4 Mar, 2023 @ 6:59pm 
Look how cool, finally people making interesting mods, let's see how it is.
Pip Lancaster 4 Mar, 2023 @ 6:15pm 
i have mo cap suit, i'm not sure what i need to do, but i have done a bunch of blender animations in the past. Is it easy if you have the right animations?
Syötti  [author] 4 Mar, 2023 @ 7:37am 
The dual swords idea is cool, but it would require animating that takes a long time. I'm currently working on a game full time so I don't have time for updates of that scale.

I might implement the third person holster models in the future when I have time. With the dyes I'm to familiar with how color regions work in Atlas, but I might try.
Pip Lancaster 3 Mar, 2023 @ 4:28pm 
i'd be so hyped on more yark stuff like sword and pistol, shield and pistol, shield and spear. Shield bash and then pike 360 attack would unstoppable melt face in all directions.
Pip Lancaster 3 Mar, 2023 @ 4:26pm 
can you do dual swords and incorporate the 360 attack?
Omen 3 Mar, 2023 @ 3:07pm 
good start with this. I like the curved blade. Is third person view and dyes for the weapons going to be added?