Barotrauma

Barotrauma

Dead space 2.0
121 kommentarer
King of Knights  [ophavsmand] 26. juni kl. 12:57 
Не все вещи переведены, в следующем обновлении это будет исправлено и переведено
kyka 26. juni kl. 12:40 
Тогда как его включить
King of Knights  [ophavsmand] 26. juni kl. 3:24 
да
kyka 25. juni kl. 15:10 
а на первую версию мода есть полный перевод ?
Agent_Sierra 29. apr. kl. 9:44 
Сделай. Нас. Единым.
King of Knights  [ophavsmand] 5. mar. kl. 10:30 
here will be a brutal level and will be tested new opponents new events, etc.
Illitharn 4. mar. kl. 18:57 
is there a functional difference between the Dead Space mod that you've taken over and this one/3.0 bar difficulty jumps?

is this mod meant to supercede the 'old one'?

Just curious
King of Knights  [ophavsmand] 9. feb. kl. 8:16 
I think I fixed it if there's something not working let me know
Knight Of Acedia 8. feb. kl. 5:02 
My king i would like to play this mod but the aforementioned comments worry me, was the fuel rod issue fixed?
Sage 11. jan. kl. 10:53 
Ratking you just saved me from putting this in my multiplayer game lol
RatKing ッ 2. dec. 2024 kl. 21:09 
Any word on fixing the fuel rods?
RatKing ッ 28. nov. 2024 kl. 21:47 
i grinded hella hard with a group to get exosuits and i cant even use them currently xD
RatKing ッ 28. nov. 2024 kl. 21:46 
the fuel rods kinda ignore some things and only work for reactor and the dead space suits
RatKing ッ 28. nov. 2024 kl. 21:45 
actually just in general i cant put the fuel rods in the vanilla exosuits or any exo suit for that matter.
King of Knights  [ophavsmand] 27. nov. 2024 kl. 4:18 
I'll try to add compapiblity with this mod
RatKing ッ 26. nov. 2024 kl. 16:16 
is there a way to make this compatible with Enhanced Armaments Fuel for the Fire expansion
King of Knights  [ophavsmand] 18. nov. 2024 kl. 0:13 
да
󠁳 17. nov. 2024 kl. 14:59 
Она более насыщена чем первый мод? С переводом?
King of Knights  [ophavsmand] 17. nov. 2024 kl. 4:59 
Нет, эта версия более требовательна
Ochkoglazik 16. nov. 2024 kl. 8:57 
а работает ли он вместе с модом Dead Space https://gtm.steamproxy.vip/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=1863840119 ?
󠁳 12. nov. 2024 kl. 13:28 
How complete the kill yourself mission?
Solid Toast 5. nov. 2024 kl. 18:18 
Hey is there any mods that are incompatible with this mod?
King of Knights  [ophavsmand] 2. nov. 2024 kl. 7:33 
should work
SEVER 2. nov. 2024 kl. 3:39 
with neurotrauma*
SEVER 1. nov. 2024 kl. 10:00 
this mod not working with barotrauma?
Псих88 1. nov. 2024 kl. 9:48 
Why in this mod do infectors simply dismember corpses and not turn them into necromorphs? Is this a bug or is it supposed to be like this?
内蒂克斯 1. nov. 2024 kl. 8:31 
alright thank you, any idea when that update will be?
King of Knights  [ophavsmand] 1. nov. 2024 kl. 8:09 
in the next update I will move the new music to a separate modification
内蒂克斯 1. nov. 2024 kl. 8:06 
hello i was wondering if theres a way to disable the music? i have a few friends who are new to the game and they love the dead space mod but also want to listen to the normal soundtrack while keeping the enemies and weapons and armor, is this possible?
PondEnthusiast 27. okt. 2024 kl. 18:28 
i heard you can become a zombie via this mod im wondering how
<†>Baigle1<†>™ 1. sep. 2024 kl. 22:37 
Cool but I don't want it to change the whole UI look and feel for something less detailed and capable, so most servers I see hosted have this ultimately disabled as a result.
[KOR]Roach 17. aug. 2024 kl. 1:23 
It's really cool, but it's a shame it's not compatible with the Barotrauma Monster Pack.
BettyTheVillain 16. juli 2024 kl. 22:22 
Has anyone else been having timeouts when hosting with this mod? It keeps crashing when the crawlers explode on people.
Atlas  [ophavsmand] 24. juni 2024 kl. 1:50 
custom wrecks / missions are an idea i've had for a while but also require lots of work with the intricacies of barotrauma I don't fully get, along with the chronic lack of manpower

I've considered starting over to do a complete new remake which would also be a massive undertaking, a lot of things with the mods are more a matter of *when*, as long as it's still possible there is hope
队友打架我shopping 23. juni 2024 kl. 9:53 
Really appreciate if you could add a special wreck like ISHIMURA , or even link a special mission to it.
TheHomelessHobo 24. maj 2024 kl. 9:30 
Is there a cure
Atlas  [ophavsmand] 22. mar. 2024 kl. 9:17 
thats wacky
Aizuki 22. mar. 2024 kl. 4:12 
i play singleplayer with this but CEC engineer icon appear as yellow flat line at NAV console
King of Knights  [ophavsmand] 14. feb. 2024 kl. 12:53 
thanks for reporting the error I'll look at what's wrong
The Seraph of Tomorrow 14. feb. 2024 kl. 12:44 
Quick-ish question:

I'm just getting back into the game, and I noticed that there is now an option to make objects not target-able by the A.I.

Does this new option actually work?

I was thinking of going through all the mod stations I have and making the walls (Not Glass) un-targetable. As an issue I have with most monster mods is the fact they tear through walls and flood stations instead of going through doors.
Atlas  [ophavsmand] 6. feb. 2024 kl. 9:36 
wont give up until the necromorphs get us
OuchStopThat 5. feb. 2024 kl. 16:18 
Don't give up lads. This is a fantastic mod, too many threats in barotrauma just destroy the ship while this mod makes it actually dangerous inside of the ship. I appreciate the effort.
King of Knights  [ophavsmand] 4. feb. 2024 kl. 8:31 
yes
Sanek Play  [ophavsmand] 4. feb. 2024 kl. 7:53 
Can we get conttact?
Sanek Play  [ophavsmand] 4. feb. 2024 kl. 7:53 
Okay, sorry if I got carried away with your insults, it's just a good mod, but the fact that it is displayed in a raw form and has significantly high ratings is very annoying.
Sanek Play  [ophavsmand] 4. feb. 2024 kl. 7:50 
What do these taleents give players (crafting/abilities/immunity or all at once?)
Sanek Play  [ophavsmand] 4. feb. 2024 kl. 7:49 
Of course, I understand that I can edit the @Installed\2935939204\Content\jobTalentTrees.xml file, but I have no idea what I should write in the description of the talents that the player will receive, for example, what does it mean - spacepowerarmour; spacepowerarmorenhance; spacepowerarmourAthleticabilityUP; spacepowerarmourattackUP?
Sanek Play  [ophavsmand] 3. feb. 2024 kl. 15:32 
And I'm talking about the mistake of the СЕСEngineer role - the fact that his 3rd talent tree is named as if there were some file names, is it really so difficult to make a description of the talent who does what?
Sanek Play  [ophavsmand] 3. feb. 2024 kl. 15:26 
Why do I have to clean up your shit?
Sanek Play  [ophavsmand] 3. feb. 2024 kl. 15:25 
More precisely, why should players of a mod whose author forces subscribers who don’t know anything about programming to complete the mod for the author?